|
|
@ -1989,8 +1989,6 @@ bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* v, floa |
|
|
|
if (!ItemAdd(total_bb, id, &frame_bb)) |
|
|
|
return false; |
|
|
|
|
|
|
|
const bool hovered = ItemHoverable(frame_bb, id); |
|
|
|
|
|
|
|
// Default format string when passing NULL
|
|
|
|
// Patch old "%.0f" format string to use "%d", read function comments for more details.
|
|
|
|
IM_ASSERT(data_type >= 0 && data_type < ImGuiDataType_COUNT); |
|
|
@ -2000,38 +1998,38 @@ bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* v, floa |
|
|
|
format = PatchFormatStringFloatToInt(format); |
|
|
|
|
|
|
|
// Tabbing or CTRL-clicking on Drag turns it into an input box
|
|
|
|
const bool hovered = ItemHoverable(frame_bb, id); |
|
|
|
bool temp_input_is_active = TempInputTextIsActive(id); |
|
|
|
bool temp_input_start = false; |
|
|
|
const bool focus_requested = FocusableItemRegister(window, id); |
|
|
|
if (focus_requested || (hovered && (g.IO.MouseClicked[0] || g.IO.MouseDoubleClicked[0])) || g.NavActivateId == id || (g.NavInputId == id && !temp_input_is_active)) |
|
|
|
if (!temp_input_is_active) |
|
|
|
{ |
|
|
|
SetActiveID(id, window); |
|
|
|
SetFocusID(id, window); |
|
|
|
FocusWindow(window); |
|
|
|
g.ActiveIdAllowNavDirFlags = (1 << ImGuiDir_Up) | (1 << ImGuiDir_Down); |
|
|
|
if (focus_requested || g.IO.KeyCtrl || g.IO.MouseDoubleClicked[0] || g.NavInputId == id) |
|
|
|
const bool focus_requested = FocusableItemRegister(window, id); |
|
|
|
if (focus_requested || (hovered && (g.IO.MouseClicked[0] || g.IO.MouseDoubleClicked[0])) || g.NavActivateId == id || g.NavInputId == id) |
|
|
|
{ |
|
|
|
temp_input_start = true; |
|
|
|
g.TempInputTextId = 0; |
|
|
|
SetActiveID(id, window); |
|
|
|
SetFocusID(id, window); |
|
|
|
FocusWindow(window); |
|
|
|
g.ActiveIdAllowNavDirFlags = (1 << ImGuiDir_Up) | (1 << ImGuiDir_Down); |
|
|
|
if (focus_requested || g.IO.KeyCtrl || g.IO.MouseDoubleClicked[0] || g.NavInputId == id) |
|
|
|
{ |
|
|
|
temp_input_start = true; |
|
|
|
FocusableItemUnregister(window); |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
if (temp_input_is_active || temp_input_start) |
|
|
|
{ |
|
|
|
window->DC.CursorPos = frame_bb.Min; |
|
|
|
FocusableItemUnregister(window); |
|
|
|
return TempInputTextScalar(frame_bb, id, label, data_type, v, format); |
|
|
|
} |
|
|
|
|
|
|
|
// Actual drag behavior
|
|
|
|
const bool value_changed = DragBehavior(id, data_type, v, v_speed, v_min, v_max, format, power, ImGuiDragFlags_None); |
|
|
|
if (value_changed) |
|
|
|
MarkItemEdited(id); |
|
|
|
|
|
|
|
// Draw frame
|
|
|
|
const ImU32 frame_col = GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : g.HoveredId == id ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg); |
|
|
|
RenderNavHighlight(frame_bb, id); |
|
|
|
RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, true, style.FrameRounding); |
|
|
|
|
|
|
|
// Drag behavior
|
|
|
|
const bool value_changed = DragBehavior(id, data_type, v, v_speed, v_min, v_max, format, power, ImGuiDragFlags_None); |
|
|
|
if (value_changed) |
|
|
|
MarkItemEdited(id); |
|
|
|
|
|
|
|
// Display value using user-provided display format so user can add prefix/suffix/decorations to the value.
