Frank McCoy
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15908502ed
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Backends: Vulkan: Define NOMINMAX when VK_USE_PLATFORM_WIN32_KHR is defined. (#7250)
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10 months ago |
ocornut
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5ddfbb80d8
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Backends: Vulkan: Fixed vkAcquireNextImageKHR() validation errors in VulkanSDK 1.3.275 by allocating one extra semaphore than in-flight frames. (#7236)
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10 months ago |
ocornut
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01b99a974d
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Backends: Vulkan: Fixed vkAcquireNextImageKHR() validation errors in VulkanSDK 1.3.275 by allocating one extra semaphore than in-flight frames. (#7236)
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10 months ago |
ocornut
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03417cc77d
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Backends: WebGPU: Filling all WGPUDepthStencilState fields explicitly as a recent Dawn update stopped setting default values. (#7232)
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10 months ago |
ocornut
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6228c2e1ec
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Backends: Vulkan: moved ImGui_ImplVulkanH_DestroyFrameRenderBuffers/ImGui_ImplVulkanH_DestroyWindowRenderBuffers as they are always used in a state where backend data is available.
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10 months ago |
ocornut
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70bb6d1e79
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Backends: Vulkan: Fixed vkMapMemory() calls unnecessarily using full buffer size. (#3957)
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10 months ago |
Tristan Gouge
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82df7c8bf4
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Backends: Vulkan: Fixed handling of ImGui_ImplVulkan_InitInfo::MinAllocationSize field. (#7189, #4238)
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10 months ago |
ocornut
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a3eea8a75a
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Backends: OpenGL3: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" and variants, fixing regression on distros missing a symlink. (#6983)
Amend 0f50b52da
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10 months ago |
ocornut
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8deb1007cd
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Backends: OSX: Fixed IME position in multi-monitor/multi-viewports setups. (#7028)
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10 months ago |
ocornut
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a683033e49
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Backends: OSX: Fixed monitor and window position by correctly transforming Y origin on multi-monitor setups. (#7028, #7101, #6009, #6432)
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10 months ago |
ocornut
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6f10cef2a1
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Backends: Vulkan: moved structure declarations.
This is mostly to facilitate maintainance of #6616.
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10 months ago |
ocornut
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0ea99132c8
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Backends: Vulkan: Stop creating command pools with VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT as we don't reset them.
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10 months ago |
Tristan Gouge
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4778560e66
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Backends: Vulkan: Added MinAllocationSize field in ImGui_ImplVulkan_InitInfo to workaround zealous validation layer. (#7189, #4238)
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10 months ago |
Axel Paris
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e8dd47effa
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Backends: WebGPU: Fixing an issue when opening a popup in the wgpu backend (#7191)
Amend 2b0bd40b9
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10 months ago |
kida22
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240ab5890b
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Backends: GLFW, Input: Use Unicode version of WndProc for get correct input for text in utf-8 code page. (#7174)
Similar to #6785, #6782, #5725, #5961 for for GLFW backend.
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11 months ago |
Kai Wang
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20e1caec85
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Backends: DX12: Changed swapchain scaling mode to `DXGI_SCALING_NONE`. (#7152, #7153)
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11 months ago |
ocornut
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33d426842d
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Backends: Vulkan: ImGui_ImplVulkan_CreateFontsTexture() calls vkQueueWaitIdle() instead of vkDeviceWaitIdle(). (#7148, #6943, #6715, #6327, #3743, #4618)
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11 months ago |
ocornut
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3cb805489b
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Backends: GLFW, Emscripten: fixes for canvas resizing, amends. (#6751)
Amend 22a7d24
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11 months ago |
Pello Rao
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22a7d241ff
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Backends: GLFW, Emscripten: fixes for canvas resizing. (#6751)
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11 months ago |
ocornut
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8764a1b7c4
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Backends: Vulkan: free FontCommandBuffer explicitely (not actually required in normal code path, unless ImGui_ImplVulkan_DestroyDeviceObjects is declared directly). (#7104)
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11 months ago |
Anılcan Gülkaya
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9a2985611c
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Backend: Android: Remove Redundant Check (#7093)
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11 months ago |
ocornut
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b4b864e40a
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Backends: Vulkan: Fixed mismatching allocator passed to vkCreateCommandPool() vs vkDestroyCommandPool(). (#7075)
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11 months ago |
ocornut
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c6ec69c7c1
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Using nullptr in remaining examples/backends locations. (#6313, #7071, #4537)
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11 months ago |
ocornut
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888834c636
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Backends: Android: Fixed build breaking typo. (#7060)
Amend 86891b0 . My bad for not testing this.
