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Fixed MousePosPrev with has never been valid outside of NewFrame().

bed6ef03f always worked because it was done in NewFrame() before the assignment.
pull/6873/head
ocornut 1 year ago
parent
commit
72ae6f5200
  1. 2
      imgui.cpp

2
imgui.cpp

@ -5082,6 +5082,7 @@ void ImGui::EndFrame()
g.IO.Fonts->Locked = false;
// Clear Input data for next frame
g.IO.MousePosPrev = g.IO.MousePos;
g.IO.AppFocusLost = false;
g.IO.MouseWheel = g.IO.MouseWheelH = 0.0f;
g.IO.InputQueueCharacters.resize(0);
@ -8670,7 +8671,6 @@ static void ImGui::UpdateMouseInputs()
if (io.MouseDelta.x != 0.0f || io.MouseDelta.y != 0.0f)
g.NavDisableMouseHover = false;
io.MousePosPrev = io.MousePos;
for (int i = 0; i < IM_ARRAYSIZE(io.MouseDown); i++)
{
io.MouseClicked[i] = io.MouseDown[i] && io.MouseDownDuration[i] < 0.0f;

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