|
|
@ -13,215 +13,227 @@ |
|
|
|
#include <allegro5/allegro_windows.h> |
|
|
|
#endif |
|
|
|
|
|
|
|
|
|
|
|
static ALLEGRO_DISPLAY *g_disp = NULL; |
|
|
|
static ALLEGRO_BITMAP *g_img = NULL; |
|
|
|
static double g_time = 0.0; |
|
|
|
|
|
|
|
// Data
|
|
|
|
static ALLEGRO_DISPLAY* g_Display = NULL; |
|
|
|
static ALLEGRO_BITMAP* g_Surface = NULL; |
|
|
|
static double g_Time = 0.0; |
|
|
|
|
|
|
|
static void ImGui_ImplA5_RenderDrawLists(ImDrawList** const cmd_lists, int cmd_lists_count) |
|
|
|
{ |
|
|
|
if (cmd_lists_count == 0) return; |
|
|
|
|
|
|
|
const float width = ImGui::GetIO().DisplaySize.x; |
|
|
|
const float height = ImGui::GetIO().DisplaySize.y; |
|
|
|
|
|
|
|
const float bw = al_get_bitmap_width(g_img); |
|
|
|
const float bh = al_get_bitmap_height(g_img); |
|
|
|
|
|
|
|
int op, src, dst; |
|
|
|
al_get_blender(&op, &src, &dst); |
|
|
|
al_set_blender(ALLEGRO_ADD, ALLEGRO_ALPHA, ALLEGRO_INVERSE_ALPHA); |
|
|
|
|
|
|
|
#define OFFSETOF(TYPE, ELEMENT) ((size_t)&(((TYPE *)0)->Element)) |
|
|
|
for (int n=0; n < cmd_lists_count; ++n) { |
|
|
|
const ImDrawList* cmd_list = cmd_lists[n]; |
|
|
|
static ImVector<ALLEGRO_VERTEX> vertices; |
|
|
|
vertices.reserve(cmd_list->vtx_buffer.size()); |
|
|
|
vertices.clear(); |
|
|
|
for (int i = 0; i < cmd_list->vtx_buffer.size(); ++i) { |
|
|
|
ALLEGRO_VERTEX v; |
|
|
|
const ImDrawVert &dv = cmd_list->vtx_buffer[i]; |
|
|
|
v.x = dv.pos.x; |
|
|
|
v.y = dv.pos.y; |
|
|
|
v.z = 0; |
|
|
|
v.u = dv.uv.x * bw; |
|
|
|
v.v = dv.uv.y * bh; |
|
|
|
unsigned char *c = (unsigned char*)&dv.col; |
|
|
|
v.color = al_map_rgba(c[0], c[1], c[2], c[3]); |
|
|
|
vertices.push_back(v); |
|
|
|
} |
|
|
|
int vtx_offset = 0; |
|
|
|
for (size_t cmd_i=0; cmd_i < cmd_list->commands.size(); ++cmd_i) { |
|
|
|
const ImDrawCmd *pcmd = &cmd_list->commands[cmd_i]; |
|
|
|
if (pcmd->user_callback) { |
|
|
|
pcmd->user_callback(cmd_list, pcmd); |
|
|
|
} |
|
|
|
else { |
|
|
|
ALLEGRO_BITMAP *tex = (ALLEGRO_BITMAP*)pcmd->texture_id; |
|
|
|
al_set_clipping_rectangle(pcmd->clip_rect.x, pcmd->clip_rect.y, pcmd->clip_rect.z, pcmd->clip_rect.w); |
|
|
|
al_draw_prim(&vertices[0], NULL, tex, vtx_offset, vtx_offset+pcmd->vtx_count, ALLEGRO_PRIM_TRIANGLE_LIST); |
|
|
|
} |
|
|
|
vtx_offset += pcmd->vtx_count; |
|
|
|
const float width = ImGui::GetIO().DisplaySize.x; |
|
|
|
const float height = ImGui::GetIO().DisplaySize.y; |
|
|
|
|
|
|
|
