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Added GetItemRectSize(). Renamed GetItemRectMin()/GetItemRectMax()/IsMouseHoveringBox() to GetItemRectMin()/GetItemRectMax()/IsMouseHovering

pull/161/head
ocornut 10 years ago
parent
commit
da4bfe3289
  1. 35
      imgui.cpp
  2. 16
      imgui.h

35
imgui.cpp

@ -129,10 +129,11 @@
Occasionally introducing changes that are breaking the API. The breakage are generally minor and easy to fix. Occasionally introducing changes that are breaking the API. The breakage are generally minor and easy to fix.
Here is a change-log of API breaking changes, if you are using one of the functions listed, expect to have to fix some code. Here is a change-log of API breaking changes, if you are using one of the functions listed, expect to have to fix some code.
- 2015/03/17 (1.36) - renamed GetItemRectMin()/GetItemRectMax()/IsMouseHoveringBox() to GetItemRectMin()/GetItemRectMax()/IsMouseHoveringRect(). Kept inline redirection function (will obsolete).
- 2015/03/15 (1.36) - renamed style.TreeNodeSpacing to style.IndentSpacing, ImGuiStyleVar_TreeNodeSpacing to ImGuiStyleVar_IndentSpacing - 2015/03/15 (1.36) - renamed style.TreeNodeSpacing to style.IndentSpacing, ImGuiStyleVar_TreeNodeSpacing to ImGuiStyleVar_IndentSpacing
- 2015/03/13 (1.36) - renamed GetWindowIsFocused() to IsWindowFocused(). Kept inline redirection function. - 2015/03/13 (1.36) - renamed GetWindowIsFocused() to IsWindowFocused(). Kept inline redirection function (will obsolete).
- 2015/03/08 (1.35) - renamed style.ScrollBarWidth to style.ScrollbarWidth - 2015/03/08 (1.35) - renamed style.ScrollBarWidth to style.ScrollbarWidth
- 2015/02/27 (1.34) - renamed OpenNextNode(bool) to SetNextTreeNodeOpened(bool, ImGuiSetCond). Kept inline redirection function. - 2015/02/27 (1.34) - renamed OpenNextNode(bool) to SetNextTreeNodeOpened(bool, ImGuiSetCond). Kept inline redirection function (will obsolete).
- 2015/02/27 (1.34) - renamed ImGuiSetCondition_*** to ImGuiSetCond_***, and _FirstUseThisSession becomes _Once. - 2015/02/27 (1.34) - renamed ImGuiSetCondition_*** to ImGuiSetCond_***, and _FirstUseThisSession becomes _Once.
- 2015/02/11 (1.32) - changed text input callback ImGuiTextEditCallback return type from void-->int. reserved for future use, return 0 for now. - 2015/02/11 (1.32) - changed text input callback ImGuiTextEditCallback return type from void-->int. reserved for future use, return 0 for now.
- 2015/02/10 (1.32) - renamed GetItemWidth() to CalcItemWidth() to clarify its evolving behavior - 2015/02/10 (1.32) - renamed GetItemWidth() to CalcItemWidth() to clarify its evolving behavior
@ -439,7 +440,7 @@ static void ItemSize(const ImGuiAabb& bb, float text_offset_y = 0.0f);
static void PushColumnClipRect(int column_index = -1); static void PushColumnClipRect(int column_index = -1);
static bool IsClipped(const ImGuiAabb& bb); static bool IsClipped(const ImGuiAabb& bb);
static bool IsMouseHoveringBox(const ImGuiAabb& bb); static bool IsMouseHoveringRect(const ImGuiAabb& bb);
static bool IsKeyPressedMap(ImGuiKey key, bool repeat = true); static bool IsKeyPressedMap(ImGuiKey key, bool repeat = true);
static void Scrollbar(ImGuiWindow* window); static void Scrollbar(ImGuiWindow* window);
@ -2419,7 +2420,7 @@ static ImGuiWindow* FindHoveredWindow(ImVec2 pos, bool excluding_childs)
// Test if mouse cursor is hovering given aabb // Test if mouse cursor is hovering given aabb
// NB- Box is clipped by our current clip setting // NB- Box is clipped by our current clip setting
// NB- Expand the aabb to be generous on imprecise inputs systems (g.Style.TouchExtraPadding) // NB- Expand the aabb to be generous on imprecise inputs systems (g.Style.TouchExtraPadding)
static bool IsMouseHoveringBox(const ImGuiAabb& bb) static bool IsMouseHoveringRect(const ImGuiAabb& bb)
{ {
ImGuiState& g = *GImGui; ImGuiState& g = *GImGui;
ImGuiWindow* window = GetCurrentWindow(); ImGuiWindow* window = GetCurrentWindow();
@ -2437,9 +2438,9 @@ static bool IsMouseHoveringBox(const ImGuiAabb& bb)
return box_for_touch.Contains(g.IO.MousePos); return box_for_touch.Contains(g.IO.MousePos);
} }
