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Fix MSVC's C4312 warning about casting user texture type to void* in ImageButton (#2080)

pull/2081/head
Elias Daler 6 years ago
committed by omar
parent
commit
ec04e8bb05
  1. 2
      imgui_widgets.cpp

2
imgui_widgets.cpp

@ -838,7 +838,7 @@ bool ImGui::ImageButton(ImTextureID user_texture_id, const ImVec2& size, const I
// Default to using texture ID as ID. User can still push string/integer prefixes.
// We could hash the size/uv to create a unique ID but that would prevent the user from animating UV.
PushID((void*)user_texture_id);
PushID((void*)(intptr_t)user_texture_id);
const ImGuiID id = window->GetID("#image");
PopID();

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