@ -470,10 +470,14 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
table - > MemoryCompacted = false ;
// Setup memory buffer (clear data if columns count changed)
const int stored_size = table - > Columns . size ( ) ;
if ( stored_size ! = 0 & & stored_size ! = columns_count )
{
IM_FREE ( table - > RawData ) ;
ImGuiTableColumn * old_columns_to_preserve = NULL ;
void * old_columns_raw_data = NULL ;
const int old_columns_count = table - > Columns . size ( ) ;
if ( old_columns_count ! = 0 & & old_columns_count ! = columns_count )
{
// Attempt to preserve width on column count change (#4046)
old_columns_to_preserve = table - > Columns . Data ;
old_columns_raw_data = table - > RawData ;
table - > RawData = NULL ;
}
if ( table - > RawData = = NULL )
@ -496,14 +500,24 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
for ( int n = 0 ; n < columns_count ; n + + )
{
ImGuiTableColumn * column = & table - > Columns [ n ] ;
float width_auto = column - > WidthAuto ;
* column = ImGuiTableColumn ( ) ;
column - > WidthAuto = width_auto ;
column - > IsPreserveWidthAuto = true ; // Preserve WidthAuto when reinitializing a live table: not technically necessary but remove a visible flicker
if ( old_columns_to_preserve & & n < old_columns_count )
{
// FIXME: We don't attempt to preserve column order in this path.
* column = old_columns_to_preserve [ n ] ;
}
else
{
float width_auto = column - > WidthAuto ;
* column = ImGuiTableColumn ( ) ;
column - > WidthAuto = width_auto ;
column - > IsPreserveWidthAuto = true ; // Preserve WidthAuto when reinitializing a live table: not technically necessary but remove a visible flicker
column - > IsEnabled = column - > IsEnabledNextFrame = true ;
}
column - > DisplayOrder = table - > DisplayOrderToIndex [ n ] = ( ImGuiTableColumnIdx ) n ;
column - > IsEnabled = column - > IsEnabledNextFrame = true ;
}
}
if ( old_columns_raw_data )
IM_FREE ( old_columns_raw_data ) ;
// Load settings
if ( table - > IsSettingsRequestLoad )
@ -3350,6 +3364,9 @@ static void TableSettingsHandler_WriteAll(ImGuiContext* ctx, ImGuiSettingsHandle
for ( int column_n = 0 ; column_n < settings - > ColumnsCount ; column_n + + , column + + )
{
// "Column 0 UserID=0x42AD2D21 Width=100 Visible=1 Order=0 Sort=0v"
bool save_column = column - > UserID ! = 0 | | save_size | | save_visible | | save_order | | ( save_sort & & column - > SortOrder ! = - 1 ) ;
if ( ! save_column )
continue ;
buf - > appendf ( " Column %-2d " , column_n ) ;
if ( column - > UserID ! = 0 ) buf - > appendf ( " UserID=%08X " , column - > UserID ) ;
if ( save_size & & column - > IsStretch ) buf - > appendf ( " Weight=%.4f " , column - > WidthOrWeight ) ;