427 Commits (master)

Author SHA1 Message Date
Martin Ejdestig c9aef16066 Backends: Vulkan: Remove duplicated and dead code in Vulkan backend (#6001) 2 years ago
ITotalJustice da832532c0 Backends: SDL: fix build on WinRT (#6019, #5974) 2 years ago
ocornut 713e034d95 Backends: OpenGL3: Fix for zealous warning. (#5947) 2 years ago
ocornut a5f3596e6c Backends: Allegro5: use al_draw_indexed_prim() or al_draw_prim() depending on version. (#5937) 2 years ago
Espyo 50aeeff96c Backends: Allegro5: Brough back al_draw_indexed_prim when available. (#5937) 2 years ago
ocornut 1a497c2499 Inputs, IO: reworked ImGuiMod_Shortcut to redirect to Ctrl/Super at runtime instead of compile-time. (#5923, #456) 2 years ago
kdchambers 233d7ad3f2 Backends: WebGPU: fixed validation error with default depth buffer settings. (#5869, #5914) 2 years ago
ocornut 16476f99fd Backends: GLFW: cancel out errors emitted by glfwGetKeyName() when a name is missing. (#5908) 2 years ago
Peter Nimmervoll 00b6370848 Backends: WebGPU: fixed rendering when a depth buffer is enabled. (#5869) 2 years ago
ocornut b8b0f9d02e Backends: OpenGL3: Reverted use of glBufferSubData(). (#4468, #4504, #3381, #2981, #4825, #4832, #5127) 2 years ago
Akira Maezawa 86f2af2bc7 Backends: OSX: Fixed mouse coordinate before clicking on the host window. (#5842) 2 years ago
Teselka 9db6b1a0d9 Backends: Win32: minor tidying up. (#5819) 2 years ago
David de1593d5c0
Backends: DX12: Fixed stale comments. (#5798) 2 years ago
ocornut ab6e48b833 Backends: GLFW: Perform a dummy glfwGetError() read to cancel missing mouse cursors errors. (#5785) 2 years ago
ocornut c54230d14e Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings. 2 years ago
ocornut dfa1bb0ac7 Backends: OSX: Fixed mouse inputs on flipped views. (#5756) 2 years ago
ocornut 282b2b5afb Backends: Vulkan: Fix building with VK_NO_PROTOTYPES. (#914, #5738). 2 years ago
ocornut a588f00f7b Backends: Vulkan: Added experimental ImGui_ImplVulkan_RemoveTexture() for api symetry. (#914, #5738). 2 years ago
ocornut 0a7054c7e4 Backends: Win32: Convert WM_CHAR values with MultiByteToWideChar() when window class was registered as MBCS (not Unicode). (#5725, #1807, #471, #2815, #1060) 2 years ago
ocornut 73efcec564 Examples: disable GL related warnings on Mac + amend to ignore list. 2 years ago
ocornut 325299f942 Backends: OpenGL: Add ability to #define IMGUI_IMPL_OPENGL_DEBUG. (#4468, #4825, #4832, #5127, #5655, #5709) 2 years ago
ocornut 51bbc70652 Backends: SDL: Disable SDL 2.0.22 new "auto capture" which prevents drag and drop across windows, and don't capture mouse when drag and dropping. (#5710) 2 years ago
ocornut 7a9045dd77 Backends: WGPU: removed Emscripten version check (currently failing on CI, ensure why, and tbh its redundant/unnecessary with changes of wgpu api nowadays) 2 years ago
ocornut fd408c9790 Renamed and merged keyboard modifiers key enums and flags into a same set:. ImGuiKey_ModXXX -> ImGuiMod_XXX and ImGuiModFlags_XXX -> ImGuiMod_XXX. (#4921, #456) 2 years ago
tocic 6c3c9cea7f Fix typos in source comments (#5675) 2 years ago
ocornut fe62927bd8 Backends: OpenGL: Update comments. (#4445, #5642, #4649) 2 years ago