bool ImGui::IsMouseHoveringBox(const ImVec2& box_min, const ImVec2& box_max) bool ImGui::IsMouseHoveringRect(const ImVec2& box_min, const ImVec2& box_max)
{ {
return IsMouseHoveringBox(ImGuiAabb(box_min, box_max)); return IsMouseHoveringRect(ImGuiAabb(box_min, box_max));
} }
bool ImGui::IsMouseHoveringWindow() bool ImGui::IsMouseHoveringWindow()
@ -2538,18 +2539,24 @@ bool ImGui::IsAnyItemActive()
return g.ActiveId != 0; return g.ActiveId != 0;
} }
ImVec2 ImGui::GetItemBoxMin() ImVec2 ImGui::GetItemRectMin()
{ {
ImGuiWindow* window = GetCurrentWindow(); ImGuiWindow* window = GetCurrentWindow();
return window->DC.LastItemAabb.Min; return window->DC.LastItemAabb.Min;
} }
ImVec2 ImGui::GetItemBoxMax() ImVec2 ImGui::GetItemRectMax()
{ {
ImGuiWindow* window = GetCurrentWindow(); ImGuiWindow* window = GetCurrentWindow();
return window->DC.LastItemAabb.Max; return window->DC.LastItemAabb.Max;
} }
ImVec2 ImGui::GetItemRectSize()
{
ImGuiWindow* window = GetCurrentWindow();
return window->DC.LastItemAabb.GetSize();
}
// Tooltip is stored and turned into a BeginTooltip()/EndTooltip() sequence at the end of the frame. Each call override previous value. // Tooltip is stored and turned into a BeginTooltip()/EndTooltip() sequence at the end of the frame. Each call override previous value.
void ImGui::SetTooltipV(const char* fmt, va_list args) void ImGui::SetTooltipV(const char* fmt, va_list args)
{ {
@ -2927,7 +2934,7 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size, float bg
// Collapse window by double-clicking on title bar // Collapse window by double-clicking on title bar
if (!(window->Flags & ImGuiWindowFlags_NoTitleBar)) if (!(window->Flags & ImGuiWindowFlags_NoTitleBar))
{ {
if (!(window->Flags & ImGuiWindowFlags_NoCollapse) && g.HoveredWindow == window && IsMouseHoveringBox(title_bar_aabb) && g.IO.MouseDoubleClicked[0]) if (!(window->Flags & ImGuiWindowFlags_NoCollapse) && g.HoveredWindow == window && IsMouseHoveringRect(title_bar_aabb) && g.IO.MouseDoubleClicked[0])
{ {
window->Collapsed = !window->Collapsed; window->Collapsed = !window->Collapsed;
if (!(window->Flags & ImGuiWindowFlags_NoSavedSettings)) if (!(window->Flags & ImGuiWindowFlags_NoSavedSettings))
@ -4039,7 +4046,7 @@ static bool IsHovered(const ImGuiAabb& bb, ImGuiID id)
ImGuiWindow* window = GetCurrentWindow(); ImGuiWindow* window = GetCurrentWindow();
if (g.HoveredRootWindow == window->RootWindow) if (g.HoveredRootWindow == window->RootWindow)
{ {
bool hovered = (g.ActiveId == 0 || g.ActiveId == id || g.ActiveIdIsFocusedOnly) && IsMouseHoveringBox(bb); bool hovered = (g.ActiveId == 0 || g.ActiveId == id || g.ActiveIdIsFocusedOnly) && IsMouseHoveringRect(bb);
return hovered; return hovered;
} }
} }
@ -5194,7 +5201,7 @@ static void Plot(ImGuiPlotType plot_type, const char* label, float (*values_gett
// Tooltip on hover // Tooltip on hover
int v_hovered = -1; int v_hovered = -1;
if (IsMouseHoveringBox(graph_bb)) if (IsMouseHoveringRect(graph_bb))
{ {
const float t = ImClamp((g.IO.MousePos.x - graph_bb.Min.x) / (graph_bb.Max.x - graph_bb.Min.x), 0.0f, 0.9999f); const float t = ImClamp((g.IO.MousePos.x - graph_bb.Min.x) / (graph_bb.Max.x - graph_bb.Min.x), 0.0f, 0.9999f);
const int v_idx = (int)(t * (values_count + ((plot_type == ImGuiPlotType_Lines) ? -1 : 0))); const int v_idx = (int)(t * (values_count + ((plot_type == ImGuiPlotType_Lines) ? -1 : 0)));
@ -6747,7 +6754,7 @@ static bool ItemAdd(const ImGuiAabb& bb, const ImGuiID* id)
} }
// This is a sensible default, but widgets are free to override it after calling ItemAdd() // This is a sensible default, but widgets are free to override it after calling ItemAdd()
const bool hovered = IsMouseHoveringBox(bb); const bool hovered = IsMouseHoveringRect(bb);
//const bool hovered = (g.ActiveId == 0 || (id && g.ActiveId == *id) || g.ActiveIdIsFocusedOnly) && IsMouseHoveringBox(bb); // matching the behavior of IsHovered(), not always what the user wants? //const bool hovered = (g.ActiveId == 0 || (id && g.ActiveId == *id) || g.ActiveIdIsFocusedOnly) && IsMouseHoveringBox(bb); // matching the behavior of IsHovered(), not always what the user wants?