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11 months ago |
ocornut
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86891b0986
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Backends: Android: ImGui_ImplAndroid_HandleInputEvent() takes a const AInputEvent* (#7060)
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11 months ago |
ocornut
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3733b5064e
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Backends: SDL3: Fixed unused variable warning on master on some targets. (#7000)
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12 months ago |
codefrog2002
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c5c1c4134b
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Backends: OpenGL3: imgui_impl_opengl3_loader.h: change #define ARRAY_SIZE to GL3W_ARRAY_SIZE to avoid external conflicts (#7017, #7018)
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12 months ago |
Oliver Eriksson
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6695006bea
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Backends: Vulkan: use specified ColorAttachmentFormat when creating a secondary window when enabling UseDynamicRendering. (#6999, #5446, #5037)
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1 year ago |
ocornut
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0941adc931
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Backends: SDL3: Updates for recent API changes. (#7000) (w/ multi-viewports version)
# Conflicts:
# backends/imgui_impl_sdl3.cpp
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12 months ago |
ocornut
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add915bdc4
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Backends: SDL3: Updates for recent API changes. (#7000)
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12 months ago |
ocornut
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9d950444a2
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Backends: Vulkan: Fixes for VK_NO_PROTOTYPES (docking merge + reorder docking only bits)
Amend for 6e7b43b,79a9e2f
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1 year ago |
ocornut
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44dbad64d7
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Backends: Vulkan: Fixes for VK_NO_PROTOTYPES.
Amend for 6e7b43b,79a9e2f
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1 year ago |
ocornut
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79a9e2fdfb
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Backends: Vulkan: (Breaking) full font upload is performed by ImGui_ImplVulkan_CreateFontsTexture(), no need for user code to create or provide a command-buffer. Removed ImGui_ImplVulkan_DestroyFontUploadObjects(). (#6943, #6715, #6327, #3743, #4618)
See changes in example_glfw_vulkan/main.cpp and example_sdl2_vulkan/main.cpp for reference.
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1 year ago |
ocornut
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6e7b43b6c7
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Backends: Vulkan: Added ImGui_ImplVulkan_DestroyFontsTexture(), made ImGui_ImplVulkan_CreateFontsTexture() destroy previous one. (#6943, #6715, #6327, #3743, #4618)
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1 year ago |
ocornut
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ab522dd18c
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Removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define. (#4537)
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1 year ago |
ocornut
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0f50b52da4
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Backends: OpenGL3: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" instead of "libGL.so.1". (#6983)
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1 year ago |
Luca Lolli
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04e9a2fac1
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Backends: SDL3: rename SDL_EVENT_DISPLAY (#6974)
SDL3 display events have been renamed
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1 year ago |
ocornut
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001f102f38
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IO, Backends: added ImGuiKey_AppBack, ImGuiKey_AppForward. (#6891, #4921)
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1 year ago |
ocornut
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7bbd758681
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Backends: Win32: revert oops chunk.
Amend b0758c8
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1 year ago |
ocornut
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b0758c86d8
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Backends: Added support for extra ImGuiKey values: F13 to F24 function keys. (#6891, #4921)
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1 year ago |
Nicolas "Pixel" Noble
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64b1aeebf5
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Backends: OpenGL3: rename gl3w's loader symbols to allow LTO compilation with another copy of gl3w. (#6875, #6668, #4445)
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1 year ago |
ocornut
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9064dbd404
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Backends: DX9: Fixed incorrect assert triggering on reopening session with minimized windows. (#3424)
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1 year ago |
ocornut
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d27b4ad366
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Backends: GLFW: support for case where secondary viewport WndProc is not the same as main viewport one. (#6889)
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1 year ago |
ocornut
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17bfafda55
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Backends: GLFW: moved WndProc hook to bottom of file + rename a field. (#6889)
No functional change in this commit.
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1 year ago |
ocornut
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12ee2dd789
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Backends: Win32: Synthesize key-down event on key-up for VK_SNAPSHOT / ImGuiKey_PrintScreen as Windows doesn't emit it. (#6859)
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1 year ago |
ocornut
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357f752bed
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Docs: add more links to the top of every examples and backends files.
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1 year ago |
sneakyevil
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c9d3c29aa3
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Backend: Win32: support keyboard codepage conversion for when compiling in MBCS mode and creating a non-Unicode window. (#6785, #6782, #5725)
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1 year ago |
Deal
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56a7b8b724
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Backends: GLFW: Clear emscripten's MouseWheel callback before shutdown. (#6790, #6096, #4019)
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1 year ago |
ocornut
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475453668d
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Backends: SDL2/SDL3: Fixed bad merge in docking branch (#6735)
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1 year ago |
ocornut
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162f8e01aa
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Backends: SDL3: fixed typo in 1e17d59 (#6735)
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1 year ago |