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Backends: GLFW, Emscripten: fixes for canvas resizing, amends. (#6751)

Amend 22a7d24
pull/7151/head
ocornut 11 months ago
parent
commit
3cb805489b
  1. 25
      backends/imgui_impl_glfw.cpp
  2. 2
      backends/imgui_impl_glfw.h
  3. 4
      docs/CHANGELOG.txt
  4. 4
      examples/example_emscripten_wgpu/main.cpp
  5. 6
      examples/example_glfw_opengl3/main.cpp

25
backends/imgui_impl_glfw.cpp

@ -20,7 +20,7 @@
// CHANGELOG // CHANGELOG
// (minor and older changes stripped away, please see git history for details) // (minor and older changes stripped away, please see git history for details)
// 2023-12-18: Emscripten: Change the size of the GLFW window according to the size of the canvas // 2023-12-19: Emscripten: Added ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback() to register canvas selector and auto-resize GLFW window.
// 2023-10-05: Inputs: Added support for extra ImGuiKey values: F13 to F24 function keys. // 2023-10-05: Inputs: Added support for extra ImGuiKey values: F13 to F24 function keys.
// 2023-07-18: Inputs: Revert ignoring mouse data on GLFW_CURSOR_DISABLED as it can be used differently. User may set ImGuiConfigFLags_NoMouse if desired. (#5625, #6609) // 2023-07-18: Inputs: Revert ignoring mouse data on GLFW_CURSOR_DISABLED as it can be used differently. User may set ImGuiConfigFLags_NoMouse if desired. (#5625, #6609)
// 2023-06-12: Accept glfwGetTime() not returning a monotonically increasing value. This seems to happens on some Windows setup when peripherals disconnect, and is likely to also happen on browser + Emscripten. (#6491) // 2023-06-12: Accept glfwGetTime() not returning a monotonically increasing value. This seems to happens on some Windows setup when peripherals disconnect, and is likely to also happen on browser + Emscripten. (#6491)
@ -814,40 +814,33 @@ void ImGui_ImplGlfw_NewFrame()
#ifdef __EMSCRIPTEN__ #ifdef __EMSCRIPTEN__
static EM_BOOL ImGui_ImplGlfw_OnCanvasSizeChange(int event_type, const EmscriptenUiEvent* event, void* user_data) static EM_BOOL ImGui_ImplGlfw_OnCanvasSizeChange(int event_type, const EmscriptenUiEvent* event, void* user_data)
{ {
ImGui_ImplGlfw_Data* bd = (ImGui_ImplGlfw_Data *) user_data; ImGui_ImplGlfw_Data* bd = (ImGui_ImplGlfw_Data*)user_data;
double canvas_width, canvas_height; double canvas_width, canvas_height;
emscripten_get_element_css_size(bd->CanvasSelector, &canvas_width, &canvas_height); emscripten_get_element_css_size(bd->CanvasSelector, &canvas_width, &canvas_height);
glfwSetWindowSize(bd->Window, (int)canvas_width, (int)canvas_height); glfwSetWindowSize(bd->Window, (int)canvas_width, (int)canvas_height);
return true; return true;
} }
static EM_BOOL ImGui_ImplGlfw_OnFullscreenChange(int event_type, const EmscriptenFullscreenChangeEvent* event, void* user_data) static EM_BOOL ImGui_ImplEmscripten_FullscreenChangeCallback(int event_type, const EmscriptenFullscreenChangeEvent* event, void* user_data)
{ {
ImGui_ImplGlfw_Data* bd = (ImGui_ImplGlfw_Data *) user_data; ImGui_ImplGlfw_Data* bd = (ImGui_ImplGlfw_Data*)user_data;
double canvas_width, canvas_height; double canvas_width, canvas_height;
emscripten_get_element_css_size(bd->CanvasSelector, &canvas_width, &canvas_height); emscripten_get_element_css_size(bd->CanvasSelector, &canvas_width, &canvas_height);
glfwSetWindowSize(bd->Window, (int)canvas_width, (int)canvas_height); glfwSetWindowSize(bd->Window, (int)canvas_width, (int)canvas_height);
return true; return true;
} }
/** // 'canvas_selector' is a CSS selector. The event listener is applied to the first element that matches the query.
* @param canvas_selector A CSS selector, the event listener is applied to the first element that matches the query. // STRING MUST PERSIST FOR THE APPLICATION DURATION. PLEASE USE A STRING LITERAL OR ENSURE POINTER WILL STAY VALID.
*/ void ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback(const char* canvas_selector)
void ImGui_ImplGlfw_SetEmscriptenCanvasSelector(const char *canvas_selector)
{ {
IM_ASSERT(canvas_selector != nullptr); IM_ASSERT(canvas_selector != nullptr);
ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData(); ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData();
IM_ASSERT(bd != nullptr && "Did you call ImGui_ImplGlfw_InitForXXX()?"); IM_ASSERT(bd != nullptr && "Did you call ImGui_ImplGlfw_InitForXXX()?");
bd->CanvasSelector = canvas_selector;
bd->CanvasSelector = canvas_selector;
emscripten_set_resize_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, bd, false, ImGui_ImplGlfw_OnCanvasSizeChange); emscripten_set_resize_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, bd, false, ImGui_ImplGlfw_OnCanvasSizeChange);
emscripten_set_fullscreenchange_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, bd, false, ImGui_ImplGlfw_OnFullscreenChange); emscripten_set_fullscreenchange_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, bd, false, ImGui_ImplEmscripten_FullscreenChangeCallback);
// Change the size of the GLFW window according to the size of the canvas // Change the size of the GLFW window according to the size of the canvas
ImGui_ImplGlfw_OnCanvasSizeChange(EMSCRIPTEN_EVENT_RESIZE, {}, bd); ImGui_ImplGlfw_OnCanvasSizeChange(EMSCRIPTEN_EVENT_RESIZE, {}, bd);

