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ColorEdit4: Fixed not returning true when clicking on the Original/Ref color in Picker spawned from ColorEdit4 + shallow tidying up (#346)

pull/1093/merge
omar 7 years ago
parent
commit
6c82572a35
  1. 15
      imgui.cpp

15
imgui.cpp

@ -9239,12 +9239,13 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag
if (!(flags & ImGuiColorEditFlags_NoInputs))
SameLine(0, style.ItemInnerSpacing.x);
const ImVec4 col_display(col[0], col[1], col[2], alpha ? col[3] : 1.0f); // 1.0f
if (ColorButton("##ColorButton", col_display, flags))
const ImVec4 col_v4(col[0], col[1], col[2], alpha ? col[3] : 1.0f);
if (ColorButton("##ColorButton", col_v4, flags))
{
if (!(flags & ImGuiColorEditFlags_NoPicker))
{
g.ColorPickerRef = ImVec4(col[0], col[1], col[2], alpha ? col[3] : 1.0f);
// Store current color and open a picker
g.ColorPickerRef = col_v4;
OpenPopup("picker");
SetNextWindowPos(window->DC.LastItemRect.GetBL() + ImVec2(-1,style.ItemSpacing.y));
}
@ -9267,7 +9268,7 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag
ImGuiColorEditFlags picker_flags = (flags & picker_flags_to_forward) | (ImGuiColorEditFlags_RGB | ImGuiColorEditFlags_HSV | ImGuiColorEditFlags_HEX) | ImGuiColorEditFlags_NoLabel;
if ((flags & ImGuiColorEditFlags_NoRefColor) == 0)
picker_flags |= ImGuiColorEditFlags_NoColorSquare;
PushItemWidth(square_sz * 12.0f);
PushItemWidth(square_sz * 12.0f); // Use 256 + bar sizes?
value_changed |= ColorPicker4("##picker", col, picker_flags);
PopItemWidth();
if ((flags & ImGuiColorEditFlags_NoRefColor) == 0)
@ -9275,12 +9276,12 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag
SameLine();
BeginGroup();
Text("Current");
ColorButton("##current", col_display, ImGuiColorEditFlags_NoTooltip|ImGuiColorEditFlags_AlphaPreviewHalf, ImVec2(square_sz * 3, square_sz * 2));
ColorButton("##current", col_v4, ImGuiColorEditFlags_NoTooltip|ImGuiColorEditFlags_AlphaPreviewHalf, ImVec2(square_sz * 3, square_sz * 2));
Text("Original");
if (ColorButton("##original", g.ColorPickerRef, ImGuiColorEditFlags_NoTooltip|ImGuiColorEditFlags_AlphaPreviewHalf, ImVec2(square_sz * 3, square_sz * 2)))
{
memcpy(col, &g.ColorPickerRef, (alpha ? 4 : 3) * sizeof(float));
value_changed = 0;
memcpy(col, &g.ColorPickerRef, components * sizeof(float));
value_changed = true;
}
EndGroup();
}

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