@ -109,6 +109,7 @@
ISSUES AND TODO - LIST
- misc : allow user to call NewFrame ( ) multiple times without a render .
- misc : merge ImVec4 / ImGuiAabb , they are essentially duplicate containers
- window : autofit is losing its purpose when user relies on any dynamic layout ( window width multiplier , column ) . maybe just discard autofit ?
- window : support horizontal scroll
@ -130,7 +131,6 @@
- combo : turn child handling code into popup helper
- list selection , concept of a selectable " block " ( that can be multiple widgets )
- menubar , menus
- plot : add a stride parameter ?
- plot : add a helper e . g . Plot ( char * label , float value , float time_span = 2.0f ) that stores values and Plot them for you - probably another function name . and / or automatically allow to plot ANY displayed value ( more reliance on stable ID )
- file selection widget - > build the tool in our codebase to improve model - dialog idioms ( may or not lead to ImGui changes )
- slider : allow using the [ - ] / [ + ] buttons used by InputFloat ( ) / InputInt ( )
@ -150,6 +150,7 @@
- optimisation / render : use indexed rendering
- optimisation / render : move clip - rect to vertex data ? would allow merging all commands
- optimisation / render : merge command - list of all windows into one command - list ?
- optimisation / render : font exported by bmfont is not tight fit on vertical axis , incur unneeded pixel - shading cost .
- optimisation : turn some the various stack vectors into statically - sized arrays
- optimisation : better clipping for multi - component widgets
- optimisation : specialize for height based clipping first ( assume widgets never go up + height tests before width tests ? )
@ -182,7 +183,7 @@
namespace ImGui
{
static bool ButtonBehaviour ( const ImGuiAabb & bb , const ImGuiID & id , bool * out_hovered = NULL , bool * out_held = NULL , bool repeat = false ) ;
static bool ButtonBehaviour ( const ImGuiAabb & bb , const ImGuiID & id , bool * out_hovered , bool * out_held , bool allow_key_modifiers , bool repeat = false ) ;
static void RenderFrame ( ImVec2 p_min , ImVec2 p_max , ImU32 fill_col , bool border = true , float rounding = 0.0f ) ;
static void RenderText ( ImVec2 pos , const char * text , const char * text_end = NULL , const bool hide_text_after_hash = true ) ;
static ImVec2 CalcTextSize ( const char * text , const char * text_end = NULL , const bool hide_text_after_hash = true ) ;
@ -199,6 +200,7 @@ static bool IsKeyPressedMap(ImGuiKey key, bool repeat = true);
static bool CloseWindowButton ( bool * open = NULL ) ;
static void FocusWindow ( ImGuiWindow * window ) ;
static ImGuiWindow * FindWindow ( const char * name ) ;
static ImGuiWindow * FindHoveredWindow ( ImVec2 pos , bool excluding_childs ) ;
} ; // namespace ImGui
@ -249,7 +251,7 @@ ImGuiStyle::ImGuiStyle()
Colors [ ImGuiCol_SliderGrab ] = ImVec4 ( 1.00f , 1.00f , 1.00f , 0.30f ) ;
Colors [ ImGuiCol_SliderGrabActive ] = ImVec4 ( 0.80f , 0.50f , 0.50f , 1.00f ) ;
Colors [ ImGuiCol_Button ] = ImVec4 ( 0.67f , 0.40f , 0.40f , 0.60f ) ;
Colors [ ImGuiCol_ButtonHovered ] = ImVec4 ( 0.60 f , 0.40f , 0.40f , 1.00f ) ;
Colors [ ImGuiCol_ButtonHovered ] = ImVec4 ( 0.67 f , 0.40f , 0.40f , 1.00f ) ;
Colors [ ImGuiCol_ButtonActive ] = ImVec4 ( 0.80f , 0.50f , 0.50f , 1.00f ) ;
Colors [ ImGuiCol_Header ] = ImVec4 ( 0.40f , 0.40f , 0.90f , 0.45f ) ;
Colors [ ImGuiCol_HeaderHovered ] = ImVec4 ( 0.45f , 0.45f , 0.90f , 0.80f ) ;
@ -1139,11 +1141,13 @@ static void SaveSettings()
