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Added IMGUI_DISABLE_STB_SPRINTF_IMPLEMENTATION config macro to disable stb_sprintf implementation (#6626)

pull/6651/head
septag 1 year ago
committed by ocornut
parent
commit
f1781c20a3
  1. 2
      docs/CHANGELOG.txt
  2. 3
      imconfig.h
  3. 4
      imgui.cpp

2
docs/CHANGELOG.txt

@ -83,6 +83,8 @@ Other changes:
- IO: Changed io.ClearInputsKeys() specs to also clear current frame character buffer
(what now obsoleted io.ClearInputCharacters() did), as this is effectively the
desirable behavior.
- Misc: Added IMGUI_DISABLE_STB_SPRINTF_IMPLEMENTATION config macro to disable
stb_sprintf implementation when using IMGUI_USE_STB_SPRINTF. (#6626) [@septag]
- Demo: Better showcase use of SetNextItemAllowOverlap(). (#6574, #6512, #3909, #517)
- Demo: Showcase a few more InputText() flags.
- Backends: Made all backends sources files support global IMGUI_DISABLE. (#6601)

3
imconfig.h

@ -62,9 +62,10 @@
// By default the embedded implementations are declared static and not available outside of Dear ImGui sources files.
//#define IMGUI_STB_TRUETYPE_FILENAME "my_folder/stb_truetype.h"
//#define IMGUI_STB_RECT_PACK_FILENAME "my_folder/stb_rect_pack.h"
//#define IMGUI_STB_SPRINTF_FILENAME "my_folder/stb_sprintf.h" // only used if enabled
//#define IMGUI_STB_SPRINTF_FILENAME "my_folder/stb_sprintf.h" // only used if IMGUI_USE_STB_SPRINTF is defined.
//#define IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION
//#define IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION
//#define IMGUI_DISABLE_STB_SPRINTF_IMPLEMENTATION // only disabled if IMGUI_USE_STB_SPRINTF is defined.
//---- Use stb_sprintf.h for a faster implementation of vsnprintf instead of the one from libc (unless IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS is defined)
// Compatibility checks of arguments and formats done by clang and GCC will be disabled in order to support the extra formats provided by stb_sprintf.h.

4
imgui.cpp

@ -1858,13 +1858,15 @@ const char* ImStrSkipBlank(const char* str)
// and setup the wrapper yourself. (FIXME-OPT: Some of our high-level operations such as ImGuiTextBuffer::appendfv() are
// designed using two-passes worst case, which probably could be improved using the stbsp_vsprintfcb() function.)
#ifdef IMGUI_USE_STB_SPRINTF
#ifndef IMGUI_DISABLE_STB_SPRINTF_IMPLEMENTATION
#define STB_SPRINTF_IMPLEMENTATION
#endif
#ifdef IMGUI_STB_SPRINTF_FILENAME
#include IMGUI_STB_SPRINTF_FILENAME
#else
#include "stb_sprintf.h"
#endif
#endif
#endif // #ifdef IMGUI_USE_STB_SPRINTF
#if defined(_MSC_VER) && !defined(vsnprintf)
#define vsnprintf _vsnprintf

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