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DragFloat() fixed clamping #180

pull/193/head
ocornut 10 years ago
parent
commit
750b6c9224
  1. 2
      imgui.cpp

2
imgui.cpp

@ -5531,7 +5531,7 @@ static bool DragScalarBehavior(const ImRect& frame_bb, ImGuiID id, float* v, flo
// Clamp
if (v_min < v_max)
g.DragCurrentValue = ImClamp(v_cur, v_min, v_max);
v_cur = ImClamp(v_cur, v_min, v_max);
g.DragCurrentValue = v_cur;
// Round to user desired precision, then apply

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