return ;
for ( size_t i = 0 ; i ! = g . Settings . size ( ) ; i + + )
{
const ImGuiIniData * ini = g . Settings [ i ] ;
fprintf ( f , " [%s] \n " , ini - > Name ) ;
fprintf ( f , " Pos=%d,%d \n " , ( int ) ini - > Pos . x , ( int ) ini - > Pos . y ) ;
fprintf ( f , " Size=%d,%d \n " , ( int ) ini - > Size . x , ( int ) ini - > Size . y ) ;
fprintf ( f , " Collapsed=%d \n " , ini - > Collapsed ) ;
const ImGuiIniData * settings = g . Settings [ i ] ;
if ( settings - > Pos . x = = FLT_MAX )
continue ;
fprintf ( f , " [%s] \n " , settings - > Name ) ;
fprintf ( f , " Pos=%d,%d \n " , ( int ) settings - > Pos . x , ( int ) settings - > Pos . y ) ;
fprintf ( f , " Size=%d,%d \n " , ( int ) settings - > Size . x , ( int ) settings - > Size . y ) ;
fprintf ( f , " Collapsed=%d \n " , settings - > Collapsed ) ;
fprintf ( f , " \n " ) ;
}
@ -1282,7 +1286,8 @@ void NewFrame()
else
{
// Scroll
window - > NextScrollY - = g . IO . MouseWheel * window - > FontSize ( ) * 5.0f ;
const int scroll_lines = ( window - > Flags & ImGuiWindowFlags_ComboBox ) ? 3 : 5 ;
window - > NextScrollY - = g . IO . MouseWheel * window - > FontSize ( ) * scroll_lines ;
}
}
@ -1404,7 +1409,7 @@ void Render()
ImGui : : End ( ) ;
// Sort the window list so that all child windows are after their parent
// Wh en cannot do that on FocusWindow() because childs may not exist yet
// We cannot do that on FocusWindow() because childs may not exist yet
ImVector < ImGuiWindow * > sorted_windows ;
sorted_windows . reserve ( g . Windows . size ( ) ) ;
for ( size_t i = 0 ; i ! = g . Windows . size ( ) ; i + + )
@ -1423,33 +1428,27 @@ void Render()
memset ( g . IO . InputCharacters , 0 , sizeof ( g . IO . InputCharacters ) ) ;
}
// Render tooltip
if ( g . Tooltip [ 0 ] )
{
// Use a dummy window to render the tooltip
ImGui : : BeginTooltip ( ) ;
ImGui : : TextUnformatted ( g . Tooltip ) ;
ImGui : : EndTooltip ( ) ;
}
// Gather windows to render
g . RenderDrawLists . resize ( 0 ) ;
for ( size_t i = 0 ; i ! = g . Windows . size ( ) ; i + + )
{
ImGuiWindow * window = g . Windows [ i ] ;
if ( ! window - > Visible )
continue ;
if ( window - > Flags & ImGuiWindowFlags_ChildWindow )
continue ;
if ( window - > Visible & & ( window - > Flags & ( ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_Tooltip ) ) = = 0 )
window - > AddToRenderList ( ) ;
}
// Render tooltip
if ( g . Tooltip [ 0 ] )
for ( size_t i = 0 ; i ! = g . Windows . size ( ) ; i + + )
{
// Use a dummy window to render the tooltip
ImGui : : Begin ( " ##Tooltip " , NULL , ImVec2 ( 0 , 0 ) , 0.0f , ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_Tooltip ) ;
ImGuiWindow * window = GetCurrentWindow ( ) ;
//window->DrawList->Clear();
ImGui : : PushClipRect ( ImVec4 ( - 9999 , - 9999 , + 9999 , + 9999 ) , false ) ;
const ImVec2 text_size = CalcTextSize ( g . Tooltip , NULL , false ) ;
const ImVec2 pos = g . IO . MousePos + ImVec2 ( 32 , 16 ) ;
const ImGuiAabb bb ( pos - g . Style . FramePadding * 2 , pos + text_size + g . Style . FramePadding * 2 ) ;
ImGui : : RenderFrame ( bb . Min , bb . Max , window - > Color ( ImGuiCol_TooltipBg ) , false , g . Style . WindowRounding ) ;
ImGui : : RenderText ( pos , g . Tooltip , NULL , false ) ;
ImGui : : PopClipRect ( ) ;
ImGui : : End ( ) ;
ImGuiWindow * window = g . Windows [ i ] ;
if ( window - > Visible & & ( window - > Flags & ImGuiWindowFlags_Tooltip ) )
window - > AddToRenderList ( ) ;
}
@ -1733,7 +1732,7 @@ void SetTooltip(const char* fmt, ...)