|
|
|
|
char value_buf[64]; |
|
|
|
const char* value_buf_end = value_buf + DataTypeFormatString(value_buf, IM_ARRAYSIZE(value_buf), data_type, v, format); |
|
|
@ -2443,28 +2441,27 @@ bool ImGui::SliderScalar(const char* label, ImGuiDataType data_type, void* v, co |
|
|
|
format = PatchFormatStringFloatToInt(format); |
|
|
|
|
|
|
|
// Tabbing or CTRL-clicking on Slider turns it into an input box
|
|
|
|
const bool hovered = ItemHoverable(frame_bb, id); |
|
|
|
bool temp_input_is_active = TempInputTextIsActive(id); |
|
|
|
bool temp_input_start = false; |
|
|
|
const bool focus_requested = FocusableItemRegister(window, id); |
|
|
|
const bool hovered = ItemHoverable(frame_bb, id); |
|
|
|
if (focus_requested || (hovered && g.IO.MouseClicked[0]) || g.NavActivateId == id || (g.NavInputId == id && !temp_input_is_active)) |
|
|
|
if (!temp_input_is_active) |
|
|
|
{ |
|
|
|
SetActiveID(id, window); |
|
|
|
SetFocusID(id, window); |
|
|
|
FocusWindow(window); |
|
|
|
g.ActiveIdAllowNavDirFlags = (1 << ImGuiDir_Up) | (1 << ImGuiDir_Down); |
|
|
|
if (focus_requested || g.IO.KeyCtrl || g.NavInputId == id) |
|
|
|
const bool focus_requested = FocusableItemRegister(window, id); |
|
|
|
if (focus_requested || (hovered && g.IO.MouseClicked[0]) || g.NavActivateId == id || g.NavInputId == id) |
|
|
|
{ |
|
|
|
temp_input_start = true; |
|
|
|
g.TempInputTextId = 0; |
|
|
|
SetActiveID(id, window); |
|
|
|
SetFocusID(id, window); |
|
|
|
FocusWindow(window); |
|
|
|
g.ActiveIdAllowNavDirFlags = (1 << ImGuiDir_Up) | (1 << ImGuiDir_Down); |
|
|
|
if (focus_requested || g.IO.KeyCtrl || g.NavInputId == id) |
|
|
|
{ |
|
|
|
temp_input_start = true; |
|
|
|
FocusableItemUnregister(window); |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
if (temp_input_is_active || temp_input_start) |
|
|
|
{ |
|
|
|
window->DC.CursorPos = frame_bb.Min; |
|
|
|
FocusableItemUnregister(window); |
|
|
|
return TempInputTextScalar(frame_bb, id, label, data_type, v, format); |
|
|
|
} |
|
|
|
|
|
|
|
// Draw frame
|
|
|
|
const ImU32 frame_col = GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : g.HoveredId == id ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg); |
|
|
@ -2740,12 +2737,12 @@ int ImParseFormatPrecision(const char* fmt, int default_precision) |
|
|
|
// FIXME: Facilitate using this in variety of other situations.
|
|
|
|
bool ImGui::TempInputTextScalar(const ImRect& bb, ImGuiID id, const char* label, ImGuiDataType data_type, void* data_ptr, const char* format) |
|
|
|
{ |
|
|
|
IM_UNUSED(id); |
|
|
|
ImGuiContext& g = *GImGui; |
|
|
|
|
|
|
|
// On the first frame, g.TempInputTextId == 0, then on subsequent frames it becomes == id.
|
|
|
|
// We clear ActiveID on the first frame to allow the InputText() taking it back.
|
|
|
|
if (g.TempInputTextId == 0) |
|
|
|
const bool init = (g.TempInputTextId != id); |
|
|
|
if (init) |
|
|
|
ClearActiveID(); |
|
|
|
|
|
|
|
char fmt_buf[32]; |
|
|
@ -2753,9 +2750,11 @@ bool ImGui::TempInputTextScalar(const ImRect& bb, ImGuiID id, const char* label, |
|
|
|
format = ImParseFormatTrimDecorations(format, fmt_buf, IM_ARRAYSIZE(fmt_buf)); |
|
|
|
DataTypeFormatString(data_buf, IM_ARRAYSIZE(data_buf), data_type, data_ptr, format); |
|
|
|
ImStrTrimBlanks(data_buf); |
|
|
|
|
|
|
|
g.CurrentWindow->DC.CursorPos = bb.Min; |
|
|
|
ImGuiInputTextFlags flags = ImGuiInputTextFlags_AutoSelectAll | ((data_type == ImGuiDataType_Float || data_type == ImGuiDataType_Double) ? ImGuiInputTextFlags_CharsScientific : ImGuiInputTextFlags_CharsDecimal); |
|
|
|
bool value_changed = InputTextEx(label, NULL, data_buf, IM_ARRAYSIZE(data_buf), bb.GetSize(), flags); |
|
|
|
if (g.TempInputTextId == 0) |
|
|
|
if (init) |
|
|
|
{ |
|
|
|
// First frame we started displaying the InputText widget, we expect it to take the active id.
|
|
|
|
IM_ASSERT(g.ActiveId == id); |
|
|
|