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@ -103,7 +103,7 @@ static void ImGui_ImplGlfwGL3_RenderDrawLists(ImDrawList** const cmd_lists, int |
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{ |
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glBindTexture(GL_TEXTURE_2D, (GLuint)(intptr_t)pcmd->texture_id); |
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glScissor((int)pcmd->clip_rect.x, (int)(height - pcmd->clip_rect.w), (int)(pcmd->clip_rect.z - pcmd->clip_rect.x), (int)(pcmd->clip_rect.w - pcmd->clip_rect.y)); |
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glDrawElementsBaseVertex(GL_TRIANGLES, pcmd->idx_count, GL_UNSIGNED_SHORT, idx_buffer, vtx_offset); |
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glDrawElementsBaseVertex(GL_TRIANGLES, (GLsizei)pcmd->idx_count, GL_UNSIGNED_SHORT, idx_buffer, vtx_offset); |
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} |
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idx_buffer += pcmd->idx_count; |
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} |
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