va_end ( args ) ;
}
void SetNewWindowDefaultPos ( ImVec2 pos )
void SetNewWindowDefaultPos ( const ImVec2 & pos )
{
ImGuiState & g = GImGui ;
g . NewWindowDefaultPos = pos ;
@ -1758,6 +1757,17 @@ static ImGuiWindow* FindWindow(const char* name)
return NULL ;
}
void BeginTooltip ( )
{
ImGui : : Begin ( " ##Tooltip " , NULL , ImVec2 ( 0 , 0 ) , 0.9f , ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_Tooltip ) ;
}
void EndTooltip ( )
{
IM_ASSERT ( GetCurrentWindow ( ) - > Flags & ImGuiWindowFlags_Tooltip ) ;
ImGui : : End ( ) ;
}
void BeginChild ( const char * str_id , ImVec2 size , bool border , ImGuiWindowFlags extra_flags )
{
ImGuiState & g = GImGui ;
@ -1824,7 +1834,7 @@ bool Begin(const char* name, bool* open, ImVec2 size, float fill_alpha, ImGuiWin
ImGuiWindow * buff = GImGui . GuiWindowPool . alloc ( ) ;
IM_ASSERT ( buff ) ;
if ( flags & ImGuiWindowFlags_ChildWindow )
if ( flags & ( ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_Tooltip ) )
{
window = new ( buff ) ImGuiWindow ( name , ImVec2 ( 0 , 0 ) , size ) ;
}
@ -1859,12 +1869,21 @@ bool Begin(const char* name, bool* open, ImVec2 size, float fill_alpha, ImGuiWin
const bool first_begin_of_the_frame = ( window - > LastFrameDrawn ! = current_frame ) ;
if ( first_begin_of_the_frame )
{
window - > DrawList - > Clear ( ) ;
window - > Visible = true ;
// New windows appears in front
if ( window - > LastFrameDrawn < current_frame - 1 )
{
ImGui : : FocusWindow ( window ) ;
if ( ( window - > Flags & ImGuiWindowFlags_Tooltip ) ! = 0 )
{
// Hide for 1 frame while resizing
window - > AutoFitFrames = 2 ;
window - > Visible = false ;
}
}
window - > DrawList - > Clear ( ) ;
window - > Visible = true ;
window - > LastFrameDrawn = current_frame ;
window - > ClipRectStack . resize ( 0 ) ;
@ -1906,6 +1925,12 @@ bool Begin(const char* name, bool* open, ImVec2 size, float fill_alpha, ImGuiWin
}
}
// Tooltips always follow mouse
if ( ( window - > Flags & ImGuiWindowFlags_Tooltip ) ! = 0 )
{
window - > PosFloat = g . IO . MousePos + ImVec2 ( 32 , 16 ) - g . Style . FramePadding * 2 ;
}
// Clamp into view
if ( ! ( window - > Flags & ImGuiWindowFlags_ChildWindow ) )
{
@ -1919,7 +1944,12 @@ bool Begin(const char* name, bool* open, ImVec2 size, float fill_alpha, ImGuiWin
{
window - > Pos = ImVec2 ( ( float ) ( int ) window - > PosFloat . x , ( float ) ( int ) window - > PosFloat . y ) ;
}
window - > ItemWidthDefault = ( float ) ( int ) ( window - > Size . x > 0.0f ? window - > Size . x * 0.65f : 250.0f ) ;
// Default item width
if ( window - > Size . x > 0.0f & & ! ( window - > Flags & ImGuiWindowFlags_Tooltip ) )
window - > ItemWidthDefault = ( float ) ( int ) ( window - > Size . x * 0.65f ) ;
else
window - > ItemWidthDefault = 200.0f ;
// Prepare for focus requests
if ( window - > FocusIdxRequestNext = = IM_INT_MAX | | window - > FocusIdxCounter = = - 1 )
@ -1974,17 +2004,25 @@ bool Begin(const char* name, bool* open, ImVec2 size, float fill_alpha, ImGuiWin
{
window - > Size = window - > SizeFull ;
// Draw resize grip
// Draw resize grip and resize
ImU32 resize_col = 0 ;
if ( ! ( window - > Flags & ImGuiWindowFlags_NoResize ) )
if ( ( window - > Flags & ImGuiWindowFlags_Tooltip ) ! = 0 )
{
if ( window - > AutoFitFrames > 0 )
{
// Tooltip always resize
