@ -1162,7 +1162,7 @@ void ImGui::TableDrawBorders(ImGuiTable* table)
// Either solution currently won't allow us to use a larger border size: the border would clipped.
ImRect outer_border = table - > OuterRect ;
const ImU32 outer_col = table - > BorderColorStrong ;
if ( inner_window ! = outer_window )
if ( inner_window ! = outer_window ) // FIXME-TABLE
outer_border . Expand ( 1.0f ) ;
if ( ( table - > Flags & ImGuiTableFlags_BordersOuter ) = = ImGuiTableFlags_BordersOuter )
{
@ -1356,8 +1356,8 @@ void ImGui::TableUpdateDrawChannels(ImGuiTable* table)
// We reorder draw commands by arranging them into a maximum of 4 distinct groups:
//
// 1 group: 2 groups: 2 groups: 4 groups:
// [ 0. ] no freeze [ 0. ] row freeze [ 01 ] col freeze [ 02 ] row+col freeze
// [ .. ] or no scroll [ 1. ] and v-scroll [ .. ] and h-scroll [ 1 3 ] and v+h-scroll
// [ 0. ] no freeze [ 0. ] row freeze [ 01 ] col freeze [ 01 ] row+col freeze
// [ .. ] or no scroll [ 2. ] and v-scroll [ .. ] and h-scroll [ 2 3 ] and v+h-scroll
//
// Each column itself can use 1 channel (row freeze disabled) or 2 channels (row freeze enabled).
// When the contents of a column didn't stray off its limit, we move its channels into the corresponding group
@ -1380,8 +1380,8 @@ void ImGui::TableReorderDrawChannelsForMerge(ImGuiTable* table)
{
ImGuiContext & g = * GImGui ;
ImDrawListSplitter * splitter = & table - > DrawSplitter ;
const bool is_frozen _v = ( table - > FreezeRowsCount > 0 ) ;
const bool is_frozen _h = ( table - > FreezeColumnsCount > 0 ) ;
const bool has_freeze _v = ( table - > FreezeRowsCount > 0 ) ;
const bool has_freeze _h = ( table - > FreezeColumnsCount > 0 ) ;
// Track which groups we are going to attempt to merge, and which channels goes into each group.
struct MergeGroup
@ -1401,7 +1401,7 @@ void ImGui::TableReorderDrawChannelsForMerge(ImGuiTable* table)
continue ;
ImGuiTableColumn * column = & table - > Columns [ column_n ] ;
const int merge_group_sub_count = is_frozen _v ? 2 : 1 ;
const int merge_group_sub_count = has_freeze _v ? 2 : 1 ;
for ( int merge_group_sub_n = 0 ; merge_group_sub_n < merge_group_sub_count ; merge_group_sub_n + + )
{
const int channel_no = ( merge_group_sub_n = = 0 ) ? column - > DrawChannelFrozen : column - > DrawChannelUnfrozen ;
@ -1418,18 +1418,18 @@ void ImGui::TableReorderDrawChannelsForMerge(ImGuiTable* table)
if ( ! ( column - > Flags & ImGuiTableColumnFlags_NoClipX ) )
{
float content_max_x ;
if ( merge_group_sub_count = = 1 ) // No row freeze (same as testing !is_frozen_v)
content_max_x = ImMax ( column - > ContentMaxXUnfrozen , column - > ContentMaxXHeadersUsed ) ;
else if ( merge_group_sub_n = = 0 ) // Row freeze: use width before freeze
content_max_x = ImMax ( column - > ContentMaxXFrozen , column - > ContentMaxXHeadersUsed ) ;
else // Row freeze: use width after freeze
content_max_x = column - > ContentMaxXUnfrozen ;
if ( ! has_freeze_v )
content_max_x = ImMax ( column - > ContentMaxXUnfrozen , column - > ContentMaxXHeadersUsed ) ; // No row freeze
else if ( merge_group_sub_n = = 0 )
content_max_x = ImMax ( column - > ContentMaxXFrozen , column - > ContentMaxXHeadersUsed ) ; // Row freeze: use width before freeze
else
