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@ -665,8 +665,9 @@ struct IMGUI_API ImGuiDrawContext |
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bool LastItemRectHoveredRect; |
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bool LastItemRectHoveredRect; |
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bool NavHasScroll; // Set when scrolling can be used (ScrollMax > 0.0f)
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bool NavHasScroll; // Set when scrolling can be used (ScrollMax > 0.0f)
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int NavLayerCurrent; // Current layer, 0..31 (we currently only use 0..1)
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int NavLayerCurrent; // Current layer, 0..31 (we currently only use 0..1)
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int NavLayerActiveMask, NavLayerActiveMaskNext; // Which layer have been written to.
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int NavLayerActiveMask; // Which layer have been written to (result from previous frame)
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bool MenuBarAppending; |
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int NavLayerActiveMaskNext; // Which layer have been written to (buffer for current frame)
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bool MenuBarAppending; // FIXME: Remove this
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float MenuBarOffsetX; |
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float MenuBarOffsetX; |
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ImVector<ImGuiWindow*> ChildWindows; |
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ImVector<ImGuiWindow*> ChildWindows; |
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ImGuiStorage* StateStorage; |
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ImGuiStorage* StateStorage; |
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