window - > SizeFull = window - > SizeContentsFit + g . Style . WindowPadding - ImVec2 ( 0.0f , g . Style . ItemSpacing . y ) ;
}
}
else if ( ! ( window - > Flags & ImGuiWindowFlags_NoResize ) )
{
const ImGuiAabb resize_aabb ( window - > Aabb ( ) . GetBR ( ) - ImVec2 ( 18 , 18 ) , window - > Aabb ( ) . GetBR ( ) ) ;
const ImGuiID resize_id = window - > GetID ( " #RESIZE " ) ;
bool hovered , held ;
ButtonBehaviour ( resize_aabb , resize_id , & hovered , & held ) ;
ButtonBehaviour ( resize_aabb , resize_id , & hovered , & held , true ) ;
resize_col = window - > Color ( held ? ImGuiCol_ResizeGripActive : hovered ? ImGuiCol_ResizeGripHovered : ImGuiCol_ResizeGrip ) ;
const ImVec2 size_auto_fit = ImClamp ( window - > SizeContentsFit + style . AutoFitPadding , style . WindowMinSize , g . IO . DisplaySize - style . AutoFitPadding ) ;
ImVec2 size_auto_fit = ImClamp ( window - > SizeContentsFit + style . AutoFitPadding , style . WindowMinSize , g . IO . DisplaySize - style . AutoFitPadding ) ;
if ( window - > AutoFitFrames > 0 )
{
// Auto-fit only grows during the first few frames
@ -2049,7 +2087,7 @@ bool Begin(const char* name, bool* open, ImVec2 size, float fill_alpha, ImGuiWin
if ( grab_size_y_norm < 1.0f )
{
const ImGuiID scrollbar_id = window - > GetID ( " #SCROLLY " ) ;
ButtonBehaviour ( scrollbar_bb , scrollbar_id , & hovered , & held ) ;
ButtonBehaviour ( scrollbar_bb , scrollbar_id , & hovered , & held , true ) ;
if ( held )
{
g . HoveredId = scrollbar_id ;
@ -2130,7 +2168,7 @@ bool Begin(const char* name, bool* open, ImVec2 size, float fill_alpha, ImGuiWin
ImGui : : PushClipRect ( ImVec4 ( 0.0f , 0.0f , g . IO . DisplaySize . x , g . IO . DisplaySize . y ) ) ;
}
// Innt er clipping rectangle
// Inner clipping rectangle
// We set this up after processing the resize grip so that our clip rectangle doesn't lag by a frame
const ImGuiAabb title_bar_aabb = window - > TitleBarAabb ( ) ;
ImVec4 clip_rect ( title_bar_aabb . Min . x + 0.5f , title_bar_aabb . Max . y + 0.5f , window - > Aabb ( ) . Max . x - 1.5f , window - > Aabb ( ) . Max . y - 1.5f ) ;
@ -2235,7 +2273,7 @@ void PopAllowKeyboardFocus()
window - > DC . AllowKeyboardFocus . pop_back ( ) ;
}
void PushStyleColor ( ImGuiCol idx , ImVec4 col )
void PushStyleColor ( ImGuiCol idx , const ImVec4 & col )
{
ImGuiState & g = GImGui ;
ImGuiWindow * window = GetCurrentWindow ( ) ;
@ -2323,10 +2361,15 @@ ImVec2 GetWindowPos()
return window - > Pos ;
}
void SetWindowPos ( ImVec2 pos )
void SetWindowPos ( const ImVec2 & pos )
{
ImGuiWindow * window = GetCurrentWindow ( ) ;
window - > Pos = pos ;
const ImVec2 old_pos = window - > Pos ;
window - > PosFloat = pos ;
window - > Pos = ImVec2 ( ( float ) ( int ) window - > PosFloat . x , ( float ) ( int ) window - > PosFloat . y ) ;
// If we happen to move the window while it is showing (which is a bad idea) let's at least offset the cursor
window - > DC . CursorPos + = ( window - > Pos - old_pos ) ;
}
ImVec2 GetWindowSize ( )
@ -2381,10 +2424,10 @@ ImVec2 GetCursorPos()
return window - > DC . CursorPos - window - > Pos ;
}
void SetCursorPos ( ImVec2 p )
void SetCursorPos ( const ImVec2 & pos )
{
ImGuiWindow * window = GetCurrentWindow ( ) ;
window - > DC . CursorPos = window - > Pos + p ;
window - > DC . CursorPos = window - > Pos + pos ;
}
void SetScrollPosHere ( )
@ -2424,6 +2467,16 @@ void Text(const char* fmt, ...)
