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Fixed strict-aliasing violation in FormatTextureIDForDebugDisplay(). (#7090, #7256)

pull/7266/head
ocornut 10 months ago
parent
commit
81e0be856a
  1. 6
      imgui.cpp

6
imgui.cpp

@ -14787,10 +14787,12 @@ void ImGui::DebugNodeColumns(ImGuiOldColumns* columns)
static void FormatTextureIDForDebugDisplay(char* buf, int buf_size, ImTextureID tex_id)
{
union { void* ptr; int integer; } tex_id_opaque;
memcpy(&tex_id_opaque, &tex_id, ImMin(sizeof(void*), sizeof(tex_id)));
if (sizeof(tex_id) >= sizeof(void*))
ImFormatString(buf, buf_size, "0x%p", (void*)*(intptr_t*)(void*)&tex_id);
ImFormatString(buf, buf_size, "0x%p", tex_id_opaque.ptr);
else
ImFormatString(buf, buf_size, "0x%04X", *(int*)(void*)&tex_id);
ImFormatString(buf, buf_size, "0x%04X", tex_id_opaque.integer);
}
// [DEBUG] Display contents of ImDrawList

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