Browse Source

Fixed compilation for #1375 + coding style fixes.

pull/1692/head
omar 7 years ago
parent
commit
e03198bb0f
  1. 8
      examples/directx9_example/imgui_impl_dx9.cpp

8
examples/directx9_example/imgui_impl_dx9.cpp

@ -171,13 +171,13 @@ void ImGui_ImplDX9_RenderDrawLists(ImDrawData* draw_data)
d3d9_state_block->Release();
}
IMGUI_API LRESULT ImGui_ImplDX9_WndProcHandler(HWND, UINT msg, WPARAM wParam, LPARAM lParam)
IMGUI_API LRESULT ImGui_ImplDX9_WndProcHandler(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
ImGuiIO& io = ImGui::GetIO();
switch (msg)
{
case WM_LBUTTONDOWN:
SetCapture( hWnd );
SetCapture(hwnd);
io.MouseDown[0] = true;
return true;
case WM_LBUTTONUP:
@ -185,7 +185,7 @@ IMGUI_API LRESULT ImGui_ImplDX9_WndProcHandler(HWND, UINT msg, WPARAM wParam, LP
io.MouseDown[0] = false;
return true;
case WM_RBUTTONDOWN:
SetCapture( hWnd );
SetCapture(hwnd);
io.MouseDown[1] = true;
return true;
case WM_RBUTTONUP:
@ -193,7 +193,7 @@ IMGUI_API LRESULT ImGui_ImplDX9_WndProcHandler(HWND, UINT msg, WPARAM wParam, LP
io.MouseDown[1] = false;
return true;
case WM_MBUTTONDOWN:
SetCapture( hWnd );
SetCapture(hwnd);
io.MouseDown[2] = true;
return true;
case WM_MBUTTONUP:

Loading…
Cancel
Save