ocornut
41f02825fc
Version 1.91.5 WIP
2 weeks ago
ocornut
83b64b8be2
Version 1.91.4
3 weeks ago
ocornut
ab9ce2a927
Nav: added io.ConfigNavCursorVisibleAuto, io.ConfigNavCursorVisibleAlways. ( #1074 , #2048 , #7237 , #8059 , #3200 , #787 )
Note: the NavCursorHideFrames addition is to support 88a354585
even though ConfigNavCursorVisibleAlways is set.
3 weeks ago
ocornut
3982cb35dc
Nav, Docs: consistently use "keyboard/gamepad" instead of sometimes "gamepad/keyboard".
3 weeks ago
ocornut
634a7ed988
Nav: added SetNavCursorVisible(). ( #1074 , #2048 , #7237 , #8059 )
+ Further internal renaming for consistency.
3 weeks ago
ocornut
0bae2db77f
Internals: (Breaking) renamed NavDisableMouseHover to NavHighlightItemUnderNav.
Considering adding NavHighlightItemUnderMouse as well, but would require to resolve quite a few ambiguities and for a feature we don't have yet.
3 weeks ago
ocornut
0536ace2b6
Internals: (Breaking) renamed RenderNavHighlight() to RenderNavCursor(), ImGuiNavHighlightFlags to ImGuiNavRenderCursorFlags. ( #1074 , #2048 , #7237 , #8059 , #1712 , #7370 , #787 )
+ referenced in #8057 , #3882 , #3411 , #2155 , #3351 , #4722 , #1658 , #4050 .
3 weeks ago
ocornut
23b655f8e3
Internals: (Breaking) changed g.NavDisableHighlight to g.NavCursorVisible : same logic but inverted value. ( #1074 , #2048 , #7237 , #8059 , #1712 , #7370 , #787 )
3 weeks ago
ocornut
7a56b41124
Nav: added io.ConfigNavEscapeClearFocusItem. ( #8059 , #2048 , #1074 , #3200 )
3 weeks ago
ocornut
38617a5ad3
Internals: remove ImGuiInputTextFlags_NoMarkEdited and g.LockMarkEdited n favor of ImGuiItemFlags_NoMarkEdited.
3 weeks ago
ocornut
0f6a463fae
Internals: rename ImGuiTreeNodeStackData::InFlags and ImGuiNavItemData::InFlags to ItemFlags too.
3 weeks ago
ocornut
e6b5cafe65
Internals: rename ImGuiLastItemData::InFlags -> ItemFlags. ImGuiNextItemData::Flags -> HasFlags to avoid mistakes.
3 weeks ago
ocornut
67e5f3505d
InvisibleButton: disable navigation properly + added ImGuiButtonFlags_EnableNav to enable navigation. ( #8057 )
3 weeks ago
ocornut
49a9eee33f
Commented out obsolete internals's SetItemUsingMouseWheel() ( #2891 ), TreeNodeBehaviorIsOpen() ( #4814 , #5423 , #282 , #2958 , #924 )
+ Removed obsolete header checks for IMGUI_DISABLE_METRICS_WINDOW.
3 weeks ago
ocornut
97da66209c
Internals: removing ImGuiButtonFlags_Repeat (in favor of ImGuiItemFlags_ButtonRepeat), ImGuiButtonFlags_DontClosePopups (unused)
3 weeks ago
ocornut
ad37b79bca
Nav: shallow tidying up.
3 weeks ago
ocornut
d885fe4dd0
(Breaking) moved ImGuiConfigFlags_NavEnableSetMousePos -> io.ConfigNavMoveSetMousePos, ImGuiConfigFlags_NavNoCaptureKeyboard -> ConfigNavCaptureKeyboard. ( #2517 , #2009 )
3 weeks ago
ocornut
349af8766c
InputText: ensure mouse cursor is set regardless of whether keyboard mode is enabled or not. ( #6417 )
+ Nav comments (#8059 )
3 weeks ago
ocornut
1dde20ff4a
Version 1.91.4 WIP
1 month ago
ocornut
cb16568fca
Version 1.91.3
1 month ago
ocornut
b3c87475a5
Drags, Slider: added ImGuiSliderFlags_ClampOnInput, ImGuiSliderFlags_ClampZeroRange. ( #7968 , #3361 , #76 )
1 month ago
ocornut
014b722963
Tooltips, Drag and Drop: Stabilized name of drag and drop tooltip window. ( #8036 )
1 month ago
ocornut
655fcf8287
TabBar: added TabBarQueueFocus() by name for non-docking tab bars. ( #8029 , #6681 )
1 month ago
ocornut
ba14c70b02
Comments. Fixed warnings.
