ocornut
3f9a90e2a3
Docs: added extraneous link to Getting Started section.
3 months ago
Martin Ejdestig
a18fb406ac
Backends: Vulkan: Remove Volk/ from volk.h #include directives ( #7722 , #6582 , #4854 )
5 months ago
ocornut
b720c0f541
Backends: Vulkan: Added convenience support for Volk via IMGUI_IMPL_VULKAN_USE_VOLK define. ( #6582 , #4854 )
7 months ago
Shawn Hatori
f80e65a406
Backends:,Examples: Vulkan: moved RenderPass parameter from ImGui_ImplVulkan_Init() function to ImGui_ImplVulkan_InitInfo structure. ( #7308 )
9 months ago
ocornut
e0ba0d0433
Backends: Vulkan: Fixes for building with pre Vulkan 1.3. Amend 8901931
. ( #7166 )
9 months ago
Shawn Hatori
89019319dd
Backends: Vulkan: use PipelineRenderingCreateInfo for dynamic rendering ( #7166 , #6855 , #5446 , #5037 )
11 months ago
Frank McCoy
15908502ed
Backends: Vulkan: Define NOMINMAX when VK_USE_PLATFORM_WIN32_KHR is defined. ( #7250 )
10 months ago
ocornut
5ddfbb80d8
Backends: Vulkan: Fixed vkAcquireNextImageKHR() validation errors in VulkanSDK 1.3.275 by allocating one extra semaphore than in-flight frames. ( #7236 )
10 months ago
Tristan Gouge
4778560e66
Backends: Vulkan: Added MinAllocationSize field in ImGui_ImplVulkan_InitInfo to workaround zealous validation layer. ( #7189 , #4238 )
10 months ago
ocornut
79a9e2fdfb
Backends: Vulkan: (Breaking) full font upload is performed by ImGui_ImplVulkan_CreateFontsTexture(), no need for user code to create or provide a command-buffer. Removed ImGui_ImplVulkan_DestroyFontUploadObjects(). ( #6943 , #6715 , #6327 , #3743 , #4618 )
See changes in example_glfw_vulkan/main.cpp and example_sdl2_vulkan/main.cpp for reference.
1 year ago
ocornut
6e7b43b6c7
Backends: Vulkan: Added ImGui_ImplVulkan_DestroyFontsTexture(), made ImGui_ImplVulkan_CreateFontsTexture() destroy previous one. ( #6943 , #6715 , #6327 , #3743 , #4618 )
1 year ago
ocornut
357f752bed
Docs: add more links to the top of every examples and backends files.
1 year ago
ocornut
33e13c85e1
Backends: Made all backends sources files support global IMGUI_DISABLE. ( #6601 )
1 year ago
ocornut
121072cfe6
Backends: Vulkan: Amend for support for dynamic_rendering ( #5446 , #5037 )
Simplified for master branch.
# Conflicts:
# backends/imgui_impl_vulkan.cpp
1 year ago
sean
7812e836e4
Backends: Vulkan: Support for dynamic_rendering ( #5446 , #5037 )
Co-authored-by: Caio Oliveira <cmarcelo@gmail.com>
Simplified for master branch.
# Conflicts:
# backends/imgui_impl_vulkan.cpp
3 years ago
ocornut
e816bc6723
Merge misc changes from docking branch to reduce small drift.
In particular:
- imgui.cpp : move UpdateInputEvents() higher in NewFrame() to match docking + update RenderMouseCursor() to match.
- imgui_draw.cpp: ImDrawList::_ResetForNewFrame() change from c807192ab
- Backends: SDL2. Add MouseWindowID + change SDL_CaptureMouse() test to match docking branch. Not strictly necessary but aimed at reducing drift because we go on and fork this file.
+ moved responsability of checking valid names to TabBarGetTabName() to simplify both branches.
2 years ago
ocornut
c54230d14e
Backends: Using nullptr instead of NULL. ( #5760 , #4537 ) + fix additional warnings.
2 years ago
ocornut
a588f00f7b
Backends: Vulkan: Added experimental ImGui_ImplVulkan_RemoveTexture() for api symetry. ( #914 , #5738 ).
2 years ago
ocornut
26f817807c
Backends: Vulkan: Don't use VK_PRESENT_MODE_MAX_ENUM_KHR as specs state it isn't part of the API. ( #5254 )
3 years ago
ocornut
fd06ed833b
Misc: tweaks + fix warnings on backends withtout -wno-memaccess ( #4995 , #5104 )
3 years ago
ocornut
ceb26bac48
Backends: Vulkan: Added support for ImTextureID as VkDescriptorSet, amends. ( #914 )
3 years ago
Marcell Kiss
29f104319e
Backends: Vulkan: Added support for ImTextureID as VkDescriptorSet, add ImGui_ImplVulkan_AddTexture(). ( #914 )
3 years ago
ocornut
6188e94108
Examples: Vulkan: fill Subpass and MSAASamples to increase discoverability ( #4886 ) + IO docs update ( #4858 )
https://github.com/mosra/magnum-integration/pull/89
3 years ago
ocornut
838c16533d
Backends: Comments.
3 years ago
ocornut
6487860aae
Backends: Vulkan: Rework support for custom function/symbol loader ( #3759 , #3227 ), add ImGui_ImplVulkan_LoadFunctions (amend 6001c54
)
Making it a separate function allows to use/test this with our examples or any code using the VulkanH helper called before ImGui_ImplVulkan_Init()
4 years ago
Hossein Noroozpour
6001c54598
Backends: Vulkan: Support for custom function/symbol loader ( #3759 , #3227 )
- It adds an optional feature to support dynamic linkage of Vulkan instead of using default linkage.
