diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml index 83c862da0..a15d5e237 100644 --- a/.github/workflows/build.yml +++ b/.github/workflows/build.yml @@ -318,6 +318,7 @@ jobs: - name: Build example_sdl_opengl3 run: make -C examples/example_sdl_opengl3 + # Use https://github.com/marketplace/actions/actions-status-discord to send status to Discord - uses: sarisia/actions-status-discord@v1 if: failure() with: @@ -381,6 +382,7 @@ jobs: - name: Build example_apple_opengl2 run: xcodebuild -project examples/example_apple_opengl2/example_apple_opengl2.xcodeproj -target example_osx_opengl2 + # Use https://github.com/marketplace/actions/actions-status-discord to send status to Discord - uses: sarisia/actions-status-discord@v1 if: failure() with: @@ -401,6 +403,7 @@ jobs: # Code signing is required, but we disable it because it is irrelevant for CI builds. xcodebuild -project examples/example_apple_metal/example_apple_metal.xcodeproj -target example_apple_metal_ios CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO CODE_SIGNING_ALLOWED=NO + # Use https://github.com/marketplace/actions/actions-status-discord to send status to Discord - uses: sarisia/actions-status-discord@v1 if: failure() with: @@ -431,6 +434,7 @@ jobs: popd make -C examples/example_emscripten + # Use https://github.com/marketplace/actions/actions-status-discord to send status to Discord - uses: sarisia/actions-status-discord@v1 if: failure() with: diff --git a/imgui_widgets.cpp b/imgui_widgets.cpp index c5b44f80e..33ddb3761 100644 --- a/imgui_widgets.cpp +++ b/imgui_widgets.cpp @@ -6999,13 +6999,16 @@ static void ImGui::TabBarLayout(ImGuiTabBar* tab_bar) tab->IndexDuringLayout = (ImS8)tab_dst_n; // We will need sorting if tabs have changed section (e.g. moved from one of Leading/Central/Trailing to another) - ImGuiTabItem* prev_tab = &tab_bar->Tabs[tab_dst_n - 1]; int curr_tab_section_n = (tab->Flags & ImGuiTabItemFlags_Leading) ? 0 : (tab->Flags & ImGuiTabItemFlags_Trailing) ? 2 : 1; - int prev_tab_section_n = (prev_tab->Flags & ImGuiTabItemFlags_Leading) ? 0 : (prev_tab->Flags & ImGuiTabItemFlags_Trailing) ? 2 : 1; - if (tab_dst_n > 0 && curr_tab_section_n == 0 && prev_tab_section_n != 0) - need_sort_by_section = true; - if (tab_dst_n > 0 && prev_tab_section_n == 2 && curr_tab_section_n != 2) - need_sort_by_section = true; + if (tab_dst_n > 0) + { + ImGuiTabItem* prev_tab = &tab_bar->Tabs[tab_dst_n - 1]; + int prev_tab_section_n = (prev_tab->Flags & ImGuiTabItemFlags_Leading) ? 0 : (prev_tab->Flags & ImGuiTabItemFlags_Trailing) ? 2 : 1; + if (curr_tab_section_n == 0 && prev_tab_section_n != 0) + need_sort_by_section = true; + if (prev_tab_section_n == 2 && curr_tab_section_n != 2) + need_sort_by_section = true; + } sections[curr_tab_section_n].TabCount++; tab_dst_n++;