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@ -1497,9 +1497,9 @@ void ImGuiIO::AddKeyAnalogEvent(ImGuiKey key, bool down, float analog_value) |
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if (key == ImGuiMod_Super) { key = ImGuiMod_Ctrl; } |
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else if (key == ImGuiMod_Ctrl) { key = ImGuiMod_Super; } |
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else if (key == ImGuiKey_LeftSuper) { key = ImGuiKey_LeftCtrl; } |
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else if (key == ImGuiKey_LeftSuper) { key = ImGuiKey_RightCtrl; } |
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else if (key == ImGuiKey_RightSuper){ key = ImGuiKey_RightCtrl; } |
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else if (key == ImGuiKey_LeftCtrl) { key = ImGuiKey_LeftSuper; } |
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else if (key == ImGuiKey_LeftCtrl) { key = ImGuiKey_RightSuper; } |
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else if (key == ImGuiKey_RightCtrl) { key = ImGuiKey_RightSuper; } |
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} |
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// Verify that backend isn't mixing up using new io.AddKeyEvent() api and old io.KeysDown[] + io.KeyMap[] data.
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@ -8284,7 +8284,7 @@ ImGuiID ImGui::GetID(const void* ptr_id) |
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// - Shortcut() [Internal]
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//-----------------------------------------------------------------------------
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ImGuiKeyChord ImGui::FixupKeyChord(ImGuiContext* ctx, ImGuiKeyChord key_chord) |
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ImGuiKeyChord ImGui::FixupKeyChord(ImGuiKeyChord key_chord) |
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{ |
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// Add ImGuiMod_XXXX when a corresponding ImGuiKey_LeftXXX/ImGuiKey_RightXXX is specified.
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ImGuiKey key = (ImGuiKey)(key_chord & ~ImGuiMod_Mask_); |
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@ -8384,7 +8384,7 @@ const char* ImGui::GetKeyName(ImGuiKey key) |
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const char* ImGui::GetKeyChordName(ImGuiKeyChord key_chord) |
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{ |
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ImGuiContext& g = *GImGui; |
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key_chord = FixupKeyChord(&g, key_chord); |
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key_chord = FixupKeyChord(key_chord); |
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ImFormatString(g.TempKeychordName, IM_ARRAYSIZE(g.TempKeychordName), "%s%s%s%s%s", |
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(key_chord & ImGuiMod_Ctrl) ? "Ctrl+" : "", |
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(key_chord & ImGuiMod_Shift) ? "Shift+" : "", |
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@ -8606,7 +8606,7 @@ bool ImGui::SetShortcutRouting(ImGuiKeyChord key_chord, ImGuiID owner_id, ImGuiI |
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IM_ASSERT(owner_id != ImGuiKeyOwner_Any && owner_id != ImGuiKeyOwner_None); |
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// Add ImGuiMod_XXXX when a corresponding ImGuiKey_LeftXXX/ImGuiKey_RightXXX is specified.
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key_chord = FixupKeyChord(&g, key_chord); |
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key_chord = FixupKeyChord(key_chord); |
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// [DEBUG] Debug break requested by user
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if (g.DebugBreakInShortcutRouting == key_chord) |
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@ -8674,9 +8674,8 @@ bool ImGui::SetShortcutRouting(ImGuiKeyChord key_chord, ImGuiID owner_id, ImGuiI |
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// Note: this cannot be turned into GetShortcutRouting() because we do the owner_id->routing_id translation, name would be more misleading.
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bool ImGui::TestShortcutRouting(ImGuiKeyChord key_chord, ImGuiID owner_id) |
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{ |
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ImGuiContext& g = *GImGui; |
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const ImGuiID routing_id = GetRoutingIdFromOwnerId(owner_id); |
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key_chord = FixupKeyChord(&g, key_chord); |
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key_chord = FixupKeyChord(key_chord); |
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ImGuiKeyRoutingData* routing_data = GetShortcutRoutingData(key_chord); // FIXME: Could avoid creating entry.
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return routing_data->RoutingCurr == routing_id; |
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} |
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@ -9606,7 +9605,7 @@ bool ImGui::IsKeyChordPressed(ImGuiKeyChord key_chord) |
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bool ImGui::IsKeyChordPressed(ImGuiKeyChord key_chord, ImGuiID owner_id, ImGuiInputFlags flags) |
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{ |
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ImGuiContext& g = *GImGui; |
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key_chord = FixupKeyChord(&g, key_chord); |
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key_chord = FixupKeyChord(key_chord); |
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ImGuiKey mods = (ImGuiKey)(key_chord & ImGuiMod_Mask_); |
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if (g.IO.KeyMods != mods) |
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return false; |
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