- It is now possible to have several potentially working implementation and whenever the Vulkan library was available it can work.
4 years ago
Brandon DeRosier
6a0e85c561
Backends: Vulkan: Add override for the subpass to reference during VkPipeline creation. ( #3579 )
This allows for binding the pipeline/sending draw commands
(via `ImGui_ImplVulkan_RenderDrawData`) against any subpass, rather than
being restricted to only the first subpass.
Without this, attempting to bind the pipeline against a subpass other than
the first one results in validation layer errors and, at worst, some drivers
failing if the subpass attachments differ.
4 years ago
ocornut
b1a18d82e3
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
4 years ago
ocornut
d9b2fb7338
Moving backends code from examples/ to backends/ (step 1: moving source files)
4 years ago
ocornut
124c2608f1
Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency.
4 years ago
omar
e8447dea45
Backends: Vulkan: Removed unused shader code. Fix leaks. Avoid unnecessary pipeline creation for main viewport. Amend 41e2aa2
. ( #3459 )
4 years ago
Michel Lesoinne
41e2aa2e7a
Backends: Vulkan: Separate the pipeline of the dear imgui created windows from the one created with the user's render-pass. ( #3455 , #3459 )
This is mostly for the benefit of multi-viewports.
4 years ago
ocornut
a056603d8b
Backends: Vulkan: Rename internal helper ImGui_ImplVulkanH_CreateWindow to ImGui_ImplVulkanH_CreateOrResizeWindow
5 years ago
omar
cc0e43e631
Backends: Comments next to include, misc minor comments/tweaks, fix imgui_impl_osx.h using IMGUI_API instead of IMGUI_IMPL_API. ( #3105 )
5 years ago
OmarEmaraDev
00927105ba
Backends: Include imgui.h in implementation headers. ( #3105 )
Currently, the implementation headers don't include the imgui.h header.
Which means that the compilation will fail if the implementation header
was included before the imgui.h header in the compilation unit. For
instance, a compilation unit with the following will work:
#include "imgui.h"
#include "imgui_impl_glfw.h"
#include "imgui_impl_opengl3.h"
But a compilation unit with the following will fail because IMGUI_IMPL_API
and possibly other symbols will not be defined:
#include "imgui_impl_glfw.h"
#include "imgui_impl_opengl3.h"
#include "imgui.h"
This patch includes imgui.h in the implementation headers to make
inclusions order-invariant, which is a recommended practice.
5 years ago
omar
ca63349eb4
Renamed XX-bits -> XX-bit in comments to match what the world appears to be using.
5 years ago
Rokas Kupstys
6892b81578
Remove trailing spaces from bunch of files.
(cherry picked from commit 50e0f8d4ddf4c426f62f346c8260a927f6b7c779)
5 years ago
Vilya Harvey
62143dff64
Backends: Vulkan: Added support for specifying multisample count. ( #2705 , #2706 )
5 years ago
omar
b3dd03f582
Examples/Backends: DirectX9/10/11/12, Vulkan, OpenGL3 (Desktop GL only): Added support for large meshes (64k+ vertices) with 16-bits indices, enable 'ImGuiBackendFlags_HasVtxOffset' config flag in back-end. ( #2591 )
6 years ago
omar
e099a7dc74
Vulkan: Bits. Using IM_ALLOC/IM_FREE instead of new[] / delete[].
6 years ago
omar
452047c7ca
Vulkan: Removed requirement for user to pass their own render buffer storage to ImGui_ImplVulkan_RenderDrawData(), this is managed internally.
6 years ago
omar
ec76722d2d
Vulkan: Added ImageCount to InitInfo structure (!= MinImageCount) will be needed for viewports. Renamed FramesQueueSize -> ImageCount. ( #2472 , #2071 )
6 years ago
MindSpunk
a45840746e
Vulkan, Viewports: Fix for resizing viewport windows crashing. ( #2472 )
6 years ago
omar
0034e65c26
Vulkan: Renaming demo/helper structures. Tidying up examples main.cpp.
6 years ago
omar
4f54a527ab
Vulkan: Renaming, we want InitInfo to source MinImageCount which is the "source" value (so viewport creation can use this). Made ImGui_ImplVulkan_DestroyFrameRenderBuffers public. ( #2071 )
6 years ago
omar
66f4be2e13
Vulkan: Added extra parameter to ImGui_ImplVulkan_RenderDrawData(). User is in charge of owning/storing 1 ImGui_ImplVulkan_FrameRenderBuffers per in-flight rendering frame. Removed ImGui_ImplVulkan_SetFramesQueueSize. ( #2461 , #2348 , #2378 , #2097 , #2071 , #1677 )
6 years ago
omar
6bf981c85c
Vulkan: More renaming. Comments.
6 years ago
omar
f586764cdd
Examples: Vulkan: Merged helpers into ImGui_ImplVulkanH_CreateWindowData. Removed ImGui_ImplVulkan_InvalidateFrameDeviceObjects from API. Comments. ( #2071 )
6 years ago
omar
54b8a65d9e
Examples: Vulkan: Renamed QueuedFramesCount to FramesQueueSize. Moved Framebuffer, Backbuffer to FrameData structure. ( #2071 )
6 years ago
omar
317859a3da
Examples: Vulkan: Updated Changelog, removed debug code, tweaked code, made GLFW/SDL match each others. Initialize FrameDataForRender fields. Added Assertion. Clearing fields on DestroyFrameData(). ( #2071 )
6 years ago