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@ -4124,6 +4124,56 @@ bool ImGui::SliderFloat4(const char* label, float v[4], float v_min, float v_max |
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return SliderFloatN(label, v, 4, v_min, v_max, display_format, power); |
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} |
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static bool SliderIntN(const char* label, int v[3], int components, int v_min, int v_max, const char* display_format) |
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{ |
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ImGuiState& g = GImGui; |
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ImGuiWindow* window = GetCurrentWindow(); |
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if (window->SkipItems) |
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return false; |
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const ImGuiStyle& style = g.Style; |
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const float w_full = window->DC.ItemWidth.back(); |
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const float w_item_one = ImMax(1.0f, (float)(int)((w_full - (style.FramePadding.x*2.0f + style.ItemInnerSpacing.x)*(components-1)) / (float)components)); |
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const float w_item_last = ImMax(1.0f, (float)(int)(w_full - (w_item_one + style.FramePadding.x*2.0f + style.ItemInnerSpacing.x)*(components-1))); |
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bool value_changed = false; |
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ImGui::PushID(label); |
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ImGui::PushItemWidth(w_item_one); |
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for (int i = 0; i < components; i++) |
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{ |
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ImGui::PushID(i); |
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if (i + 1 == components) |
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{ |
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ImGui::PopItemWidth(); |
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ImGui::PushItemWidth(w_item_last); |
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} |
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value_changed |= ImGui::SliderInt("##v", &v[i], v_min, v_max, display_format); |
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ImGui::SameLine(0, (int)style.ItemInnerSpacing.x); |
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ImGui::PopID(); |
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} |
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ImGui::PopItemWidth(); |
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ImGui::PopID(); |
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ImGui::TextUnformatted(label, FindTextDisplayEnd(label)); |
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return value_changed; |
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} |
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bool ImGui::SliderInt2(const char* label, int v[2], int v_min, int v_max, const char* display_format) |
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{ |
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return SliderIntN(label, v, 2, v_min, v_max, display_format); |
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} |
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bool ImGui::SliderInt3(const char* label, int v[3], int v_min, int v_max, const char* display_format) |
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{ |
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return SliderIntN(label, v, 3, v_min, v_max, display_format); |
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} |
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bool ImGui::SliderInt4(const char* label, int v[4], int v_min, int v_max, const char* display_format) |
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{ |
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return SliderIntN(label, v, 4, v_min, v_max, display_format); |
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} |
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enum ImGuiPlotType |
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{ |
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ImGuiPlotType_Lines, |
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@ -5243,8 +5293,8 @@ bool ImGui::ColorEdit4(const char* label, float col[4], bool alpha) |
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case ImGuiColorEditMode_RGB: |
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case ImGuiColorEditMode_HSV: |
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{ |
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// 0: RGB 0..255
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// 1: HSV 0.255 Sliders
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// 0: RGB 0..255 Sliders
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// 1: HSV 0..255 Sliders
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const float w_items_all = w_full - (square_sz + style.ItemInnerSpacing.x); |
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const float w_item_one = ImMax(1.0f, (float)(int)((w_items_all - (style.FramePadding.x*2.0f + style.ItemInnerSpacing.x) * (components-1)) / (float)components)); |
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const float w_item_last = ImMax(1.0f, (float)(int)(w_items_all - (w_item_one + style.FramePadding.x*2.0f + style.ItemInnerSpacing.x) * (components-1))); |
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@ -7025,15 +7075,16 @@ void ImGui::ShowTestWindow(bool* opened) |
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static float angle = 0.0f; |
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ImGui::SliderAngle("angle", &angle); |
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//static float vec2b[3] = { 0.10f, 0.20f };
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//ImGui::SliderFloat2("slider float2", vec2b, 0.0f, 1.0f);
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static float vec3b[3] = { 0.10f, 0.20f, 0.30f }; |
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ImGui::SliderFloat3("slider float3", vec3b, 0.0f, 1.0f); |
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//static float vec4b[4] = { 0.10f, 0.20f, 0.30f, 0.40f };
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static float vec4b[4] = { 0.10f, 0.20f, 0.30f, 0.40f }; |
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//ImGui::SliderFloat2("slider float2", vec4b, 0.0f, 1.0f);
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ImGui::SliderFloat3("slider float3", vec4b, 0.0f, 1.0f); |
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//ImGui::SliderFloat4("slider float4", vec4b, 0.0f, 1.0f);
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//static int vec4i[4] = { 1, 5, 100, 255 };
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//ImGui::SliderInt2("slider int2", vec4i, 0, 255);
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//ImGui::SliderInt3("slider int3", vec4i, 0, 255);
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//ImGui::SliderInt4("slider int4", vec4i, 0, 255);
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static float col1[3] = { 1.0f,0.0f,0.2f }; |
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static float col2[4] = { 0.4f,0.7f,0.0f,0.5f }; |
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ImGui::ColorEdit3("color 1", col1); |
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