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Version 1.73

pull/2804/head
omar 5 years ago
parent
commit
d5efe16157
  1. 7
      docs/CHANGELOG.txt
  2. 2
      examples/README.txt
  3. 2
      imgui.cpp
  4. 6
      imgui.h
  5. 2
      imgui_demo.cpp
  6. 2
      imgui_draw.cpp
  7. 2
      imgui_internal.h
  8. 2
      imgui_widgets.cpp
  9. 10
      misc/fonts/README.txt

7
docs/CHANGELOG.txt

@ -30,10 +30,11 @@ HOW TO UPDATE?
----------------------------------------------------------------------- -----------------------------------------------------------------------
VERSION 1.73 WIP (In Progress) VERSION 1.73 (Released 2019-09-24)
----------------------------------------------------------------------- -----------------------------------------------------------------------
Other Changes: Other Changes:
- Nav, Scrolling: Added support for Home/End key. (#787) - Nav, Scrolling: Added support for Home/End key. (#787)
- ColorEdit: Disable Hue edit when Saturation==0 instead of letting Hue values jump around. - ColorEdit: Disable Hue edit when Saturation==0 instead of letting Hue values jump around.
- ColorEdit, ColorPicker: In HSV display of a RGB stored value, attempt to locally preserve Hue - ColorEdit, ColorPicker: In HSV display of a RGB stored value, attempt to locally preserve Hue
@ -63,7 +64,7 @@ Other Changes:
mostly for consistency. (#2159, #2160) [@goran-w] mostly for consistency. (#2159, #2160) [@goran-w]
- Selectable: Added ImGuiSelectableFlags_AllowItemOverlap flag in public api (was previously internal only). - Selectable: Added ImGuiSelectableFlags_AllowItemOverlap flag in public api (was previously internal only).
- Style: Allow style.WindowMenuButtonPosition to be set to ImGuiDir_None to hide the collapse button. (#2634, #2639) - Style: Allow style.WindowMenuButtonPosition to be set to ImGuiDir_None to hide the collapse button. (#2634, #2639)
- Font: Better ellipsis drawing implementation. Instead of drawing three pixel-ey dots (which was glaringly - Font: Better ellipsis ("...") drawing implementation. Instead of drawing three pixel-ey dots (which was glaringly
unfitting with many types of fonts) we first attempt to find a standard ellipsis glyphs within the loaded set. unfitting with many types of fonts) we first attempt to find a standard ellipsis glyphs within the loaded set.
Otherwise we render ellipsis using '.' from the font from where we trim excessive spacing to make it as narrow Otherwise we render ellipsis using '.' from the font from where we trim excessive spacing to make it as narrow
as possible. (#2775) [@rokups] as possible. (#2775) [@rokups]
@ -84,7 +85,7 @@ Other Changes:
one of the VkSampleCountFlagBits values to use, default is non-multisampled as before. (#2705, #2706) [@vilya] one of the VkSampleCountFlagBits values to use, default is non-multisampled as before. (#2705, #2706) [@vilya]
- Examples: OSX: Fix example_apple_opengl2/main.mm not forwarding mouse clicks and drags correctly. (#1961, #2710) - Examples: OSX: Fix example_apple_opengl2/main.mm not forwarding mouse clicks and drags correctly. (#1961, #2710)
[@intonarumori, @ElectricMagic] [@intonarumori, @ElectricMagic]
- Misc: Updated stb_rect_pack from 0.99 to 1.00 (fixes by @rygorous: off-by-1 bug in best-fit heuristic, - Misc: Updated stb_rect_pack.h from 0.99 to 1.00 (fixes by @rygorous: off-by-1 bug in best-fit heuristic,
fix handling of rectangles too large to fit inside texture). (#2762) [@tido64] fix handling of rectangles too large to fit inside texture). (#2762) [@tido64]

2
examples/README.txt

@ -1,5 +1,5 @@
----------------------------------------------------------------------- -----------------------------------------------------------------------
dear imgui, v1.73 WIP dear imgui, v1.73
----------------------------------------------------------------------- -----------------------------------------------------------------------
examples/README.txt examples/README.txt
(This is the README file for the examples/ folder. See docs/ for more documentation) (This is the README file for the examples/ folder. See docs/ for more documentation)

2
imgui.cpp

@ -1,4 +1,4 @@
// dear imgui, v1.73 WIP // dear imgui, v1.73
// (main code and documentation) // (main code and documentation)
// Call and read ImGui::ShowDemoWindow() in imgui_demo.cpp for demo code. // Call and read ImGui::ShowDemoWindow() in imgui_demo.cpp for demo code.

6
imgui.h

@ -1,4 +1,4 @@
// dear imgui, v1.73 WIP // dear imgui, v1.73
// (headers) // (headers)
// See imgui.cpp file for documentation. // See imgui.cpp file for documentation.
@ -46,8 +46,8 @@ Index of this file:
// Version // Version
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens) // (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
#define IMGUI_VERSION "1.73 WIP" #define IMGUI_VERSION "1.73"
#define IMGUI_VERSION_NUM 17203 #define IMGUI_VERSION_NUM 17300
#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx)) #define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
// Define attributes of all API symbols declarations (e.g. for DLL under Windows) // Define attributes of all API symbols declarations (e.g. for DLL under Windows)

2
imgui_demo.cpp

@ -1,4 +1,4 @@
// dear imgui, v1.73 WIP // dear imgui, v1.73
// (demo code) // (demo code)
// Message to the person tempted to delete this file when integrating Dear ImGui into their code base: // Message to the person tempted to delete this file when integrating Dear ImGui into their code base:

2
imgui_draw.cpp

@ -1,4 +1,4 @@
// dear imgui, v1.73 WIP // dear imgui, v1.73
// (drawing and font code) // (drawing and font code)
/* /*

2
imgui_internal.h

@ -1,4 +1,4 @@
// dear imgui, v1.73 WIP // dear imgui, v1.73
// (internal structures/api) // (internal structures/api)
// You may use this file to debug, understand or extend ImGui features but we don't provide any guarantee of forward compatibility! // You may use this file to debug, understand or extend ImGui features but we don't provide any guarantee of forward compatibility!

2
imgui_widgets.cpp

@ -1,4 +1,4 @@
// dear imgui, v1.73 WIP // dear imgui, v1.73
// (widgets code) // (widgets code)
/* /*

10
misc/fonts/README.txt

@ -1,7 +1,9 @@
dear imgui, v1.73 WIP ----------------------------------------------------------------------
(Font Readme) dear imgui, v1.73
----------------------------------------------------------------------
--------------------------------------- misc/fonts/README.txt
This is the Readme dedicated to fonts.
----------------------------------------------------------------------
The code in imgui.cpp embeds a copy of 'ProggyClean.ttf' (by Tristan Grimmer), The code in imgui.cpp embeds a copy of 'ProggyClean.ttf' (by Tristan Grimmer),
a 13 pixels high, pixel-perfect font used by default. a 13 pixels high, pixel-perfect font used by default.

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