const float bw = al_get_bitmap_width(g_Surface); |
|
|
|
const float bh = al_get_bitmap_height(g_Surface); |
|
|
|
|
|
|
|
int op, src, dst; |
|
|
|
al_get_blender(&op, &src, &dst); |
|
|
|
al_set_blender(ALLEGRO_ADD, ALLEGRO_ALPHA, ALLEGRO_INVERSE_ALPHA); |
|
|
|
|
|
|
|
#define OFFSETOF(TYPE, ELEMENT) ((size_t)&(((TYPE *)0)->Element)) |
|
|
|
for (int n=0; n < cmd_lists_count; ++n) |
|
|
|
{ |
|
|
|
const ImDrawList* cmd_list = cmd_lists[n]; |
|
|
|
static ImVector<ALLEGRO_VERTEX> vertices; |
|
|
|
vertices.reserve(cmd_list->vtx_buffer.size()); |
|
|
|
vertices.clear(); |
|
|
|
for (int i = 0; i < cmd_list->vtx_buffer.size(); ++i) |
|
|
|
{ |
|
|
|
ALLEGRO_VERTEX v; |
|
|
|
const ImDrawVert &dv = cmd_list->vtx_buffer[i]; |
|
|
|
v.x = dv.pos.x; |
|
|
|
v.y = dv.pos.y; |
|
|
|
v.z = 0; |
|
|
|
v.u = dv.uv.x * bw; |
|
|
|
v.v = dv.uv.y * bh; |
|
|
|
unsigned char *c = (unsigned char*)&dv.col; |
|
|
|
v.color = al_map_rgba(c[0], c[1], c[2], c[3]); |
|
|
|
vertices.push_back(v); |
|
|
|
} |
|
|
|
int vtx_offset = 0; |
|
|
|
for (size_t cmd_i=0; cmd_i < cmd_list->commands.size(); ++cmd_i) |
|
|
|
{ |
|
|
|
const ImDrawCmd *pcmd = &cmd_list->commands[cmd_i]; |
|
|
|
if (pcmd->user_callback) |
|
|
|
{ |
|
|
|
pcmd->user_callback(cmd_list, pcmd); |
|
|
|
} |
|
|
|
else |
|
|
|
{ |
|
|
|
ALLEGRO_BITMAP *tex = (ALLEGRO_BITMAP*)pcmd->texture_id; |
|
|
|
al_set_clipping_rectangle(pcmd->clip_rect.x, pcmd->clip_rect.y, pcmd->clip_rect.z, pcmd->clip_rect.w); |
|
|
|
al_draw_prim(&vertices[0], NULL, tex, vtx_offset, vtx_offset+pcmd->vtx_count, ALLEGRO_PRIM_TRIANGLE_LIST); |
|
|
|
} |
|
|
|
vtx_offset += pcmd->vtx_count; |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
#undef OFFSETOF |
|
|
|
#undef OFFSETOF |
|
|
|
|
|
|
|
// restore state
|
|
|
|
al_set_blender(op, src, dst); |
|
|
|
al_set_clipping_rectangle(0, 0, al_get_display_width(g_disp), al_get_display_height(g_disp)); |
|
|
|
// restore state
|
|
|
|
al_set_blender(op, src, dst); |
|
|
|
al_set_clipping_rectangle(0, 0, al_get_display_width(g_Display), al_get_display_height(g_Display)); |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
bool Imgui_ImplA5_CreateDeviceObjects() |
|
|
|
{ |
|
|
|
ImGuiIO &io = ImGui::GetIO(); |
|
|
|
|
|
|
|
unsigned char *pixels; |
|
|
|
int width, height; |
|
|
|
io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height); |
|
|
|
|
|
|
|
int flags = al_get_new_bitmap_flags(); |
|
|
|
int fmt = al_get_new_bitmap_format(); |
