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Fixed unused static function warning for some compilers. (#2793)

pull/2798/head
omar 5 years ago
parent
commit
74e01e62ce
  1. 19
      imgui.cpp
  2. 1
      imgui_internal.h

19
imgui.cpp

@ -1082,6 +1082,7 @@ static void NavUpdateWindowingOverlay();
static void NavUpdateMoveResult();
static float NavUpdatePageUpPageDown(int allowed_dir_flags);
static inline void NavUpdateAnyRequestFlag();
static bool NavScoreItem(ImGuiNavMoveResult* result, ImRect cand);
static void NavProcessItem(ImGuiWindow* window, const ImRect& nav_bb, ImGuiID id);
static ImVec2 NavCalcPreferredRefPos();
static void NavSaveLastChildNavWindowIntoParent(ImGuiWindow* nav_window);
@ -3344,12 +3345,6 @@ ImDrawList* ImGui::GetBackgroundDrawList()
return &GImGui->BackgroundDrawList;
}
static ImDrawList* GetForegroundDrawList(ImGuiWindow*)
{
// This seemingly unnecessary wrapper simplifies compatibility between the 'master' and 'docking' branches.
return &GImGui->ForegroundDrawList;
}
ImDrawList* ImGui::GetForegroundDrawList()
{
return &GImGui->ForegroundDrawList;
@ -7882,7 +7877,7 @@ static void inline NavClampRectToVisibleAreaForMoveDir(ImGuiDir move_dir, ImRect
}
// Scoring function for directional navigation. Based on https://gist.github.com/rygorous/6981057
static bool NavScoreItem(ImGuiNavMoveResult* result, ImRect cand)
static bool ImGui::NavScoreItem(ImGuiNavMoveResult* result, ImRect cand)
{
ImGuiContext& g = *GImGui;
ImGuiWindow* window = g.CurrentWindow;
@ -7945,22 +7940,22 @@ static bool NavScoreItem(ImGuiNavMoveResult* result, ImRect cand)
#if IMGUI_DEBUG_NAV_SCORING
char buf[128];
if (ImGui::IsMouseHoveringRect(cand.Min, cand.Max))
if (IsMouseHoveringRect(cand.Min, cand.Max))
{
ImFormatString(buf, IM_ARRAYSIZE(buf), "dbox (%.2f,%.2f->%.4f)\ndcen (%.2f,%.2f->%.4f)\nd (%.2f,%.2f->%.4f)\nnav %c, quadrant %c", dbx, dby, dist_box, dcx, dcy, dist_center, dax, day, dist_axial, "WENS"[g.NavMoveDir], "WENS"[quadrant]);
ImDrawList* draw_list = ImGui::GetForegroundDrawList(window);
ImDrawList* draw_list = GetForegroundDrawList(window);
draw_list->AddRect(curr.Min, curr.Max, IM_COL32(255,200,0,100));
draw_list->AddRect(cand.Min, cand.Max, IM_COL32(255,255,0,200));
draw_list->AddRectFilled(cand.Max-ImVec2(4,4), cand.Max+ImGui::CalcTextSize(buf)+ImVec2(4,4), IM_COL32(40,0,0,150));
draw_list->AddRectFilled(cand.Max - ImVec2(4,4), cand.Max + CalcTextSize(buf) + ImVec2(4,4), IM_COL32(40,0,0,150));
draw_list->AddText(g.IO.FontDefault, 13.0f, cand.Max, ~0U, buf);
}
else if (g.IO.KeyCtrl) // Hold to preview score in matching quadrant. Press C to rotate.
{
if (ImGui::IsKeyPressedMap(ImGuiKey_C)) { g.NavMoveDirLast = (ImGuiDir)((g.NavMoveDirLast + 1) & 3); g.IO.KeysDownDuration[g.IO.KeyMap[ImGuiKey_C]] = 0.01f; }
if (IsKeyPressedMap(ImGuiKey_C)) { g.NavMoveDirLast = (ImGuiDir)((g.NavMoveDirLast + 1) & 3); g.IO.KeysDownDuration[g.IO.KeyMap[ImGuiKey_C]] = 0.01f; }
if (quadrant == g.NavMoveDir)
{
ImFormatString(buf, IM_ARRAYSIZE(buf), "%.0f/%.0f", dist_box, dist_center);
ImDrawList* draw_list = ImGui::GetForegroundDrawList(window);
ImDrawList* draw_list = GetForegroundDrawList(window);
draw_list->AddRectFilled(cand.Min, cand.Max, IM_COL32(255, 0, 0, 200));
draw_list->AddText(g.IO.FontDefault, 13.0f, cand.Min, IM_COL32(255, 255, 255, 255), buf);
}

1
imgui_internal.h

@ -1495,6 +1495,7 @@ namespace ImGui
IMGUI_API void SetCurrentFont(ImFont* font);
inline ImFont* GetDefaultFont() { ImGuiContext& g = *GImGui; return g.IO.FontDefault ? g.IO.FontDefault : g.IO.Fonts->Fonts[0]; }
inline ImDrawList* GetForegroundDrawList(ImGuiWindow*) { ImGuiContext& g = *GImGui; return &g.ForegroundDrawList; } // This seemingly unnecessary wrapper simplifies compatibility between the 'master' and 'docking' branches.
// Init
IMGUI_API void Initialize(ImGuiContext* context);

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