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Added GetItemRectSize(). Renamed GetItemRectMin()/GetItemRectMax()/IsMouseHoveringBox() to GetItemRectMin()/GetItemRectMax()/IsMouseHovering

pull/161/head
ocornut 10 years ago
parent
commit
da4bfe3289
  1. 35
      imgui.cpp
  2. 16
      imgui.h

35
imgui.cpp

@ -129,10 +129,11 @@
Occasionally introducing changes that are breaking the API. The breakage are generally minor and easy to fix.
Here is a change-log of API breaking changes, if you are using one of the functions listed, expect to have to fix some code.
- 2015/03/17 (1.36) - renamed GetItemRectMin()/GetItemRectMax()/IsMouseHoveringBox() to GetItemRectMin()/GetItemRectMax()/IsMouseHoveringRect(). Kept inline redirection function (will obsolete).
- 2015/03/15 (1.36) - renamed style.TreeNodeSpacing to style.IndentSpacing, ImGuiStyleVar_TreeNodeSpacing to ImGuiStyleVar_IndentSpacing
- 2015/03/13 (1.36) - renamed GetWindowIsFocused() to IsWindowFocused(). Kept inline redirection function.
- 2015/03/13 (1.36) - renamed GetWindowIsFocused() to IsWindowFocused(). Kept inline redirection function (will obsolete).
- 2015/03/08 (1.35) - renamed style.ScrollBarWidth to style.ScrollbarWidth
- 2015/02/27 (1.34) - renamed OpenNextNode(bool) to SetNextTreeNodeOpened(bool, ImGuiSetCond). Kept inline redirection function.
- 2015/02/27 (1.34) - renamed OpenNextNode(bool) to SetNextTreeNodeOpened(bool, ImGuiSetCond). Kept inline redirection function (will obsolete).
- 2015/02/27 (1.34) - renamed ImGuiSetCondition_*** to ImGuiSetCond_***, and _FirstUseThisSession becomes _Once.
- 2015/02/11 (1.32) - changed text input callback ImGuiTextEditCallback return type from void-->int. reserved for future use, return 0 for now.
- 2015/02/10 (1.32) - renamed GetItemWidth() to CalcItemWidth() to clarify its evolving behavior
@ -439,7 +440,7 @@ static void ItemSize(const ImGuiAabb& bb, float text_offset_y = 0.0f);
static void PushColumnClipRect(int column_index = -1);
static bool IsClipped(const ImGuiAabb& bb);
static bool IsMouseHoveringBox(const ImGuiAabb& bb);
static bool IsMouseHoveringRect(const ImGuiAabb& bb);
static bool IsKeyPressedMap(ImGuiKey key, bool repeat = true);
static void Scrollbar(ImGuiWindow* window);
@ -2419,7 +2420,7 @@ static ImGuiWindow* FindHoveredWindow(ImVec2 pos, bool excluding_childs)
// Test if mouse cursor is hovering given aabb
// NB- Box is clipped by our current clip setting
// NB- Expand the aabb to be generous on imprecise inputs systems (g.Style.TouchExtraPadding)
static bool IsMouseHoveringBox(const ImGuiAabb& bb)
static bool IsMouseHoveringRect(const ImGuiAabb& bb)
{
ImGuiState& g = *GImGui;
ImGuiWindow* window = GetCurrentWindow();
@ -2437,9 +2438,9 @@ static bool IsMouseHoveringBox(const ImGuiAabb& bb)
return box_for_touch.Contains(g.IO.MousePos);
}
bool ImGui::IsMouseHoveringBox(const ImVec2& box_min, const ImVec2& box_max)
bool ImGui::IsMouseHoveringRect(const ImVec2& box_min, const ImVec2& box_max)
{
return IsMouseHoveringBox(ImGuiAabb(box_min, box_max));
return IsMouseHoveringRect(ImGuiAabb(box_min, box_max));
}
bool ImGui::IsMouseHoveringWindow()
@ -2538,18 +2539,24 @@ bool ImGui::IsAnyItemActive()
return g.ActiveId != 0;
}
ImVec2 ImGui::GetItemBoxMin()
ImVec2 ImGui::GetItemRectMin()
{
ImGuiWindow* window = GetCurrentWindow();
return window->DC.LastItemAabb.Min;
}
ImVec2 ImGui::GetItemBoxMax()
ImVec2 ImGui::GetItemRectMax()
{
ImGuiWindow* window = GetCurrentWindow();
return window->DC.LastItemAabb.Max;
}
ImVec2 ImGui::GetItemRectSize()