content_max_x = column - > ContentMaxXUnfrozen ; // Row freeze: use width after freeze
float content_width = content_max_x - column - > ContentMinX ;
if ( content_width > column - > WidthGiven + table - > CellPaddingX * 1.0f )
continue ;
}
const int merge_group_n = ( is_frozen _h & & column_n < table - > FreezeColumnsCount ? 0 : 2 ) + ( is_frozen_v ? merge_group_sub_n : 1 ) ;
const int merge_group_n = ( has_freeze _h & & column_n < table - > FreezeColumnsCount ? 0 : 1 ) + ( has_freeze_v & & merge_group_sub_n = = 0 ? 0 : 2 ) ;
IM_ASSERT ( channel_no < IMGUI_TABLE_MAX_DRAW_CHANNELS ) ;
MergeGroup * merge_group = & merge_groups [ merge_group_n ] ;
if ( merge_group - > ChannelsCount = = 0 )
@ -1486,13 +1486,13 @@ void ImGui::TableReorderDrawChannelsForMerge(ImGuiTable* table)
// - Columns can use padding and have left-most ClipRect.Min.x and right-most ClipRect.Max.x != from host ClipRect -> will extend and match host ClipRect -> will merge
// FIXME-TABLE FIXME-WORKRECT: We are wasting a merge opportunity on tables without scrolling if column doesn't fit
// within host clip rect, solely because of the half-padding difference between window->WorkRect and window->InnerClipRect.
if ( ( merge_group_n & 2 ) = = 0 | | ! is_frozen _h)
if ( ( merge_group_n & 1 ) = = 0 | | ! has_freeze _h)
merge_clip_rect . Min . x = ImMin ( merge_clip_rect . Min . x , table - > HostClipRect . Min . x ) ;
if ( ( merge_group_n & 1 ) = = 0 | | ! is_frozen _v)
if ( ( merge_group_n & 2 ) = = 0 | | ! has_freeze _v)
merge_clip_rect . Min . y = ImMin ( merge_clip_rect . Min . y , table - > HostClipRect . Min . y ) ;
if ( ( merge_group_n & 2 ) ! = 0 )
if ( ( merge_group_n & 1 ) ! = 0 )
merge_clip_rect . Max . x = ImMax ( merge_clip_rect . Max . x , table - > HostClipRect . Max . x ) ;
if ( ( merge_group_n & 1 ) ! = 0 & & ( table - > Flags & ImGuiTableFlags_NoHostExtendY ) = = 0 )
if ( ( merge_group_n & 2 ) ! = 0 & & ( table - > Flags & ImGuiTableFlags_NoHostExtendY ) = = 0 )
merge_clip_rect . Max . y = ImMax ( merge_clip_rect . Max . y , table - > HostClipRect . Max . y ) ;
#if 0
GetOverlayDrawList ( ) - > AddRect ( merge_group - > ClipRect . Min , merge_group - > ClipRect . Max , IM_COL32 ( 255 , 0 , 0 , 200 ) , 0.0f , ~ 0 , 1.0f ) ;
@ -1627,7 +1627,7 @@ void ImGui::TableNextRow(ImGuiTableRowFlags row_flags, float row_min_height)
if ( table - > CurrentRow = = - 1 )
TableUpdateLayout ( table ) ;
else if ( table - > IsInsideRow )
if ( table - > IsInsideRow )
TableEndRow ( table ) ;
table - > LastRowFlags = table - > RowFlags ;
@ -1726,7 +1726,7 @@ void ImGui::TableEndRow(ImGuiTable* table)
const bool draw_strong_bottom_border = unfreeze_rows_actual ;
if ( ( bg_col0 | bg_col1 | border_col ) ! = 0 | | draw_strong_bottom_border | | draw_cell_bg_color )
{
// In theory we could call SetWindowClipRectBeforeChannelChange () but since we know TableEndRow() is
// In theory we could call SetWindowClipRectBeforeSet Channel() but since we know TableEndRow() is
// always followed by a change of clipping rectangle we perform the smallest overwrite possible here.
window - > DrawList - > _CmdHeader . ClipRect = table - > HostClipRect . ToVec4 ( ) ;
table - > DrawSplitter . SetCurrentChannel ( window - > DrawList , 0 ) ;