|
|
|
al_set_new_bitmap_flags(ALLEGRO_MEMORY_BITMAP|ALLEGRO_MIN_LINEAR|ALLEGRO_MAG_LINEAR); |
|
|
|
al_set_new_bitmap_format(ALLEGRO_PIXEL_FORMAT_ABGR_8888_LE); |
|
|
|
ALLEGRO_BITMAP *img = al_create_bitmap(width, height); |
|
|
|
// restore bitmap state
|
|
|
|
al_set_new_bitmap_flags(flags); |
|
|
|
al_set_new_bitmap_format(fmt); |
|
|
|
if (!img) return false; |
|
|
|
|
|
|
|
ALLEGRO_LOCKED_REGION *locked_img; |
|
|
|
locked_img = al_lock_bitmap(img, al_get_bitmap_format(img), ALLEGRO_LOCK_WRITEONLY); |
|
|
|
if (!locked_img) { |
|
|
|
ImGuiIO &io = ImGui::GetIO(); |
|
|
|
|
|
|
|
// Build texture
|
|
|
|
unsigned char *pixels; |
|
|
|
int width, height; |
|
|
|
io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height); |
|
|
|
|
|
|
|
// Create texture
|
|
|
|
int flags = al_get_new_bitmap_flags(); |
|
|
|
int fmt = al_get_new_bitmap_format(); |
|
|
|
al_set_new_bitmap_flags(ALLEGRO_MEMORY_BITMAP|ALLEGRO_MIN_LINEAR|ALLEGRO_MAG_LINEAR); |
|
|
|
al_set_new_bitmap_format(ALLEGRO_PIXEL_FORMAT_ABGR_8888_LE); |
|
|
|
ALLEGRO_BITMAP* img = al_create_bitmap(width, height); |
|
|
|
al_set_new_bitmap_flags(flags); |
|
|
|
al_set_new_bitmap_format(fmt); |
|
|
|
if (!img) |
|
|
|
return false; |
|
|
|
|
|
|
|
ALLEGRO_LOCKED_REGION *locked_img = al_lock_bitmap(img, al_get_bitmap_format(img), ALLEGRO_LOCK_WRITEONLY); |
|
|
|
if (!locked_img) |
|
|
|
{ |
|
|
|
al_destroy_bitmap(img); |
|
|
|
return false; |
|
|
|
} |
|
|
|
memcpy(locked_img->data, pixels, sizeof(int)*width*height); |
|
|
|
al_unlock_bitmap(img); |
|
|
|
|
|
|
|
// Convert software texture to hardware texture.
|
|
|
|
ALLEGRO_BITMAP* cloned_img = al_clone_bitmap(img); |
|
|
|
al_destroy_bitmap(img); |
|
|
|
return false; |
|
|
|
} |
|
|
|
memcpy(locked_img->data, pixels, sizeof(int)*width*height); |
|
|
|
al_unlock_bitmap(img); |
|
|
|
if (!cloned_img) |
|
|
|
return false; |
|
|
|
|
|
|
|
// convert software texture to hardware texture.
|
|
|
|
ALLEGRO_BITMAP *cloned_img = al_clone_bitmap(img); |
|
|
|
al_destroy_bitmap(img); |
|
|
|
if (!cloned_img) return false; |
|
|
|
|
|
|
|
io.Fonts->TexID = cloned_img; |
|
|
|
// Store our identifier
|
|
|
|
io.Fonts->TexID = (void*)cloned_img; |
|
|
|
g_Surface = cloned_img; |
|
|
|
|
|
|
|
g_img = cloned_img; |
|
|
|
// Cleanup (don't clear the input data if you want to append new fonts later)
|
|
|
|
io.Fonts->ClearInputData(); |
|
|
|
io.Fonts->ClearTexData(); |
|
|
