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Examples' Says "OpenGL2" vs "OpenGL3" in title bar.

pull/113/head
ocornut 10 years ago
parent
commit
51df5874a6
  1. 4
      examples/opengl3_example/main.cpp
  2. 4
      examples/opengl_example/main.cpp

4
examples/opengl3_example/main.cpp

@ -152,11 +152,9 @@ static void glfw_char_callback(GLFWwindow* window, unsigned int c)
ImGui::GetIO().AddInputCharacter((unsigned short)c); ImGui::GetIO().AddInputCharacter((unsigned short)c);
} }
// OpenGL code based on http://open.gl tutorials
void InitGL() void InitGL()
{ {
glfwSetErrorCallback(glfw_error_callback); glfwSetErrorCallback(glfw_error_callback);
if (!glfwInit()) if (!glfwInit())
exit(1); exit(1);
@ -164,7 +162,7 @@ void InitGL()
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
window = glfwCreateWindow(1280, 720, "ImGui OpenGL example", NULL, NULL); window = glfwCreateWindow(1280, 720, "ImGui OpenGL3 example", NULL, NULL);
glfwMakeContextCurrent(window); glfwMakeContextCurrent(window);
glfwSetKeyCallback(window, glfw_key_callback); glfwSetKeyCallback(window, glfw_key_callback);
glfwSetMouseButtonCallback(window, glfw_mouse_button_callback); glfwSetMouseButtonCallback(window, glfw_mouse_button_callback);

4
examples/opengl_example/main.cpp

@ -130,15 +130,13 @@ static void glfw_char_callback(GLFWwindow* window, unsigned int c)
ImGui::GetIO().AddInputCharacter((unsigned short)c); ImGui::GetIO().AddInputCharacter((unsigned short)c);
} }
// OpenGL code based on http://open.gl tutorials
void InitGL() void InitGL()
{ {
glfwSetErrorCallback(glfw_error_callback); glfwSetErrorCallback(glfw_error_callback);
if (!glfwInit()) if (!glfwInit())
exit(1); exit(1);
window = glfwCreateWindow(1280, 720, "ImGui OpenGL example", NULL, NULL); window = glfwCreateWindow(1280, 720, "ImGui OpenGL2 example", NULL, NULL);
glfwMakeContextCurrent(window); glfwMakeContextCurrent(window);
glfwSetKeyCallback(window, glfw_key_callback); glfwSetKeyCallback(window, glfw_key_callback);
glfwSetMouseButtonCallback(window, glfw_mouse_button_callback); glfwSetMouseButtonCallback(window, glfw_mouse_button_callback);

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