Browse Source

Renamed FindTextDisplayEnd to FindRenderedTextEnd

pull/559/head
Kyle Rocha 9 years ago
parent
commit
3f46d9b933
  1. 29
      imgui.cpp
  2. 5
      imgui_internal.h

29
imgui.cpp

@ -2508,8 +2508,7 @@ void ImGui::Render()
}
}
// Find the optional ## from which we stop displaying text.
const char* ImGui::FindTextDisplayEnd(const char* text, const char* text_end)
const char* ImGui::FindRenderedTextEnd(const char* text, const char* text_end)
{
const char* text_display_end = text;
if (!text_end)
@ -2548,7 +2547,7 @@ static void LogRenderedText(const ImVec2& ref_pos, const char* text, const char*
ImGuiWindow* window = ImGui::GetCurrentWindowRead();
if (!text_end)
text_end = ImGui::FindTextDisplayEnd(text, text_end);
text_end = ImGui::FindRenderedTextEnd(text, text_end);
const bool log_new_line = ref_pos.y > window->DC.LogLinePosY+1;
window->DC.LogLinePosY = ref_pos.y;
@ -2602,7 +2601,7 @@ void ImGui::RenderText(ImVec2 pos, const char* text, const char* text_end, bool
const char* text_display_end;
if (hide_text_after_hash)
{
text_display_end = ImGui::FindTextDisplayEnd(text, text_end);
text_display_end = FindRenderedTextEnd(text, text_end);
}
else
{
@ -2641,7 +2640,7 @@ void ImGui::RenderTextWrapped(ImVec2 pos, const char* text, const char* text_end
void ImGui::RenderTextClipped(const ImVec2& pos_min, const ImVec2& pos_max, const char* text, const char* text_end, const ImVec2* text_size_if_known, ImGuiAlign align, const ImVec2* clip_min, const ImVec2* clip_max)
{
// Hide anything after a '##' string
const char* text_display_end = ImGui::FindTextDisplayEnd(text, text_end);
const char* text_display_end = FindRenderedTextEnd(text, text_end);
const int text_len = (int)(text_display_end - text);
if (text_len == 0)
return;
@ -2748,7 +2747,7 @@ ImVec2 ImGui::CalcTextSize(const char* text, const char* text_end, bool hide_tex
const char* text_display_end;
if (hide_text_after_double_hash)
text_display_end = ImGui::FindTextDisplayEnd(text, text_end); // Hide anything after a '##' string
text_display_end = FindRenderedTextEnd(text, text_end); // Hide anything after a '##' string
else
text_display_end = text_end;
@ -6333,7 +6332,7 @@ bool ImGui::SliderFloatN(const char* label, float* v, int components, float v_mi
}
ImGui::PopID();
ImGui::TextUnformatted(label, ImGui::FindTextDisplayEnd(label));
ImGui::TextUnformatted(label, FindRenderedTextEnd(label));
ImGui::EndGroup();
return value_changed;
@ -6375,7 +6374,7 @@ bool ImGui::SliderIntN(const char* label, int* v, int components, int v_min, int
}
ImGui::PopID();
ImGui::TextUnformatted(label, ImGui::FindTextDisplayEnd(label));
ImGui::TextUnformatted(label, FindRenderedTextEnd(label));
ImGui::EndGroup();
return value_changed;
@ -6555,7 +6554,7 @@ bool ImGui::DragFloatN(const char* label, float* v, int components, float v_spee
}
ImGui::PopID();
ImGui::TextUnformatted(label, ImGui::FindTextDisplayEnd(label));
ImGui::TextUnformatted(label, FindRenderedTextEnd(label));
ImGui::EndGroup();
return value_changed;
@ -6594,7 +6593,7 @@ bool ImGui::DragFloatRange2(const char* label, float* v_current_min, float* v_cu
ImGui::PopItemWidth();
ImGui::SameLine(0, g.Style.ItemInnerSpacing.x);
ImGui::TextUnformatted(label, ImGui::FindTextDisplayEnd(label));
ImGui::TextUnformatted(label, FindRenderedTextEnd(label));
ImGui::EndGroup();
ImGui::PopID();
@ -6633,7 +6632,7 @@ bool ImGui::DragIntN(const char* label, int* v, int components, float v_speed, i
}
ImGui::PopID();
ImGui::TextUnformatted(label, ImGui::FindTextDisplayEnd(label));
ImGui::TextUnformatted(label, FindRenderedTextEnd(label));
ImGui::EndGroup();
return value_changed;
@ -6672,7 +6671,7 @@ bool ImGui::DragIntRange2(const char* label, int* v_current_min, int* v_current_
ImGui::PopItemWidth();
ImGui::SameLine(0, g.Style.ItemInnerSpacing.x);
ImGui::TextUnformatted(label, ImGui::FindTextDisplayEnd(label));
ImGui::TextUnformatted(label, FindRenderedTextEnd(label));
ImGui::EndGroup();
ImGui::PopID();
@ -7892,7 +7891,7 @@ bool ImGui::InputFloatN(const char* label, float* v, int components, int decimal
ImGui::PopID();
window->DC.CurrentLineTextBaseOffset = ImMax(window->DC.CurrentLineTextBaseOffset, g.Style.FramePadding.y);
ImGui::TextUnformatted(label, ImGui::FindTextDisplayEnd(label));
ImGui::TextUnformatted(label, FindRenderedTextEnd(label));
ImGui::EndGroup();
return value_changed;
@ -7935,7 +7934,7 @@ bool ImGui::InputIntN(const char* label, int* v, int components, ImGuiInputTextF
ImGui::PopID();
window->DC.CurrentLineTextBaseOffset = ImMax(window->DC.CurrentLineTextBaseOffset, g.Style.FramePadding.y);
ImGui::TextUnformatted(label, ImGui::FindTextDisplayEnd(label));
ImGui::TextUnformatted(label, FindRenderedTextEnd(label));
ImGui::EndGroup();
return value_changed;
@ -8646,7 +8645,7 @@ bool ImGui::ColorEdit4(const char* label, float col[4], bool alpha)
g.ColorEditModeStorage.SetInt(id, (edit_mode + 1) % 3); // Don't set local copy of 'edit_mode' right away!
}
const char* label_display_end = ImGui::FindTextDisplayEnd(label);
const char* label_display_end = FindRenderedTextEnd(label);
if (label != label_display_end)
{
ImGui::SameLine(0, (window->DC.ColorEditMode == ImGuiColorEditMode_UserSelectShowButton) ? -1.0f : style.ItemInnerSpacing.x);

