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Examples: Simplified GLFW keyboard callbacks

pull/194/head
ocornut 10 years ago
parent
commit
71429d306e
  1. 14
      examples/opengl3_example/imgui_impl_glfw_gl3.cpp
  2. 14
      examples/opengl_example/imgui_impl_glfw.cpp

14
examples/opengl3_example/imgui_impl_glfw_gl3.cpp

@ -142,16 +142,10 @@ void ImGui_ImplGlfwGL3_KeyCallback(GLFWwindow* window, int key, int, int action,
if (action == GLFW_RELEASE)
io.KeysDown[key] = false;
bool leftCtrl = glfwGetKey(window, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS;
bool rightCtrl = glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS;
bool leftShift = glfwGetKey(window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS;
bool rightShift = glfwGetKey(window, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS;
bool leftAlt = glfwGetKey(window, GLFW_KEY_LEFT_ALT) == GLFW_PRESS;
bool rightAlt = glfwGetKey(window, GLFW_KEY_RIGHT_ALT) == GLFW_PRESS;
io.KeyCtrl = leftCtrl || rightCtrl;
io.KeyShift = leftShift || rightShift;
io.KeyAlt = leftAlt || rightAlt;
(void)mods; // Modifiers are not reliable across systems
io.KeyCtrl = glfwGetKey(window, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS || glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS;
io.KeyShift = glfwGetKey(window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS || glfwGetKey(window, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS;
io.KeyAlt = glfwGetKey(window, GLFW_KEY_LEFT_ALT) == GLFW_PRESS || glfwGetKey(window, GLFW_KEY_RIGHT_ALT) == GLFW_PRESS;
}
void ImGui_ImplGlfwGL3_CharCallback(GLFWwindow*, unsigned int c)

14
examples/opengl_example/imgui_impl_glfw.cpp

@ -124,16 +124,10 @@ void ImGui_ImplGlFw_KeyCallback(GLFWwindow* window, int key, int, int action, in
if (action == GLFW_RELEASE)
io.KeysDown[key] = false;
bool leftCtrl = glfwGetKey(window, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS;
bool rightCtrl = glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS;
bool leftShift = glfwGetKey(window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS;
bool rightShift = glfwGetKey(window, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS;
bool leftAlt = glfwGetKey(window, GLFW_KEY_LEFT_ALT) == GLFW_PRESS;
bool rightAlt = glfwGetKey(window, GLFW_KEY_RIGHT_ALT) == GLFW_PRESS;
io.KeyCtrl = leftCtrl || rightCtrl;
io.KeyShift = leftShift || rightShift;
io.KeyAlt = leftAlt || rightAlt;
(void)mods; // Modifiers are not reliable across systems
io.KeyCtrl = glfwGetKey(window, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS || glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS;
io.KeyShift = glfwGetKey(window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS || glfwGetKey(window, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS;
io.KeyAlt = glfwGetKey(window, GLFW_KEY_LEFT_ALT) == GLFW_PRESS || glfwGetKey(window, GLFW_KEY_RIGHT_ALT) == GLFW_PRESS;
}
void ImGui_ImplGlfw_CharCallback(GLFWwindow*, unsigned int c)

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