va_end ( args ) ;
}
void TextColored ( const ImVec4 & col , const char * fmt , . . . )
{
ImGui : : PushStyleColor ( ImGuiCol_Text , col ) ;
va_list args ;
va_start ( args , fmt ) ;
TextV ( fmt , args ) ;
va_end ( args ) ;
ImGui : : PopStyleColor ( ) ;
}
void TextUnformatted ( const char * text , const char * text_end )
{
ImGuiState & g = GImGui ;
@ -2563,7 +2616,7 @@ void LabelText(const char* label, const char* fmt, ...)
RenderText ( ImVec2 ( value_bb . Max . x + style . ItemInnerSpacing . x , value_bb . Min . y ) , label ) ;
}
static bool ButtonBehaviour ( const ImGuiAabb & bb , const ImGuiID & id , bool * out_hovered , bool * out_held , bool repeat )
static bool ButtonBehaviour ( const ImGuiAabb & bb , const ImGuiID & id , bool * out_hovered , bool * out_held , bool allow_key_modifiers , bool repeat )
{
ImGuiState & g = GImGui ;
ImGuiWindow * window = GetCurrentWindow ( ) ;
@ -2573,6 +2626,8 @@ static bool ButtonBehaviour(const ImGuiAabb& bb, const ImGuiID& id, bool* out_ho
if ( hovered )
{
g . HoveredId = id ;
if ( allow_key_modifiers | | ( ! g . IO . KeyCtrl & & ! g . IO . KeyShift ) )
{
if ( g . IO . MouseClicked [ 0 ] )
{
g . ActiveId = id ;
@ -2582,6 +2637,7 @@ static bool ButtonBehaviour(const ImGuiAabb& bb, const ImGuiID& id, bool* out_ho
pressed = true ;
}
}
}
bool held = false ;
if ( g . ActiveId = = id )
@ -2627,7 +2683,7 @@ bool Button(const char* label, ImVec2 size, bool repeat_when_held)
return false ;
bool hovered , held ;
bool pressed = ButtonBehaviour ( bb , id , & hovered , & held , repeat_when_held ) ;
bool pressed = ButtonBehaviour ( bb , id , & hovered , & held , true , repeat_when_held ) ;
// Render
const ImU32 col = window - > Color ( ( hovered & & held ) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button ) ;
@ -2661,7 +2717,7 @@ bool SmallButton(const char* label)
return false ;
bool hovered , held ;
bool pressed = ButtonBehaviour ( bb , id , & hovered , & held ) ;
bool pressed = ButtonBehaviour ( bb , id , & hovered , & held , true ) ;
// Render
const ImU32 col = window - > Color ( ( hovered & & held ) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button ) ;
@ -2681,7 +2737,7 @@ static bool CloseWindowButton(bool* open)
const ImGuiAabb bb ( window - > Aabb ( ) . GetTR ( ) + ImVec2 ( - title_bar_height + 3.0f , 2.0f ) , window - > Aabb ( ) . GetTR ( ) + ImVec2 ( - 2.0f , + title_bar_height - 2.0f ) ) ;
bool hovered , held ;
bool pressed = ButtonBehaviour ( bb , id , & hovered , & held ) ;
bool pressed = ButtonBehaviour ( bb , id , & hovered , & held , true ) ;
// Render
const ImU32 col = window - > Color ( ( held & & hovered ) ? ImGuiCol_CloseButtonActive : hovered ? ImGuiCol_CloseButtonHovered : ImGuiCol_CloseButton ) ;
@ -2818,7 +2874,7 @@ bool CollapsingHeader(const char* label, const char* str_id, const bool display_
return opened ;
bool hovered , held ;
bool pressed = ButtonBehaviour ( display_frame ? bb : text_bb , id , & hovered , & held ) ;
bool pressed = ButtonBehaviour ( display_frame ? bb : text_bb , id , & hovered , & held , false ) ;
if ( pressed )
{
opened = ! opened ;
