@ -326,6 +326,7 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
- nav: some features such as PageUp/Down/Home/End should probably work without ImGuiConfigFlags_NavEnableKeyboard? (where do we draw the line?)
- nav: configuration flag to disable global shortcuts (currently only CTRL-Tab) ?
! nav: never clear NavId on some setup (e.g. gamepad centric)
- nav: scroll up/down if possible when move request fails
- nav: there's currently no way to completely clear focus with the keyboard. depending on patterns used by the application to dispatch inputs, it may be desirable.
- nav: code to focus child-window on restoring NavId appears to have issue: e.g. when focus change is implicit because of window closure.
- nav: Home/End behavior when navigable item is not fully visible at the edge of scrolling? should be backtrack to keep item into view?
@ -353,8 +354,6 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
- nav/windowing: when CTRL-Tab/windowing is active, the HoveredWindow detection doesn't take account of the window display re-ordering.
- nav/windowing: Resizing window will currently fail with certain types of resizing constraints/callback applied
- focus: preserve ActiveId/focus stack state, e.g. when opening a menu and close it, previously selected InputText() focus gets restored (#622)
- focus: SetKeyboardFocusHere() on with >= 0 offset could be done on same frame (else latch and modulate on beginning of next frame)
- focus: unable to use SetKeyboardFocusHere() on clipped widgets. (#787, #343)
- inputs: we need an explicit flag about whether the imgui window is focused, to be able to distinguish focused key releases vs alt-tabbing all release behaviors.
- inputs: rework IO system to be able to pass actual ordered/timestamped events. use an event queue? (~#335, #71)
ImGuiItemFlags_SelectableDontClosePopup=1<<5,// false // Disable MenuItem/Selectable() automatically closing their popup window
ImGuiItemFlags_MixedValue=1<<6,// false // [BETA] Represent a mixed/indeterminate value, generally multi-selection where values differ. Currently only supported by Checkbox() (later should support all sorts of widgets)
ImGuiItemFlags_ReadOnly=1<<7,// false // [ALPHA] Allow hovering interactions but underlying value is not changed.
ImGuiItemFlags_Inputable=1<<8// false // [WIP] Auto-activate item when focused. Currently only used and supported by a few items before it becomes a generic feature.
ImGuiItemFlags_Inputable=1<<8// false // [WIP] Auto-activate input mode when tab focused. Currently only used and supported by a few items before it becomes a generic feature.