scorpion-26 5867a43dc8 Backends: GLFW: Honor GLFW_CURSOR_DISABLED by not setting mouse position. (#5625) 2 years ago
David Chavez 21b5fac57a Backends: Metal: Update deprecated property 'sampleCount'->'rasterSampleCount' (#5603) 2 years ago
ocornut e99c4fc668 Nav: fixes keyboard/gamepad nav actions running without the corresponding config flags (#5504). Fixes 8b8a61b. #4921, #4858, #787, #1599, #323) 2 years ago
ocornut 90ef327882 Reordered keys representing directions to follow a consistent L/R/U/D order everywhere. (#2625, #4921, #3724) 2 years ago
luigifcruz 82e10f1b61 Backends: Metal: Add dispatch synchronization. (#5447) 2 years ago
Stephen H. Gerstacker 67410d53f7 Backends: Metal, OSX: Various fixes (ARC / Autorelease fixes with metal-cpp and extensions). (#5403) 2 years ago
ocornut 1d6e34f3f9 Debug: Added ShowDebugLogWindow(). 2 years ago
Jack Knobel ec2c805e48
Backends: support for unity builds for dx10/dx11/dx12 backends (#5387) 2 years ago
Warren Moore 7354009a73 Backends: Metal: Fixed null dereference inside command buffer completion handler. (#5363, #5365) 2 years ago
xiaozhuai, Weihang Ding e5b2286ca8 Backends: OpenGL3: Fix apple TARGET_OS_* not defined warning. (#5321) 3 years ago
ocornut ca222d30c8 Backends: OpenGL: Partially revert 1.86 change of using glBufferSubData(): now only done on Intel GPUs. (#4468, #3381, #2981, #4825, #4832, #5127) 2 years ago
ocornut 60bea052a9 Backends: OpenGL3: Fix state corruption on OpenGL ES 2.0 due to not preserving GL_ELEMENT_ARRAY_BUFFER_BINDING and vertex attribute states. (amends) 3 years ago
Rokas Kupstys b7686a88e9 Backends: OpenGL3: Fix state corruption on OpenGL ES 2.0 due to not preserving GL_ELEMENT_ARRAY_BUFFER_BINDING and vertex attribute states. 3 years ago
rokups d768b8c812 Backends: Metal: Align code more closely with other backends. OSX: Add missing return for mouse pos events. 3 years ago
ocornut 55f8989392 Docs update, binaries link + Backend: Allegro: fix warning (#5281) 3 years ago
stuartcarnie e66fc22057 Backends: OSX: Removed ImGui_ImplOSX_HandleEvent() from backend API. Move event tracking (desktop only) to OSX backend. (#4821) 3 years ago
ocornut 26f817807c Backends: Vulkan: Don't use VK_PRESENT_MODE_MAX_ENUM_KHR as specs state it isn't part of the API. (#5254) 3 years ago
stuartcarnie d58b8414b9 Backends: OSX, Metal: Tweaks. Use preferred method of obtaining a timestamp. (#4821) 3 years ago
cpichard 709bc03d6f Backends: GLFW: fixed ImGui_ImplGlfw_TranslateUntranslatedKey() for lower case letters on OSX (#5260, #5261) 3 years ago
noisewuwei e54db4ee70 Backends: OSX, Metal: Store backend data in a per-context struct, allowing to use these backends with multiple contexts. (#5203, #5221, #4141) 3 years ago
Andrea Palmatè 14ca75d4e7 Backends: SDL, OpenGL3: Small fixes for AmigaOS4. (#5190) + Allow redefining IM_COL32_XXX layout macros. (#5190, #767, #844) 3 years ago
ocornut f7f30476d5 Added comments about requirement for bilinear filtering. (#5156, #3245) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). (#4927) 3 years ago
whale02 2d76b09d2e
Backends: Metal: Conditional check, amend 7602277 (#5122, #5123) 3 years ago
Rokas Kupstys 1ad8ad623e Backends: GLFW: Fixed keyboard modifiers events being reported incorrectly on Linux/X11. 3 years ago