5
imgui_internal.h

@ -683,8 +683,6 @@ namespace ImGui
IMGUI_API void SetHoveredID(ImGuiID id);
IMGUI_API void KeepAliveID(ImGuiID id);
const char* FindTextDisplayEnd(const char* text, const char* text_end = NULL);
IMGUI_API void EndFrame(); // Automatically called by Render()
IMGUI_API void ItemSize(const ImVec2& size, float text_offset_y = 0.0f);
@ -709,7 +707,8 @@ namespace ImGui
IMGUI_API void RenderTextClipped(const ImVec2& pos_min, const ImVec2& pos_max, const char* text, const char* text_end, const ImVec2* text_size_if_known, ImGuiAlign align = ImGuiAlign_Default, const ImVec2* clip_min = NULL, const ImVec2* clip_max = NULL);
IMGUI_API void RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool border = true, float rounding = 0.0f);
IMGUI_API void RenderCollapseTriangle(ImVec2 p_min, bool opened, float scale = 1.0f, bool shadow = false);
IMGUI_API void RenderCheckMark(ImVec2 pos, ImU32 col);
IMGUI_API void RenderCheckMark(ImVec2 pos, ImU32 col);
IMGUI_API const char* FindRenderedTextEnd(const char* text, const char* text_end = NULL); // Find the optional ## from which we stop displaying text.
IMGUI_API void PushClipRect(const ImVec2& clip_rect_min, const ImVec2& clip_rect_max, bool intersect_with_existing_clip_rect = true);
IMGUI_API void PopClipRect();

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