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Renamed io.MetricsVertices to io.MetricsRenderVertices

pull/193/head
ocornut 10 years ago
parent
commit
4fa3eee84e
  1. 6
      imgui.cpp
  2. 2
      imgui.h

6
imgui.cpp

@ -1673,7 +1673,7 @@ static inline void AddDrawListToRenderList(ImVector<ImDrawList*>& out_render_lis
if (draw_list->commands.back().vtx_count == 0)
draw_list->commands.pop_back();
out_render_list.push_back(draw_list);
GImGui->IO.MetricsVertices += (int)draw_list->vtx_buffer.size();
GImGui->IO.MetricsRenderVertices += (int)draw_list->vtx_buffer.size();
}
}
@ -2207,7 +2207,7 @@ void ImGui::Render()
}
// Gather windows to render
g.IO.MetricsVertices = 0;
g.IO.MetricsRenderVertices = 0;
for (size_t i = 0; i < IM_ARRAYSIZE(g.RenderDrawLists); i++)
g.RenderDrawLists[i].resize(0);
for (size_t i = 0; i != g.Windows.size(); i++)
@ -10410,7 +10410,7 @@ void ImGui::ShowMetricsWindow(bool* opened)
{
ImGui::Text("ImGui %s", ImGui::GetVersion());
ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / ImGui::GetIO().Framerate, ImGui::GetIO().Framerate);
ImGui::Text("%d vertices", ImGui::GetIO().MetricsVertices);
ImGui::Text("%d vertices", ImGui::GetIO().MetricsRenderVertices);
ImGui::Separator();
struct Funcs

2
imgui.h

@ -670,7 +670,7 @@ struct ImGuiIO
bool WantCaptureMouse; // Mouse is hovering a window or widget is active (= ImGui will use your mouse input)
bool WantCaptureKeyboard; // Widget is active (= ImGui will use your keyboard input)
float Framerate; // Framerate estimation, in frame per second. Rolling average estimation based on IO.DeltaTime over 120 frames
int MetricsVertices; // Vertices processed during last call to Render()
int MetricsRenderVertices; // Vertices processed during last call to Render()
//------------------------------------------------------------------
// [Internal] ImGui will maintain those fields for you

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