@ -206,7 +206,7 @@ namespace ImGui
bool SliderFloat ( const char * label , float * v , float v_min , float v_max , const char * display_format = " %.3f " , float power = 1.0f ) ; // adjust display_format to decorate the value with a prefix or a suffix. Use power!=1.0 for logarithmic sliders.
bool SliderFloat2 ( const char * label , float v [ 2 ] , float v_min , float v_max , const char * display_format = " %.3f " , float power = 1.0f ) ;
bool SliderFloat3 ( const char * label , float v [ 3 ] , float v_min , float v_max , const char * display_format = " %.3f " , float power = 1.0f ) ;
bool SliderFloat4 ( const char * label , float v [ 3 ] , float v_min , float v_max , const char * display_format = " %.3f " , float power = 1.0f ) ;
bool SliderFloat4 ( const char * label , float v [ 4 ] , float v_min , float v_max , const char * display_format = " %.3f " , float power = 1.0f ) ;
bool SliderAngle ( const char * label , float * v , float v_degrees_min = - 360.0f , float v_degrees_max = + 360.0f ) ; // *v in radians
bool SliderInt ( const char * label , int * v , int v_min , int v_max , const char * display_format = " %.0f " ) ;
void PlotLines ( const char * label , const float * values , int values_count , int values_offset = 0 , const char * overlay_text = NULL , float scale_min = FLT_MAX , float scale_max = FLT_MAX , ImVec2 graph_size = ImVec2 ( 0 , 0 ) , size_t stride = sizeof ( float ) ) ;