|
|
@ -6144,7 +6144,11 @@ void ImDrawList::AddText(ImFont* font, float font_size, const ImVec2& pos, ImU32 |
|
|
|
return; |
|
|
|
|
|
|
|
if (text_end == NULL) |
|
|
|
text_end = text_begin + strlen(text_begin); // FIXME-OPT
|
|
|
|
text_end = text_begin + strlen(text_begin); |
|
|
|
|
|
|
|
const bool push_texture_id = font->TexID != texture_id_stack.back(); |
|
|
|
if (push_texture_id) |
|
|
|
PushTextureID(font->TexID); |
|
|
|
|
|
|
|
// reserve vertices for worse case
|
|
|
|
const unsigned int char_count = (unsigned int)(text_end - text_begin); |
|
|
@ -6159,6 +6163,9 @@ void ImDrawList::AddText(ImFont* font, float font_size, const ImVec2& pos, ImU32 |
|
|
|
const size_t vtx_count = vtx_buffer.size() - vtx_begin; |
|
|
|
commands.back().vtx_count -= (unsigned int)(vtx_count_max - vtx_count); |
|
|
|
vtx_write -= (vtx_count_max - vtx_count); |
|
|
|
|
|
|
|
if (push_texture_id) |
|
|
|
PopTextureID(); |
|
|
|
} |
|
|
|
|
|
|
|
void ImDrawList::AddImage(ImTextureID user_texture_id, const ImVec2& a, const ImVec2& b, const ImVec2& uv0, const ImVec2& uv1, ImU32 col) |
|
|
@ -6461,7 +6468,7 @@ bool ImFont::LoadFromMemoryTTF(const void* data, size_t data_size, float size |
|
|
|
|
|
|
|
// Draw white pixel and make UV points to it
|
|
|
|
TexPixels[0] = TexPixels[1] = TexPixels[TexWidth+0] = TexPixels[TexWidth+1] = 0xFF; |
|
|
|
TexUvWhitePixel = ImVec2(TexExtraDataPos.x + 0.5f / TexWidth, TexExtraDataPos.y + 0.5f / TexHeight); |
|
|
|
TexUvWhitePixel = ImVec2((TexExtraDataPos.x + 0.5f) / TexWidth, (TexExtraDataPos.y + 0.5f) / TexHeight); |
|
|
|
|
|
|
|
return true; |
|
|
|
} |
|
|
|