|
|
|
|
|
return true; |
|
|
|
return true; |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
void ImGui_ImplA5_InvalidateDeviceObjects() |
|
|
|
{ |
|
|
|
if (g_img) { |
|
|
|
al_destroy_bitmap(g_img); |
|
|
|
ImGui::GetIO().Fonts->TexID = NULL; |
|
|
|
g_img = NULL; |
|
|
|
} |
|
|
|
if (g_Surface) |
|
|
|
{ |
|
|
|
al_destroy_bitmap(g_Surface); |
|
|
|
ImGui::GetIO().Fonts->TexID = NULL; |
|
|
|
g_Surface = NULL; |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
bool ImGui_ImplA5_Init(ALLEGRO_DISPLAY *disp) |
|
|
|
bool ImGui_ImplA5_Init(ALLEGRO_DISPLAY* display) |
|
|
|
{ |
|
|
|
g_disp = disp; |
|
|
|
|
|
|
|
ImGuiIO& io = ImGui::GetIO(); |
|
|
|
io.KeyMap[ImGuiKey_Tab] = ALLEGRO_KEY_TAB; |
|
|
|
io.KeyMap[ImGuiKey_LeftArrow] = ALLEGRO_KEY_LEFT; |
|
|
|
io.KeyMap[ImGuiKey_RightArrow] = ALLEGRO_KEY_RIGHT; |
|
|
|
io.KeyMap[ImGuiKey_UpArrow] = ALLEGRO_KEY_UP; |
|
|
|
io.KeyMap[ImGuiKey_DownArrow] = ALLEGRO_KEY_DOWN; |
|
|
|
io.KeyMap[ImGuiKey_Home] = ALLEGRO_KEY_HOME; |
|
|
|
io.KeyMap[ImGuiKey_End] = ALLEGRO_KEY_END; |
|
|
|
io.KeyMap[ImGuiKey_Delete] = ALLEGRO_KEY_DELETE; |
|
|
|
io.KeyMap[ImGuiKey_Backspace] = ALLEGRO_KEY_BACKSPACE; |
|
|
|
io.KeyMap[ImGuiKey_Enter] = ALLEGRO_KEY_ENTER; |
|
|
|
io.KeyMap[ImGuiKey_Escape] = ALLEGRO_KEY_ESCAPE; |
|
|
|
io.KeyMap[ImGuiKey_A] = ALLEGRO_KEY_A; |
|
|
|
io.KeyMap[ImGuiKey_C] = ALLEGRO_KEY_C; |
|
|
|
io.KeyMap[ImGuiKey_V] = ALLEGRO_KEY_V; |
|
|
|
io.KeyMap[ImGuiKey_X] = ALLEGRO_KEY_X; |
|
|
|
io.KeyMap[ImGuiKey_Y] = ALLEGRO_KEY_Y; |
|
|
|
io.KeyMap[ImGuiKey_Z] = ALLEGRO_KEY_Z; |
|
|
|
|
|
|
|
io.RenderDrawListsFn = ImGui_ImplA5_RenderDrawLists; |
|
|
|
|
|
|
|
g_Display = display; |
|
|
|
|
|
|
|
ImGuiIO& io = ImGui::GetIO(); |
|
|
|
io.KeyMap[ImGuiKey_Tab] = ALLEGRO_KEY_TAB; |
|
|
|
io.KeyMap[ImGuiKey_LeftArrow] = ALLEGRO_KEY_LEFT; |
|
|
|
io.KeyMap[ImGuiKey_RightArrow] = ALLEGRO_KEY_RIGHT; |
|
|
|
io.KeyMap[ImGuiKey_UpArrow] = ALLEGRO_KEY_UP; |
|
|
|
io.KeyMap[ImGuiKey_DownArrow] = ALLEGRO_KEY_DOWN; |
|
|
|
io.KeyMap[ImGuiKey_Home] = ALLEGRO_KEY_HOME; |
|
|
|
io.KeyMap[ImGuiKey_End] = ALLEGRO_KEY_END; |
|
|
|
io.KeyMap[ImGuiKey_Delete] = ALLEGRO_KEY_DELETE; |
|
|
|
io.KeyMap[ImGuiKey_Backspace] = ALLEGRO_KEY_BACKSPACE; |
|
|
|
io.KeyMap[ImGuiKey_Enter] = ALLEGRO_KEY_ENTER; |
|
|
|
io.KeyMap[ImGuiKey_Escape] = ALLEGRO_KEY_ESCAPE; |
|
|
|
io.KeyMap[ImGuiKey_A] = ALLEGRO_KEY_A; |
|
|
|
io.KeyMap[ImGuiKey_C] = ALLEGRO_KEY_C; |
