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Nav: Added ImGuiNavInput_KeyMenu aside from ImGuiNavInput_PadMenu as it is one differenciator between pad and keyboard that's very annoying with the keyboard.

Remove the move/resize behavior that appears than holding the button for a while. (#787)
pull/1608/head
omar 7 years ago
parent
commit
5fa81f2a26
  1. 4
      imgui.cpp
  2. 1
      imgui.h

4
imgui.cpp

@ -2665,7 +2665,7 @@ static ImVec2 GetNavInputAmount2d(int stick_no, ImGuiNavReadMode mode, float slo
static void ImGui::NavUpdateWindowing()
{
ImGuiContext& g = *GImGui;
if (!g.NavWindowingTarget && IsNavInputPressed(ImGuiNavInput_PadMenu, ImGuiNavReadMode_Pressed))
if (!g.NavWindowingTarget && (IsNavInputPressed(ImGuiNavInput_PadMenu, ImGuiNavReadMode_Pressed) || IsNavInputPressed(ImGuiNavInput_KeyMenu, ImGuiNavReadMode_Pressed)))
{
ImGuiWindow* window = g.NavWindow;
if (!window)
@ -2710,7 +2710,7 @@ static void ImGui::NavUpdateWindowing()
}
}
if (!IsNavInputDown(ImGuiNavInput_PadMenu))
if (!IsNavInputDown(ImGuiNavInput_PadMenu) && !IsNavInputDown(ImGuiNavInput_KeyMenu))
{
// Apply actual focus only when releasing the NavMenu button (until then the window was merely rendered front-most)
if (g.NavWindowingTarget && !g.NavWindowingToggleLayer && (!g.NavWindow || g.NavWindowingTarget != g.NavWindow->RootNonPopupWindow))

1
imgui.h

@ -640,6 +640,7 @@ enum ImGuiNavInput_
ImGuiNavInput_PadFocusNext, // prev window (with PadMenu held) // e.g. R-trigger
ImGuiNavInput_PadTweakSlow, // slower tweaks // e.g. L-trigger, analog
ImGuiNavInput_PadTweakFast, // faster tweaks // e.g. R-trigger, analog
ImGuiNavInput_KeyMenu, // access menu // e.g. ALT
ImGuiNavInput_COUNT,
};

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