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Various minor fixes following a pass of cppcheck static analyzer

pull/473/head
ocornut 9 years ago
parent
commit
4e3c6f64c0
  1. 1
      extra_fonts/binary_to_compressed_c.cpp
  2. 4
      imgui.cpp
  3. 3
      imgui_internal.h

1
extra_fonts/binary_to_compressed_c.cpp

@ -79,7 +79,6 @@ bool binary_to_compressed_c(const char* filename, const char* symbol, bool use_b
if (use_base85_encoding)
{
fprintf(out, "static const char %s_%sdata_base85[%d+1] =\n \"", symbol, compressed_str, (int)((compressed_sz+3)/4)*5);
int column = 0;
for (int i = 0; i < compressed_sz; i += 4)
{
unsigned int d = *(unsigned int*)(compressed + i);

4
imgui.cpp

@ -774,7 +774,7 @@ void ImGuiIO::AddInputCharactersUTF8(const char* utf8_chars)
const int wchars_buf_len = sizeof(ImGuiIO::InputCharacters) / sizeof(ImWchar);
ImWchar wchars[wchars_buf_len];
ImTextStrFromUtf8(wchars, wchars_buf_len, utf8_chars, NULL);
for (int i = 0; wchars[i] != 0 && i < wchars_buf_len; i++)
for (int i = 0; i < wchars_buf_len && wchars[i] != 0; i++)
AddInputCharacter(wchars[i]);
}
@ -7323,7 +7323,6 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
}
bool value_changed = false;
bool cancel_edit = false;
bool enter_pressed = false;
if (g.ActiveId == id)
@ -7388,6 +7387,7 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
}
// Handle various key-presses
bool cancel_edit = false;
const int k_mask = (is_shift_down ? STB_TEXTEDIT_K_SHIFT : 0);
const bool is_ctrl_only = is_ctrl_down && !is_alt_down && !is_shift_down;
if (IsKeyPressedMap(ImGuiKey_LeftArrow)) { edit_state.OnKeyPressed(is_ctrl_down ? STB_TEXTEDIT_K_WORDLEFT | k_mask : STB_TEXTEDIT_K_LEFT | k_mask); }

3
imgui_internal.h

@ -462,6 +462,7 @@ struct ImGuiState
SetNextWindowCollapsedVal = false;
SetNextWindowPosCond = 0;
SetNextWindowSizeCond = 0;
SetNextWindowContentSizeCond = 0;
SetNextWindowCollapsedCond = 0;
SetNextWindowFocus = false;
SetNextTreeNodeOpenedVal = false;
@ -482,6 +483,7 @@ struct ImGuiState
ModalWindowDarkeningRatio = 0.0f;
OverlayDrawList._OwnerName = "##Overlay"; // Give it a name for debugging
MouseCursor = ImGuiMouseCursor_Arrow;
memset(MouseCursorData, 0, sizeof(MouseCursorData));
LogEnabled = false;
LogFile = NULL;
@ -493,6 +495,7 @@ struct ImGuiState
FramerateSecPerFrameIdx = 0;
FramerateSecPerFrameAccum = 0.0f;
CaptureMouseNextFrame = CaptureKeyboardNextFrame = false;
memset(TempBuffer, 0, sizeof(TempBuffer));
}
};

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