Browse Source

MultiSelect: Fix Selectable() ambiguous return value, clarify need to use IsItemToggledSelection().

pull/7804/head
omar 5 years ago
committed by ocornut
parent
commit
3ba3f0d905
  1. 3
      imgui_demo.cpp
  2. 4
      imgui_widgets.cpp

3
imgui_demo.cpp

@ -2901,7 +2901,8 @@ static void ShowDemoWindowMultiSelect()
ImGui::SetNextItemSelectionUserData(n);
if (widget_type == WidgetType_Selectable)
{
if (ImGui::Selectable(label, item_is_selected))
ImGui::Selectable(label, item_is_selected);
if (ImGui::IsItemToggledSelection())
selection.SetSelected(n, !item_is_selected);
}
else if (widget_type == WidgetType_TreeNode)

4
imgui_widgets.cpp

@ -6904,8 +6904,9 @@ bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags fl
if (disabled_item && !disabled_global)
EndDisabled();
// Users of BeginMultiSelect() scope: call ImGui::IsItemToggledSelection() to retrieve selection toggle. Selectable() returns a pressed state!
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags);
return pressed || (was_selected != selected); //-V1020
return pressed; //-V1020
}
bool ImGui::Selectable(const char* label, bool* p_selected, ImGuiSelectableFlags flags, const ImVec2& size_arg)
@ -7144,6 +7145,7 @@ ImGuiMultiSelectData* ImGui::BeginMultiSelect(ImGuiMultiSelectFlags flags, void*
}
// Auto clear when using Navigation to move within the selection (we compare SelectScopeId so it possible to use multiple lists inside a same window)
// FIXME: Polling key mods after the fact (frame following the move request) is incorrect, but latching it would requires non-trivial change in MultiSelectItemFooter()
if (g.NavJustMovedToId != 0 && g.NavJustMovedToFocusScopeId == ms->FocusScopeId && g.NavJustMovedToHasSelectionData)
{
if (g.IO.KeyShift)

Loading…
Cancel
Save