|
|
|
io.KeyMap[ImGuiKey_V] = ALLEGRO_KEY_V; |
|
|
|
io.KeyMap[ImGuiKey_X] = ALLEGRO_KEY_X; |
|
|
|
io.KeyMap[ImGuiKey_Y] = ALLEGRO_KEY_Y; |
|
|
|
io.KeyMap[ImGuiKey_Z] = ALLEGRO_KEY_Z; |
|
|
|
|
|
|
|
io.RenderDrawListsFn = ImGui_ImplA5_RenderDrawLists; |
|
|
|
#ifdef _WIN32 |
|
|
|
io.ImeWindowHandle = al_get_win_window_handle(disp); |
|
|
|
io.ImeWindowHandle = al_get_win_window_handle(g_Display); |
|
|
|
#endif |
|
|
|
|
|
|
|
return true; |
|
|
|
return true; |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
void ImGui_ImplA5_Shutdown() |
|
|
|
{ |
|
|
|
ImGui_ImplA5_InvalidateDeviceObjects(); |
|
|
|
ImGui::Shutdown(); |
|
|
|
ImGui_ImplA5_InvalidateDeviceObjects(); |
|
|
|
ImGui::Shutdown(); |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
void ImGui_ImplA5_ProcessEvent(ALLEGRO_EVENT *ev) |
|
|
|
bool ImGui_ImplA5_ProcessEvent(ALLEGRO_EVENT *ev) |
|
|
|
{ |
|
|
|
ImGuiIO &io = ImGui::GetIO(); |
|
|
|
|
|
|
|
switch (ev->type) { |
|
|
|
case ALLEGRO_EVENT_MOUSE_AXES: |
|
|
|
io.MouseWheel += ev->mouse.dz; |
|
|
|
break; |
|
|
|
case ALLEGRO_EVENT_KEY_CHAR: |
|
|
|
if (ev->keyboard.display == g_disp) { |
|
|
|
io.KeysDown[ev->keyboard.keycode] = true; |
|
|
|
if (ev->keyboard.unichar > 0 && ev->keyboard.unichar < 0x10000) |
|
|
|
io.AddInputCharacter((unsigned short)ev->keyboard.unichar); |
|
|
|
ImGuiIO &io = ImGui::GetIO(); |
|
|
|
|
|
|
|
switch (ev->type) |
|
|
|
{ |
|
|
|
case ALLEGRO_EVENT_MOUSE_AXES: |
|
|
|
io.MouseWheel += ev->mouse.dz; |
|
|
|
return true; |
|
|
|
case ALLEGRO_EVENT_KEY_CHAR: |
|
|
|
if (ev->keyboard.display == g_Display) |
|
|
|
{ |
|
|
|
io.KeysDown[ev->keyboard.keycode] = true; |
|
|
|
if (ev->keyboard.unichar > 0 && ev->keyboard.unichar < 0x10000) |
|
|
|
io.AddInputCharacter((unsigned short)ev->keyboard.unichar); |
|
|
|
} |
|
|
|
return true; |
|
|
|
case ALLEGRO_EVENT_KEY_UP: |
|
|
|
if (ev->keyboard.display == g_Display) |
|
|
|
io.KeysDown[ev->keyboard.keycode] = false; |
|
|
|
return true; |
|
|
|
} |
|
|
|
break; |
|
|
|
case ALLEGRO_EVENT_KEY_UP: |
|
|
|
if (ev->keyboard.display == g_disp) |
|
|
|
io.KeysDown[ev->keyboard.keycode] = false; |
|
|
|
break; |
|
|
|
default: |
|
|
|
break; |
|
|
|
} |
|
|
|
return false; |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
void ImGui_ImplA5_NewFrame() |
|
|
|
{ |
|
|
|
if (!g_img) Imgui_ImplA5_CreateDeviceObjects(); |
|
|
|
|
|
|
|
ImGuiIO &io = ImGui::GetIO(); |
|
|
|
|
|
|
|
