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Disabled: move field to ImGuiWindowStackData. (#7640)

Amend f953ebf
pull/7642/head
ocornut 5 months ago
parent
commit
854e21d4b4
  1. 16
      imgui.cpp
  2. 4
      imgui_internal.h

16
imgui.cpp

@ -6562,6 +6562,7 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
window_stack_data.Window = window;
window_stack_data.ParentLastItemDataBackup = g.LastItemData;
window_stack_data.StackSizesOnBegin.SetToContextState(&g);
window_stack_data.DisabledOverrideReenable = (g.CurrentItemFlags & ImGuiItemFlags_Disabled) != 0;
g.CurrentWindowStack.push_back(window_stack_data);
if (flags & ImGuiWindowFlags_ChildMenu)
g.BeginMenuDepth++;
@ -6649,9 +6650,8 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
UpdateWindowSkipRefresh(window);
// Nested root windows (typically tooltips) override disabled state
if (window->RootWindow == window)
if ((window->DC.BackupItemDisabled = (g.CurrentItemFlags & ImGuiItemFlags_Disabled) != 0))
BeginDisabledOverrideReenable();
if (window_stack_data.DisabledOverrideReenable && window->RootWindow == window)
BeginDisabledOverrideReenable();
// We intentionally set g.CurrentWindow to NULL to prevent usage until when the viewport is set, then will call SetCurrentWindow()
g.CurrentWindow = NULL;
@ -7252,7 +7252,7 @@ void ImGui::End()
IM_ASSERT_USER_ERROR(g.CurrentWindowStack.Size > 1, "Calling End() too many times!");
return;
}
IM_ASSERT(g.CurrentWindowStack.Size > 0);
ImGuiWindowStackData& window_stack_data = g.CurrentWindowStack.back();
// Error checking: verify that user doesn't directly call End() on a child window.
if (window->Flags & ImGuiWindowFlags_ChildWindow)
@ -7264,7 +7264,7 @@ void ImGui::End()
if (!window->SkipRefresh)
PopClipRect(); // Inner window clip rectangle
PopFocusScope();
if (window->RootWindow == window && window->DC.BackupItemDisabled)
if (window_stack_data.DisabledOverrideReenable && window->RootWindow == window)
EndDisabledOverrideReenable();
if (window->SkipRefresh)
@ -7281,12 +7281,12 @@ void ImGui::End()
ErrorCheckUsingSetCursorPosToExtendParentBoundaries();
// Pop from window stack
g.LastItemData = g.CurrentWindowStack.back().ParentLastItemDataBackup;
g.LastItemData = window_stack_data.ParentLastItemDataBackup;
if (window->Flags & ImGuiWindowFlags_ChildMenu)
g.BeginMenuDepth--;
if (window->Flags & ImGuiWindowFlags_Popup)
g.BeginPopupStack.pop_back();
g.CurrentWindowStack.back().StackSizesOnBegin.CompareWithContextState(&g);
window_stack_data.StackSizesOnBegin.CompareWithContextState(&g);
g.CurrentWindowStack.pop_back();
SetCurrentWindow(g.CurrentWindowStack.Size == 0 ? NULL : g.CurrentWindowStack.back().Window);
}
@ -10030,7 +10030,7 @@ void ImGui::ErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback, vo
else
{
EndDisabledOverrideReenable();
window->DC.BackupItemDisabled = false;
g.CurrentWindowStack.back().DisabledOverrideReenable = false;
}
}
while (g.ColorStack.Size > stack_sizes->SizeOfColorStack)

4
imgui_internal.h

@ -1243,7 +1243,8 @@ struct ImGuiWindowStackData
{
ImGuiWindow* Window;
ImGuiLastItemData ParentLastItemDataBackup;
ImGuiStackSizes StackSizesOnBegin; // Store size of various stacks for asserting
ImGuiStackSizes StackSizesOnBegin; // Store size of various stacks for asserting
bool DisabledOverrideReenable; // Non-child window override disabled flag
};
struct ImGuiShrinkWidthItem
@ -2472,7 +2473,6 @@ struct IMGUI_API ImGuiWindowTempData
bool NavWindowHasScrollY; // Set per window when scrolling can be used (== ScrollMax.y > 0.0f)
// Miscellaneous
bool BackupItemDisabled; // Non-child window override disabled flag
bool MenuBarAppending; // FIXME: Remove this
ImVec2 MenuBarOffset; // MenuBarOffset.x is sort of equivalent of a per-layer CursorPos.x, saved/restored as we switch to the menu bar. The only situation when MenuBarOffset.y is > 0 if when (SafeAreaPadding.y > FramePadding.y), often used on TVs.
ImGuiMenuColumns MenuColumns; // Simplified columns storage for menu items measurement

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