Nav: Fixed gamepad/keyboard moving of window affecting contents size incorrectly, sometimes leading to scrollbars appearing during the movement. + minor fix with the mostly dead Ctrl+wheel scaling.
constfloatmove_speed=ImFloor(NAV_MOVE_SPEED*g.IO.DeltaTime*ImMin(g.IO.DisplayFramebufferScale.x,g.IO.DisplayFramebufferScale.y));// FIXME: Doesn't code variable framerate very well