int w, h; |
|
|
|
w = al_get_display_width(g_disp); |
|
|
|
h = al_get_display_height(g_disp); |
|
|
|
io.DisplaySize = ImVec2((float)w, (float)h); |
|
|
|
|
|
|
|
double current_time = al_get_time(); |
|
|
|
io.DeltaTime = g_time > 0.0 ? (float)(current_time - g_time) : (float)(1.0f/60.0f); |
|
|
|
g_time = current_time; |
|
|
|
|
|
|
|
ALLEGRO_KEYBOARD_STATE keys; |
|
|
|
al_get_keyboard_state(&keys); |
|
|
|
io.KeyCtrl = al_key_down(&keys, ALLEGRO_KEYMOD_CTRL); |
|
|
|
io.KeyShift = al_key_down(&keys, ALLEGRO_KEYMOD_SHIFT); |
|
|
|
io.KeyAlt = al_key_down(&keys, ALLEGRO_KEYMOD_ALT); |
|
|
|
|
|
|
|
ALLEGRO_MOUSE_STATE mouse; |
|
|
|
if (keys.display == g_disp) { |
|
|
|
if (!g_Surface) |
|
|
|
Imgui_ImplA5_CreateDeviceObjects(); |
|
|
|
|
|
|
|
ImGuiIO &io = ImGui::GetIO(); |
|
|
|
|
|
|
|
// Setup display size (every frame to accommodate for window resizing)
|
|
|
|
int w, h; |
|
|
|
w = al_get_display_width(g_Display); |
|
|
|
h = al_get_display_height(g_Display); |
|
|
|
io.DisplaySize = ImVec2((float)w, (float)h); |
|
|
|
|
|
|
|
// Setup time step
|
|
|
|
double current_time = al_get_time(); |
|
|
|
io.DeltaTime = g_Time > 0.0 ? (float)(current_time - g_Time) : (float)(1.0f/60.0f); |
|
|
|
g_Time = current_time; |
|
|
|
|
|
|
|
// Setup inputs
|
|
|
|
ALLEGRO_KEYBOARD_STATE keys; |
|
|
|
al_get_keyboard_state(&keys); |
|
|
|
io.KeyCtrl = al_key_down(&keys, ALLEGRO_KEYMOD_CTRL); |
|
|
|
io.KeyShift = al_key_down(&keys, ALLEGRO_KEYMOD_SHIFT); |
|
|
|
io.KeyAlt = al_key_down(&keys, ALLEGRO_KEYMOD_ALT); |
|
|
|
|
|
|
|
ALLEGRO_MOUSE_STATE mouse; |
|
|
|
if (keys.display == g_Display) |
|
|
|
{ |
|
|
|
al_get_mouse_state(&mouse); |
|
|
|
io.MousePos = ImVec2((float)mouse.x, (float)mouse.y); |
|
|
|
} |
|
|
|
else |
|
|
|
{ |
|
|
|
io.MousePos = ImVec2(-1, -1); |
|
|
|
} |
|
|
|
|
|
|
|
al_get_mouse_state(&mouse); |
|
|
|
io.MousePos = ImVec2((float)mouse.x, (float)mouse.y); |
|
|
|
} |
|
|
|
else { |
|
|
|
io.MousePos = ImVec2(-1, -1); |
|
|
|
} |
|
|
|
|
|
|
|
al_get_mouse_state(&mouse); |
|
|
|
io.MouseDown[0] = mouse.buttons & 1; |
|
|
|
io.MouseDown[1] = mouse.buttons & 2; |
|
|
|
io.MouseDown[2] = mouse.buttons & 3; |
|
|
|
|
|
|
|
ImGui::NewFrame(); |
|
|
|
io.MouseDown[0] = mouse.buttons & (1 << 0); |
|
|
|
io.MouseDown[1] = mouse.buttons & (1 << 1); |
|
|
|
io.MouseDown[2] = mouse.buttons & (1 << 2); |
|
|
|
|
|
|
|
// Start the frame
|
|
|
|
ImGui::NewFrame(); |
|
|
|
} |
|
|
|