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@ -142,16 +142,10 @@ void ImGui_ImplGlfwGL3_KeyCallback(GLFWwindow* window, int key, int, int action, |
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if (action == GLFW_RELEASE) |
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io.KeysDown[key] = false; |
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bool leftCtrl = glfwGetKey(window, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS; |
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bool rightCtrl = glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS; |
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bool leftShift = glfwGetKey(window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS; |
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bool rightShift = glfwGetKey(window, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS; |
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bool leftAlt = glfwGetKey(window, GLFW_KEY_LEFT_ALT) == GLFW_PRESS; |
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bool rightAlt = glfwGetKey(window, GLFW_KEY_RIGHT_ALT) == GLFW_PRESS; |
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io.KeyCtrl = leftCtrl || rightCtrl; |
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io.KeyShift = leftShift || rightShift; |
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io.KeyAlt = leftAlt || rightAlt; |
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(void)mods; // Modifiers are not reliable across systems
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io.KeyCtrl = glfwGetKey(window, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS || glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS; |
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io.KeyShift = glfwGetKey(window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS || glfwGetKey(window, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS; |
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io.KeyAlt = glfwGetKey(window, GLFW_KEY_LEFT_ALT) == GLFW_PRESS || glfwGetKey(window, GLFW_KEY_RIGHT_ALT) == GLFW_PRESS; |
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} |
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void ImGui_ImplGlfwGL3_CharCallback(GLFWwindow*, unsigned int c) |
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