ImVec2picker_size(g.FontSize*8,ImMax(g.FontSize*8-(ImGui::GetSmallSquareSize()+g.Style.ItemInnerSpacing.x),1.0f));// FIXME: Picker size copied from main picker function
ImVec2picker_size(g.FontSize*8,ImMax(g.FontSize*8-(ImGui::GetFrameHeight()+g.Style.ItemInnerSpacing.x),1.0f));// FIXME: Picker size copied from main picker function
IMGUI_APIImVec2GetCursorScreenPos();// cursor position in absolute screen coordinates [0..io.DisplaySize] (useful to work with ImDrawList API)
IMGUI_APIvoidSetCursorScreenPos(constImVec2&pos);// cursor position in absolute screen coordinates [0..io.DisplaySize]
IMGUI_APIvoidAlignTextToFramePadding();// vertically align/lower upcoming text to FramePadding.y so that it will aligns to upcoming widgets (call if you have text on a line before regular widgets)
IMGUI_APIfloatGetTextLineHeight();// height of font == GetWindowFontSize()
IMGUI_APIfloatGetTextLineHeightWithSpacing();// distance (in pixels) between 2 consecutive lines of text == GetWindowFontSize() + GetStyle().ItemSpacing.y
IMGUI_APIfloatGetItemsLineHeightWithSpacing();// distance (in pixels) between 2 consecutive lines of standard height widgets == GetWindowFontSize() + GetStyle().FramePadding.y*2 + GetStyle().ItemSpacing.y