@ -3306,7 +3362,13 @@ enum ImGuiPlotType
ImGuiPlotType_Histogram ,
} ;
static void Plot ( ImGuiPlotType plot_type , const char * label , const float * values , int values_count , int values_offset , const char * overlay_text , float scale_min , float scale_max , ImVec2 graph_size )
static float PlotGetValue ( const float * values , size_t stride , int idx )
{
float v = * ( float * ) ( ( unsigned char * ) values + idx * stride ) ;
return v ;
}
static void Plot ( ImGuiPlotType plot_type , const char * label , const float * values , int values_count , int values_offset , const char * overlay_text , float scale_min , float scale_max , ImVec2 graph_size , size_t stride )
{
ImGuiState & g = GImGui ;
ImGuiWindow * window = GetCurrentWindow ( ) ;
@ -3336,8 +3398,9 @@ static void Plot(ImGuiPlotType plot_type, const char* label, const float* values
float v_max = - FLT_MAX ;
for ( int i = 0 ; i < values_count ; i + + )
{
v_min = ImMin ( v_min , values [ i ] ) ;
v_max = ImMax ( v_max , values [ i ] ) ;
const float v = PlotGetValue ( values , stride , i ) ;
v_min = ImMin ( v_min , v ) ;
v_max = ImMax ( v_max , v ) ;
}
if ( scale_min = = FLT_MAX )
scale_min = v_min ;
@ -3359,8 +3422,8 @@ static void Plot(ImGuiPlotType plot_type, const char* label, const float* values
const int v_idx = ( int ) ( t * ( values_count + ( ( plot_type = = ImGuiPlotType_Lines ) ? - 1 : 0 ) ) ) ;
IM_ASSERT ( v_idx > = 0 & & v_idx < values_count ) ;
const float v0 = values [ ( v_idx + values_offset ) % values_count ] ;
const float v1 = values [ ( v_idx + 1 + values_offset ) % values_count ] ;
const float v0 = PlotGetValue ( values , stride , ( v_idx + values_offset ) % values_count ) ;
const float v1 = PlotGetValue ( values , stride , ( v_idx + 1 + values_offset ) % values_count ) ;
if ( plot_type = = ImGuiPlotType_Lines )
ImGui : : SetTooltip ( " %d: %8.4g \n %d: %8.4g " , v_idx , v0 , v_idx + 1 , v1 ) ;
else if ( plot_type = = ImGuiPlotType_Histogram )
@ -3370,19 +3433,19 @@ static void Plot(ImGuiPlotType plot_type, const char* label, const float* values
const float t_step = 1.0f / ( float ) res_w ;
float v0 = values [ ( 0 + values_offset ) % values_count ] ;
float v0 = PlotGetValue ( values , stride , ( 0 + values_offset ) % values_count ) ;
float t0 = 0.0f ;
ImVec2 p0 = ImVec2 ( t0 , 1.0f - ImSaturate ( ( v0 - scale_min ) / ( scale_max - scale_min ) ) ) ;
const ImU32 col_base = window - > Color ( ( plot_type = = ImGuiPlotType_Lines ) ? ImGuiCol_PlotLines : ImGuiCol_PlotHistogram ) ;
const ImU32 col_hovered = window - > Color ( ( plot_type = = ImGuiPlotType_Lines ) ? ImGuiCol_PlotLinesHovered : ImGuiCol_PlotHistogramHovered ) ;
while ( t0 < 1.0f )
for ( int n = 0 ; n < res_w ; n + + )
{
const float t1 = t0 + t_step ;
const int v_idx = ( int ) ( t0 * values_count ) ;
IM_ASSERT ( v_idx > = 0 & & v_idx < values_count ) ;
const float v1 = values [ ( v_idx + values_offset + 1 ) % values_count ] ;
const float v1 = PlotGetValue ( values , stride , ( v_idx + values_offset + 1 ) % values_count ) ;
const ImVec2 p1 = ImVec2 ( t1 , 1.0f - ImSaturate ( ( v1 - scale_min ) / ( scale_max - scale_min ) ) ) ;