window->DC.LastItemHovered = hovered; window->DC.LastItemHovered = hovered;
return true; return true;
@ -8917,14 +8924,14 @@ void ImGui::ShowTestWindow(bool* opened)
ImGui::GetWindowDrawList()->AddRectFilled(ImGui::GetCursorScreenPos() + ImVec2(wrap_width, 0.0f), ImGui::GetCursorScreenPos() + ImVec2(wrap_width+10, ImGui::GetTextLineHeight()), 0xFFFF00FF); ImGui::GetWindowDrawList()->AddRectFilled(ImGui::GetCursorScreenPos() + ImVec2(wrap_width, 0.0f), ImGui::GetCursorScreenPos() + ImVec2(wrap_width+10, ImGui::GetTextLineHeight()), 0xFFFF00FF);
ImGui::PushTextWrapPos(ImGui::GetCursorPos().x + wrap_width); ImGui::PushTextWrapPos(ImGui::GetCursorPos().x + wrap_width);
ImGui::Text("lazy dog. This paragraph is made to fit within %.0f pixels. The quick brown fox jumps over the lazy dog.", wrap_width); ImGui::Text("lazy dog. This paragraph is made to fit within %.0f pixels. The quick brown fox jumps over the lazy dog.", wrap_width);
ImGui::GetWindowDrawList()->AddRect(ImGui::GetItemBoxMin(), ImGui::GetItemBoxMax(), 0xFF00FFFF); ImGui::GetWindowDrawList()->AddRect(ImGui::GetItemRectMin(), ImGui::GetItemRectMax(), 0xFF00FFFF);
ImGui::PopTextWrapPos(); ImGui::PopTextWrapPos();
ImGui::Text("Test paragraph 2:"); ImGui::Text("Test paragraph 2:");
ImGui::GetWindowDrawList()->AddRectFilled(ImGui::GetCursorScreenPos() + ImVec2(wrap_width, 0.0f), ImGui::GetCursorScreenPos() + ImVec2(wrap_width+10, ImGui::GetTextLineHeight()), 0xFFFF00FF); ImGui::GetWindowDrawList()->AddRectFilled(ImGui::GetCursorScreenPos() + ImVec2(wrap_width, 0.0f), ImGui::GetCursorScreenPos() + ImVec2(wrap_width+10, ImGui::GetTextLineHeight()), 0xFFFF00FF);
ImGui::PushTextWrapPos(ImGui::GetCursorPos().x + wrap_width); ImGui::PushTextWrapPos(ImGui::GetCursorPos().x + wrap_width);
ImGui::Text("aaaaaaaa bbbbbbbb, cccccccc,dddddddd. eeeeeeee ffffffff. gggggggg!hhhhhhhh"); ImGui::Text("aaaaaaaa bbbbbbbb, cccccccc,dddddddd. eeeeeeee ffffffff. gggggggg!hhhhhhhh");
ImGui::GetWindowDrawList()->AddRect(ImGui::GetItemBoxMin(), ImGui::GetItemBoxMax(), 0xFF00FFFF); ImGui::GetWindowDrawList()->AddRect(ImGui::GetItemRectMin(), ImGui::GetItemRectMax(), 0xFF00FFFF);
ImGui::PopTextWrapPos(); ImGui::PopTextWrapPos();
ImGui::TreePop(); ImGui::TreePop();

16
imgui.h

@ -354,15 +354,16 @@ namespace ImGui
IMGUI_API bool IsWindowFocused(); // is current window focused (differentiate child windows from each others) IMGUI_API bool IsWindowFocused(); // is current window focused (differentiate child windows from each others)
IMGUI_API bool IsRootWindowFocused(); // is current root window focused IMGUI_API bool IsRootWindowFocused(); // is current root window focused
IMGUI_API bool IsRootWindowOrAnyChildFocused(); // is current root window or any of its child (including current window) focused IMGUI_API bool IsRootWindowOrAnyChildFocused(); // is current root window or any of its child (including current window) focused
IMGUI_API ImVec2 GetItemBoxMin(); // get bounding box of last item IMGUI_API ImVec2 GetItemRectMin(); // get bounding rect of last item
IMGUI_API ImVec2 GetItemBoxMax(); // get bounding box of last item IMGUI_API ImVec2 GetItemRectMax(); // "
IMGUI_API ImVec2 GetItemRectSize(); // "