{
ImGuiWindow* window = GetCurrentWindow();
return window->DC.LastItemAabb.GetSize();
}
// Tooltip is stored and turned into a BeginTooltip()/EndTooltip() sequence at the end of the frame. Each call override previous value.
void ImGui::SetTooltipV(const char* fmt, va_list args)
{
@ -2927,7 +2934,7 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size, float bg
// Collapse window by double-clicking on title bar
if (!(window->Flags & ImGuiWindowFlags_NoTitleBar))
{
if (!(window->Flags & ImGuiWindowFlags_NoCollapse) && g.HoveredWindow == window && IsMouseHoveringBox(title_bar_aabb) && g.IO.MouseDoubleClicked[0])
if (!(window->Flags & ImGuiWindowFlags_NoCollapse) && g.HoveredWindow == window && IsMouseHoveringRect(title_bar_aabb) && g.IO.MouseDoubleClicked[0])
{
window->Collapsed = !window->Collapsed;
if (!(window->Flags & ImGuiWindowFlags_NoSavedSettings))
@ -4039,7 +4046,7 @@ static bool IsHovered(const ImGuiAabb& bb, ImGuiID id)
ImGuiWindow* window = GetCurrentWindow();
if (g.HoveredRootWindow == window->RootWindow)
{
bool hovered = (g.ActiveId == 0 || g.ActiveId == id || g.ActiveIdIsFocusedOnly) && IsMouseHoveringBox(bb);
bool hovered = (g.ActiveId == 0 || g.ActiveId == id || g.ActiveIdIsFocusedOnly) && IsMouseHoveringRect(bb);
return hovered;
}
}
@ -5194,7 +5201,7 @@ static void Plot(ImGuiPlotType plot_type, const char* label, float (*values_gett
// Tooltip on hover
int v_hovered = -1;
if (IsMouseHoveringBox(graph_bb))
if (IsMouseHoveringRect(graph_bb))
{
const float t = ImClamp((g.IO.MousePos.x - graph_bb.Min.x) / (graph_bb.Max.x - graph_bb.Min.x), 0.0f, 0.9999f);
const int v_idx = (int)(t * (values_count + ((plot_type == ImGuiPlotType_Lines) ? -1 : 0)));
@ -6747,7 +6754,7 @@ static bool ItemAdd(const ImGuiAabb& bb, const ImGuiID* id)
}
// This is a sensible default, but widgets are free to override it after calling ItemAdd()
const bool hovered = IsMouseHoveringBox(bb);
const bool hovered = IsMouseHoveringRect(bb);
//const bool hovered = (g.ActiveId == 0 || (id && g.ActiveId == *id) || g.ActiveIdIsFocusedOnly) && IsMouseHoveringBox(bb); // matching the behavior of IsHovered(), not always what the user wants?
window->DC.LastItemHovered = hovered;
return true;
@ -8917,14 +8924,14 @@ void ImGui::ShowTestWindow(bool* opened)
ImGui::GetWindowDrawList()->AddRectFilled(ImGui::GetCursorScreenPos() + ImVec2(wrap_width, 0.0f), ImGui::GetCursorScreenPos() + ImVec2(wrap_width+10, ImGui::GetTextLineHeight()), 0xFFFF00FF);
ImGui::PushTextWrapPos(ImGui::GetCursorPos().x + wrap_width);
ImGui::Text("lazy dog. This paragraph is made to fit within %.0f pixels. The quick brown fox jumps over the lazy dog.", wrap_width);
ImGui::GetWindowDrawList()->AddRect(ImGui::GetItemBoxMin(), ImGui::GetItemBoxMax(), 0xFF00FFFF);
ImGui::GetWindowDrawList()->AddRect(ImGui::GetItemRectMin(), ImGui::GetItemRectMax(), 0xFF00FFFF);
ImGui::PopTextWrapPos();
ImGui::Text("Test paragraph 2:");
ImGui::GetWindowDrawList()->AddRectFilled(ImGui::GetCursorScreenPos() + ImVec2(wrap_width, 0.0f), ImGui::GetCursorScreenPos() + ImVec2(wrap_width+10, ImGui::GetTextLineHeight()), 0xFFFF00FF);
ImGui::PushTextWrapPos(ImGui::GetCursorPos().x + wrap_width);
ImGui::Text("aaaaaaaa bbbbbbbb, cccccccc,dddddddd. eeeeeeee ffffffff. gggggggg!hhhhhhhh");
ImGui::GetWindowDrawList()->AddRect(ImGui::GetItemBoxMin(), ImGui::GetItemBoxMax(), 0xFF00FFFF);
ImGui::GetWindowDrawList()->AddRect(ImGui::GetItemRectMin(), ImGui::GetItemRectMax(), 0xFF00FFFF);
ImGui::PopTextWrapPos();
ImGui::TreePop();

