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@ -703,11 +703,14 @@ struct ImColor |
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{ |
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ImVec4 Value; |
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ImColor(int r, int g, int b, int a = 255) { Value.x = r / 255.0f; Value.y = g / 255.0f; Value.z = b / 255.0f; Value.w = a / 255.0f; } |
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ImColor(const ImVec4& col) { Value = col; } |
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ImColor(float r, float g, float b, float a = 1.0f) { Value.x = r; Value.y = g; Value.z = b; Value.w = a; } |
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operator ImU32() const { return ImGui::ColorConvertFloat4ToU32(Value); } |
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operator ImVec4() const { return Value; } |
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ImColor(int r, int g, int b, int a = 255) { Value.x = r / 255.0f; Value.y = g / 255.0f; Value.z = b / 255.0f; Value.w = a / 255.0f; } |
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ImColor(float r, float g, float b, float a = 1.0f) { Value.x = r; Value.y = g; Value.z = b; Value.w = a; } |
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ImColor(const ImVec4& col) { Value = col; } |
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operator ImU32() const { return ImGui::ColorConvertFloat4ToU32(Value); } |
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operator ImVec4() const { return Value; } |
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static ImColor HSV(float h, float s, float v, float a = 1.0f) { float r,g,b; ImGui::ColorConvertHSVtoRGB(h, s, v, r, g, b); return ImColor(r,g,b,a); } |
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}; |
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//-----------------------------------------------------------------------------
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