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@ -207,8 +207,6 @@ void ImGui_Marmalade_InvalidateDeviceObjects() |
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bool ImGui_Marmalade_Init(bool install_callbacks) |
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{ |
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IwGxInit(); |
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ImGuiIO& io = ImGui::GetIO(); |
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io.KeyMap[ImGuiKey_Tab] = s3eKeyTab; // Keyboard mapping. ImGui will use those indices to peek into the io.KeyDown[] array.
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io.KeyMap[ImGuiKey_LeftArrow] = s3eKeyLeft; |
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@ -248,8 +246,6 @@ bool ImGui_Marmalade_Init(bool install_callbacks) |
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void ImGui_Marmalade_Shutdown() |
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{ |
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ImGui_Marmalade_InvalidateDeviceObjects(); |
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ImGui::Shutdown(); |
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IwGxTerminate(); |
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} |
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void ImGui_Marmalade_NewFrame() |
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