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@ -9,15 +9,14 @@ |
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// https://github.com/ocornut/imgui
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// https://github.com/ocornut/imgui
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#pragma once |
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#pragma once |
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#include "imgui.h" // IMGUI_IMPL_API |
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#include "imgui.h" |
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IMGUI_IMPL_API bool ImGui_Marmalade_Init(bool install_callbacks); |
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IMGUI_IMPL_API bool ImGui_Marmalade_Init(bool install_callbacks); |
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IMGUI_IMPL_API void ImGui_Marmalade_Shutdown(); |
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IMGUI_IMPL_API void ImGui_Marmalade_Shutdown(); |
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IMGUI_IMPL_API void ImGui_Marmalade_NewFrame(); |
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IMGUI_IMPL_API void ImGui_Marmalade_NewFrame(); |
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IMGUI_IMPL_API void ImGui_Marmalade_RenderDrawData(ImDrawData* draw_data); |
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IMGUI_IMPL_API void ImGui_Marmalade_RenderDrawData(ImDrawData* draw_data); |
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// Use if you want to reset your rendering device without losing ImGui state.
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// Use if you want to reset your rendering device without losing Dear ImGui state.
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IMGUI_IMPL_API void ImGui_Marmalade_InvalidateDeviceObjects(); |
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IMGUI_IMPL_API void ImGui_Marmalade_InvalidateDeviceObjects(); |
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IMGUI_IMPL_API bool ImGui_Marmalade_CreateDeviceObjects(); |
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IMGUI_IMPL_API bool ImGui_Marmalade_CreateDeviceObjects(); |
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