16
imgui.h

@ -354,15 +354,16 @@ namespace ImGui
IMGUI_API bool IsWindowFocused(); // is current window focused (differentiate child windows from each others)
IMGUI_API bool IsRootWindowFocused(); // is current root window focused
IMGUI_API bool IsRootWindowOrAnyChildFocused(); // is current root window or any of its child (including current window) focused
IMGUI_API ImVec2 GetItemBoxMin(); // get bounding box of last item
IMGUI_API ImVec2 GetItemBoxMax(); // get bounding box of last item
IMGUI_API ImVec2 GetItemRectMin(); // get bounding rect of last item
IMGUI_API ImVec2 GetItemRectMax(); // "
IMGUI_API ImVec2 GetItemRectSize(); // "
IMGUI_API bool IsClipped(const ImVec2& item_size); // to perform coarse clipping on user's side (as an optimization)
IMGUI_API bool IsKeyPressed(int key_index, bool repeat = true); // key_index into the keys_down[512] array, imgui doesn't know the semantic of each entry
IMGUI_API bool IsMouseClicked(int button, bool repeat = false);
IMGUI_API bool IsMouseDoubleClicked(int button);
IMGUI_API bool IsMouseHoveringWindow(); // is mouse hovering current window ("window" in API names always refer to current window)
IMGUI_API bool IsMouseHoveringAnyWindow(); // is mouse hovering any active imgui window
IMGUI_API bool IsMouseHoveringBox(const ImVec2& box_min, const ImVec2& box_max); // is mouse hovering given bounding box
IMGUI_API bool IsMouseHoveringRect(const ImVec2& rect_min, const ImVec2& rect_max);// is mouse hovering given bounding rect
IMGUI_API bool IsPosHoveringAnyWindow(const ImVec2& pos); // is given position hovering any active imgui window
IMGUI_API ImVec2 GetMousePos(); // shortcut to ImGui::GetIO().MousePos provided by user, to be consistent with other calls
IMGUI_API float GetTime();
@ -385,9 +386,12 @@ namespace ImGui
IMGUI_API void SetInternalState(void* state, bool construct = false);
// Obsolete (will be removed)
IMGUI_API void GetDefaultFontData(const void** fnt_data, unsigned int* fnt_size, const void** png_data, unsigned int* png_size);
static inline void OpenNextNode(bool open) { ImGui::SetNextTreeNodeOpened(open, 0); }
static inline bool GetWindowIsFocused() { return ImGui::IsWindowFocused(); }
IMGUI_API void GetDefaultFontData(const void** fnt_data, unsigned int* fnt_size, const void** png_data, unsigned int* png_size); // OBSOLETE
static inline void OpenNextNode(bool open) { ImGui::SetNextTreeNodeOpened(open, 0); } // OBSOLETE
static inline bool GetWindowIsFocused() { return ImGui::IsWindowFocused(); } // OBSOLETE
static inline ImVec2 GetItemBoxMin() { return GetItemRectMin(); } // OBSOLETE
static inline ImVec2 GetItemBoxMax() { return GetItemRectMin(); } // OBSOLETE
static inline bool IsMouseHoveringBox(const ImVec2& rect_min, const ImVec2& rect_max) { return IsMouseHoveringRect(rect_min, rect_max); } // OBSOLETE
} // namespace ImGui

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