// NB: draw calls are merged into ones
@ -3403,14 +3466,14 @@ static void Plot(ImGuiPlotType plot_type, const char* label, const float* values
RenderText ( ImVec2 ( frame_bb . Max . x + style . ItemInnerSpacing . x , graph_bb . Min . y ) , label ) ;
}
void PlotLines ( const char * label , const float * values , int values_count , int values_offset , const char * overlay_text , float scale_min , float scale_max , ImVec2 graph_size )
void PlotLines ( const char * label , const float * values , int values_count , int values_offset , const char * overlay_text , float scale_min , float scale_max , ImVec2 graph_size , size_t stride )
{
ImGui : : Plot ( ImGuiPlotType_Lines , label , values , values_count , values_offset , overlay_text , scale_min , scale_max , graph_size ) ;
ImGui : : Plot ( ImGuiPlotType_Lines , label , values , values_count , values_offset , overlay_text , scale_min , scale_max , graph_size , stride ) ;
}
void PlotHistogram ( const char * label , const float * values , int values_count , int values_offset , const char * overlay_text , float scale_min , float scale_max , ImVec2 graph_size )
void PlotHistogram ( const char * label , const float * values , int values_count , int values_offset , const char * overlay_text , float scale_min , float scale_max , ImVec2 graph_size , size_t stride )
{
ImGui : : Plot ( ImGuiPlotType_Histogram , label , values , values_count , values_offset , overlay_text , scale_min , scale_max , graph_size ) ;
ImGui : : Plot ( ImGuiPlotType_Histogram , label , values , values_count , values_offset , overlay_text , scale_min , scale_max , graph_size , stride ) ;
}
void Checkbox ( const char * label , bool * v )
@ -4076,10 +4139,12 @@ bool Combo(const char* label, int* current_item, bool (*items_getter)(void*, int
if ( ClipAdvance ( frame_bb ) )
return false ;
const bool hovered = ( g . HoveredWindow = = window ) & & ( g . HoveredId = = 0 ) & & IsMouseHoveringBox ( bb ) ;
bool value_changed = false ;
ItemSize ( frame_bb ) ;
RenderFrame ( frame_bb . Min , frame_bb . Max , window - > Color ( ImGuiCol_FrameBg ) ) ;
RenderFrame ( ImVec2 ( frame_bb . Max . x - arrow_size , frame_bb . Min . y ) , frame_bb . Max , window - > Color ( ImGuiCol_Button ) ) ;
RenderFrame ( ImVec2 ( frame_bb . Max . x - arrow_size , frame_bb . Min . y ) , frame_bb . Max , window - > Color ( hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button ) ) ;
RenderCollapseTriangle ( ImVec2 ( frame_bb . Max . x - arrow_size , frame_bb . Min . y ) + style . FramePadding , true ) ;
if ( * current_item > = 0 & & * current_item < items_count )
@ -4093,7 +4158,6 @@ bool Combo(const char* label, int* current_item, bool (*items_getter)(void*, int
ImGui : : TextUnformatted ( label , FindTextDisplayEnd ( label ) ) ;
ImGui : : PushID ( id ) ;
const bool hovered = ( g . HoveredWindow = = window ) & & ( g . HoveredId = = 0 ) & & IsMouseHoveringBox ( bb ) ;
bool menu_toggled = false ;
if ( hovered )
{
@ -4130,7 +4194,7 @@ bool Combo(const char* label, int* current_item, bool (*items_getter)(void*, int
const ImGuiID item_id = child_window - > GetID ( ( void * ) ( intptr_t ) item_idx ) ;