IMGUI_API bool IsClipped(const ImVec2& item_size); // to perform coarse clipping on user's side (as an optimization) IMGUI_API bool IsClipped(const ImVec2& item_size); // to perform coarse clipping on user's side (as an optimization)
IMGUI_API bool IsKeyPressed(int key_index, bool repeat = true); // key_index into the keys_down[512] array, imgui doesn't know the semantic of each entry IMGUI_API bool IsKeyPressed(int key_index, bool repeat = true); // key_index into the keys_down[512] array, imgui doesn't know the semantic of each entry
IMGUI_API bool IsMouseClicked(int button, bool repeat = false); IMGUI_API bool IsMouseClicked(int button, bool repeat = false);
IMGUI_API bool IsMouseDoubleClicked(int button); IMGUI_API bool IsMouseDoubleClicked(int button);
IMGUI_API bool IsMouseHoveringWindow(); // is mouse hovering current window ("window" in API names always refer to current window) IMGUI_API bool IsMouseHoveringWindow(); // is mouse hovering current window ("window" in API names always refer to current window)
IMGUI_API bool IsMouseHoveringAnyWindow(); // is mouse hovering any active imgui window IMGUI_API bool IsMouseHoveringAnyWindow(); // is mouse hovering any active imgui window
IMGUI_API bool IsMouseHoveringBox(const ImVec2& box_min, const ImVec2& box_max); // is mouse hovering given bounding box IMGUI_API bool IsMouseHoveringRect(const ImVec2& rect_min, const ImVec2& rect_max);// is mouse hovering given bounding rect
IMGUI_API bool IsPosHoveringAnyWindow(const ImVec2& pos); // is given position hovering any active imgui window IMGUI_API bool IsPosHoveringAnyWindow(const ImVec2& pos); // is given position hovering any active imgui window
IMGUI_API ImVec2 GetMousePos(); // shortcut to ImGui::GetIO().MousePos provided by user, to be consistent with other calls IMGUI_API ImVec2 GetMousePos(); // shortcut to ImGui::GetIO().MousePos provided by user, to be consistent with other calls
IMGUI_API float GetTime(); IMGUI_API float GetTime();
@ -385,9 +386,12 @@ namespace ImGui
IMGUI_API void SetInternalState(void* state, bool construct = false); IMGUI_API void SetInternalState(void* state, bool construct = false);
// Obsolete (will be removed) // Obsolete (will be removed)
IMGUI_API void GetDefaultFontData(const void** fnt_data, unsigned int* fnt_size, const void** png_data, unsigned int* png_size); IMGUI_API void GetDefaultFontData(const void** fnt_data, unsigned int* fnt_size, const void** png_data, unsigned int* png_size); // OBSOLETE
static inline void OpenNextNode(bool open) { ImGui::SetNextTreeNodeOpened(open, 0); } static inline void OpenNextNode(bool open) { ImGui::SetNextTreeNodeOpened(open, 0); } // OBSOLETE
static inline bool GetWindowIsFocused() { return ImGui::IsWindowFocused(); } static inline bool GetWindowIsFocused() { return ImGui::IsWindowFocused(); } // OBSOLETE
static inline ImVec2 GetItemBoxMin() { return GetItemRectMin(); } // OBSOLETE
static inline ImVec2 GetItemBoxMax() { return GetItemRectMin(); } // OBSOLETE
static inline bool IsMouseHoveringBox(const ImVec2& rect_min, const ImVec2& rect_max) { return IsMouseHoveringRect(rect_min, rect_max); } // OBSOLETE
} // namespace ImGui } // namespace ImGui

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