|
@ -5189,10 +5189,9 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag |
|
|
if ((flags & (ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_DisplayHSV)) != 0 && (flags & ImGuiColorEditFlags_NoInputs) == 0) |
|
|
if ((flags & (ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_DisplayHSV)) != 0 && (flags & ImGuiColorEditFlags_NoInputs) == 0) |
|
|
{ |
|
|
{ |
|
|
// RGB/HSV 0..255 Sliders
|
|
|
// RGB/HSV 0..255 Sliders
|
|
|
const float w_item_one = ImMax(1.0f, IM_TRUNC((w_inputs - (style.ItemInnerSpacing.x) * (components - 1)) / (float)components)); |
|
|
const float w_items = w_inputs - style.ItemInnerSpacing.x * (components - 1); |
|
|
const float w_item_last = ImMax(1.0f, IM_TRUNC(w_inputs - (w_item_one + style.ItemInnerSpacing.x) * (components - 1))); |
|
|
|
|
|
|
|
|
|
|
|
const bool hide_prefix = (w_item_one <= CalcTextSize((flags & ImGuiColorEditFlags_Float) ? "M:0.000" : "M:000").x); |
|
|
const bool hide_prefix = (IM_TRUNC(w_items / components) <= CalcTextSize((flags & ImGuiColorEditFlags_Float) ? "M:0.000" : "M:000").x); |
|
|
static const char* ids[4] = { "##X", "##Y", "##Z", "##W" }; |
|
|
static const char* ids[4] = { "##X", "##Y", "##Z", "##W" }; |
|
|
static const char* fmt_table_int[3][4] = |
|
|
static const char* fmt_table_int[3][4] = |
|
|
{ |
|
|
{ |
|
@ -5208,11 +5207,14 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag |
|
|
}; |
|
|
}; |
|
|
const int fmt_idx = hide_prefix ? 0 : (flags & ImGuiColorEditFlags_DisplayHSV) ? 2 : 1; |
|
|
const int fmt_idx = hide_prefix ? 0 : (flags & ImGuiColorEditFlags_DisplayHSV) ? 2 : 1; |
|
|
|
|
|
|
|
|
|
|
|
float prev_split = 0.0f; |
|
|
for (int n = 0; n < components; n++) |
|
|
for (int n = 0; n < components; n++) |
|
|
{ |
|
|
{ |
|
|
if (n > 0) |
|
|
if (n > 0) |
|
|
SameLine(0, style.ItemInnerSpacing.x); |
|
|
SameLine(0, style.ItemInnerSpacing.x); |
|
|
SetNextItemWidth((n + 1 < components) ? w_item_one : w_item_last); |
|
|
float next_split = IM_TRUNC(w_items * (n + 1) / components); |
|
|
|
|
|
SetNextItemWidth(next_split - prev_split); |
|
|
|
|
|
prev_split = next_split; |
|
|
|
|
|
|
|
|
// FIXME: When ImGuiColorEditFlags_HDR flag is passed HS values snap in weird ways when SV values go below 0.
|
|
|
// FIXME: When ImGuiColorEditFlags_HDR flag is passed HS values snap in weird ways when SV values go below 0.
|
|
|
if (flags & ImGuiColorEditFlags_Float) |
|
|
if (flags & ImGuiColorEditFlags_Float) |
|
|