2
backends/imgui_impl_glfw.h

@ -32,7 +32,7 @@ IMGUI_IMPL_API void ImGui_ImplGlfw_NewFrame();
// Emscripten related initialization phase methods // Emscripten related initialization phase methods
#ifdef __EMSCRIPTEN__ #ifdef __EMSCRIPTEN__
IMGUI_IMPL_API void ImGui_ImplGlfw_SetEmscriptenCanvasSelector(const char* canvas_selector); IMGUI_IMPL_API void ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback(const char* canvas_selector);
#endif #endif
// GLFW callbacks install // GLFW callbacks install

4
docs/CHANGELOG.txt

@ -84,8 +84,12 @@ Other changes:
like most printf implementations. (#7016, #3466, #6846) [@codefrog2002] like most printf implementations. (#7016, #3466, #6846) [@codefrog2002]
- Misc: Renamed some defines in imstb_textedit.h to avoid conflicts when using unity/jumbo builds - Misc: Renamed some defines in imstb_textedit.h to avoid conflicts when using unity/jumbo builds
on a codebase where another copy of the library is used. on a codebase where another copy of the library is used.
- Backends: GLFW, Emscripten: Added ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback() to
register canvas selector and auto-resize GLFW window. (#6751) [@Traveller23, @ypujante]
- Backends: Vulkan: Fixed mismatching allocator passed to vkCreateCommandPool() vs - Backends: Vulkan: Fixed mismatching allocator passed to vkCreateCommandPool() vs
vkDestroyCommandPool(). (#7075) [@FoonTheRaccoon] vkDestroyCommandPool(). (#7075) [@FoonTheRaccoon]
- Examples: GLFW+Emscripten: Fixed examples not consistently resizing according to host canvas.
(#6751) [@Traveller23, @ypujante]
----------------------------------------------------------------------- -----------------------------------------------------------------------

4
examples/example_emscripten_wgpu/main.cpp

@ -26,8 +26,6 @@ static WGPUSwapChain wgpu_swap_chain = nullptr;
static int wgpu_swap_chain_width = 0; static int wgpu_swap_chain_width = 0;
static int wgpu_swap_chain_height = 0; static int wgpu_swap_chain_height = 0;
const char* canvas_selector = "#canvas";
// Forward declarations // Forward declarations
static void MainLoopStep(void* window); static void MainLoopStep(void* window);
static bool InitWGPU(); static bool InitWGPU();
@ -78,7 +76,7 @@ int main(int, char**)
// Setup Platform/Renderer backends // Setup Platform/Renderer backends
ImGui_ImplGlfw_InitForOther(window, true); ImGui_ImplGlfw_InitForOther(window, true);
ImGui_ImplGlfw_SetEmscriptenCanvasSelector(canvas_selector); ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback("#canvas");
ImGui_ImplWGPU_Init(wgpu_device, 3, wgpu_preferred_fmt, WGPUTextureFormat_Undefined); ImGui_ImplWGPU_Init(wgpu_device, 3, wgpu_preferred_fmt, WGPUTextureFormat_Undefined);
// Load Fonts // Load Fonts

6
examples/example_glfw_opengl3/main.cpp

@ -26,13 +26,9 @@
// This example can also compile and run with Emscripten! See 'Makefile.emscripten' for details. // This example can also compile and run with Emscripten! See 'Makefile.emscripten' for details.
#ifdef __EMSCRIPTEN__ #ifdef __EMSCRIPTEN__
#include <emscripten.h>
#include <emscripten/html5.h>
#include "../libs/emscripten/emscripten_mainloop_stub.h" #include "../libs/emscripten/emscripten_mainloop_stub.h"
#endif #endif
const char* canvas_selector = "#canvas";
static void glfw_error_callback(int error, const char* description) static void glfw_error_callback(int error, const char* description)
{ {
fprintf(stderr, "GLFW Error %d: %s\n", error, description); fprintf(stderr, "GLFW Error %d: %s\n", error, description);
@ -89,7 +85,7 @@ int main(int, char**)
// Setup Platform/Renderer backends // Setup Platform/Renderer backends
ImGui_ImplGlfw_InitForOpenGL(window, true); ImGui_ImplGlfw_InitForOpenGL(window, true);
#ifdef __EMSCRIPTEN__ #ifdef __EMSCRIPTEN__
ImGui_ImplGlfw_SetEmscriptenCanvasSelector(canvas_selector); ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback("#canvas");
#endif #endif
ImGui_ImplOpenGL3_Init(glsl_version); ImGui_ImplOpenGL3_Init(glsl_version);

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