bool item_hovered , item_held ;
bool item_pressed = ButtonBehaviour ( item_aabb , item_id , & item_hovered , & item_held ) ;
bool item_pressed = ButtonBehaviour ( item_aabb , item_id , & item_hovered , & item_held , true ) ;
bool item_selected = item_idx = = * current_item ;
if ( item_hovered | | item_selected )
@ -4448,7 +4512,7 @@ bool IsClipped(const ImGuiAabb& bb)
return false ;
}
bool IsClipped ( ImVec2 item_size )
bool IsClipped ( const ImVec2 & item_size )
{
ImGuiWindow * window = GetCurrentWindow ( ) ;
return IsClipped ( ImGuiAabb ( window - > DC . CursorPos , window - > DC . CursorPos + item_size ) ) ;
@ -4574,7 +4638,7 @@ void Columns(int columns_count, const char* id, bool border)
continue ;
bool hovered , held ;
ButtonBehaviour ( column_aabb , column_id , & hovered , & held ) ;
ButtonBehaviour ( column_aabb , column_id , & hovered , & held , true ) ;
// Draw before resize so our items positioning are in sync with the line
const ImU32 col = window - > Color ( held ? ImGuiCol_ColumnActive : hovered ? ImGuiCol_ColumnHovered : ImGuiCol_Column ) ;
@ -5118,7 +5182,7 @@ ImVec2 ImBitmapFont::CalcTextSize(float size, float max_width, const char* text_
text_size . y + = line_height ;
line_width = 0 ;
}
if ( const FntGlyph * glyph = FindGlyph ( ( unsigned short ) c ) )
else if ( const FntGlyph * glyph = FindGlyph ( ( unsigned short ) c ) )
{
const float char_width = ( glyph - > XAdvance + Info - > SpacingHoriz ) * scale ;
//const float char_extend = (glyph->XOffset + glyph->Width * scale);
@ -5278,7 +5342,7 @@ static void SetClipboardTextFn_DefaultImpl(const char* text, const char* text_en
return ;
if ( ! text_end )
text_end = text + strlen ( text ) ;
const int buf_length = ( text_end - text ) + 1 ;
const int buf_length = ( int ) ( text_end - text ) + 1 ;
HGLOBAL buf_handle = GlobalAlloc ( GMEM_MOVEABLE , buf_length * sizeof ( char ) ) ;
if ( buf_handle = = NULL )
return ;
@ -5480,6 +5544,14 @@ void ShowTestWindow(bool* open)
ImGui : : TreePop ( ) ;
}
if ( ImGui : : TreeNode ( " Colored Text " ) )
{
// This is a merely a shortcut, you can use PushStyleColor()/PopStyleColor() for more flexibility.
ImGui : : TextColored ( ImVec4 ( 1.0f , 0.0f , 1.0f , 1.0f ) , " Pink " ) ;
ImGui : : TextColored ( ImVec4 ( 1.0f , 1.0f , 0.0f , 1.0f ) , " Yellow " ) ;
ImGui : : TreePop ( ) ;
}
static int e = 0 ;
ImGui : : RadioButton ( " radio a " , & e , 0 ) ; ImGui : : SameLine ( ) ;
ImGui : : RadioButton ( " radio b " , & e , 1 ) ; ImGui : : SameLine ( ) ;
@ -5489,6 +5561,17 @@ void ShowTestWindow(bool* open)
if ( ImGui : : IsHovered ( ) )
ImGui : : SetTooltip ( " I am a tooltip " ) ;
ImGui : : SameLine ( ) ;
ImGui : : Text ( " - or me " ) ;
if ( ImGui : : IsHovered ( ) )
{
ImGui : : BeginTooltip ( ) ;
ImGui : : Text ( " I am a fancy tooltip " ) ;
static float arr [ ] = { 0.6f , 0.1f , 1.0f , 0.5f , 0.92f , 0.1f , 0.2f } ;
ImGui : : PlotLines ( " Curve " , arr , IM_ARRAYSIZE ( arr ) ) ;
ImGui : : EndTooltip ( ) ;
}
static int item = 1 ;
ImGui : : Combo ( " combo " , & item , " aaaa \0 bbbb \0 cccc \0 dddd \0 eeee \0 \0 " ) ;