1 month ago
ocornut
199a44e31e
Error Handling: fixed not rewinding to recorded tree and id stack size ( #1651 )
1 month ago
ocornut
30c29d291f
Error Handling: enabled experimental recovery systems. ( #1651 , #5654 )
Setup a couple of features to configure them, including ways to display error tooltips instead of assserting.
1 month ago
ocornut
8776678a46
Error Handling: replaced log callback in recovery functions with calls to IM_ASSERT_USER_ERROR(). ( #1651 , #5654 )
This commit is not meant to be functional as-is (it will break test engine recovery). This is mostly to reduce/remove noise from upcoming commits.
1 month ago
ocornut
2360061520
Error Handling, Debug Log: added IMGUI_DEBUG_LOG_ERROR() with special handling. ( #5855 , #1651 , #5654 )
1 month ago
ocornut
9644c51183
Error handling: rework error tooltip logic (will be reused by upcoming feature). ( #7961 , #7669 , #1651 )
+ Comments
1 month ago
ocornut
d0107f5da2
Internals: misc tweaks to facilitate branch merging.
1 month ago
ocornut
726aad8e08
Refactor: moved ImGuiContext contructor to imgui.cpp
1 month ago
ocornut
44a73be6ea
TestEngine: log calls don't need testing hook active.
Docs: tweak comments on BeginDisabled(false)/EndDisabled() pairs.
1 month ago
ocornut
bc77041b57
Error Handling: fixed an issue ErrorCheckEndWindowRecover() when aborting in a child inside a tab bar. ( #1651 )
1 month ago
ocornut
fb410463e6
Scrollbar: added io.ConfigScrollbarScrollByPage setting. ( #8002 , #7328 )
2 months ago
ocornut
d0750ee4e7
Error check: clarified that carriage returns are emitted by our code. Added helper default callback. Comments. ( #1651 )
(doesn't affect test engine hook for it as trailing \n are trimmed anyhow)
2 months ago
ocornut
faca859043
Version 1.91.3 WIP
2 months ago
ocornut
a9f72ab681
Version 1.91.2
2 months ago
ocornut
19accb14a9
InputText: amends: fixed undo-stack reconcile. fixed metrics crash. fixes character filtering. ( #7925 )
Refer to imgui_test_suite for tests.
2 months ago
ocornut
1674fe96ff
InputText: amends: add stb_textedit_text() api. ( #7925 )
It seems sensible to push this change in stb_textedit repo eventually.
2 months ago
ocornut
d1b7817959
InputText: amends: renames, coding style. ( #7925 )
2 months ago
alektron
abd07f6d30
InputText: added native support for UTF-8 text editing and god rid of the wchar buffer. ( #7925 )
WIP (requires subsequent commits for fixes)
2 months ago
ocornut
67cd4ead65
Added io.ConfigDebugHighlightIdConflicts debug feature! ( #7961 , #7669 )
Also #74 , #96 , #480 , #501 , #647 , #654 , #719 , #843 , #894 , #1057 , #1173 , #1390 , #1414 , #1556 , #1768 , #2041 , #2116 , #2330 , #2475 , #2562 , #2667 , #2807 , #2885 , #3102 , #3375 , #3526 , #3964 , #4008 , #4070 , #4158 , #4172 , #4199 , #4375 , #4395 , #4471 , #4548 , #4612 , #4631 , #4657 , #4796 , #5210 , #5303 , #5360 , #5393 , #5533 , #5692 , #5707 , #5729 , #5773 , #5787 , #5884 , #6046 , #6093 , #6186 , #6223 , #6364 , #6387 , #6567 , #6692 , #6724 , #6939 , #6984 , #7246 , #7270 , #7375 , #7421 , #7434 , #7472 , #7581 , #7724 , #7926 , #7937 and probably more.. Tagging to increase visibility!
2 months ago
ocornut
15cb7d61f9
InputText: moved imstb_textedit.h include to imgui_widgets.cpp
2 months ago
ocornut
ca5701d458
InputText: moved all ImGuiInputTextState functions to not be inline.
2 months ago
ocornut
21d03edcb0
InputText: renamed namespace from stb_texture structure and added an indirection.
2 months ago
ocornut
a2366f9022
TextLinkOpenURL: display a verb in front the link. Update Gallery & other links. ( #7885 , #7660 )
2 months ago
ocornut
193c1e2366
Version 1.91.2 WIP
2 months ago
ocornut
1dfbb100d6
Version 1.91.1
2 months ago
ocornut
f75cf62d2f
Tables: fixed resizing columns when using multiple synched instances that are layed out at different X positions. ( #7933 )
TableGetMaxColumnWidth() was using MinX from previous column. Storing info in column. Still incorrect interleaved data for multi-instances but it covers majority of use cases.
2 months ago
ocornut
f99febfd6f
Made BeginItemTooltip() and IsItemHovered() with delay flag infer an implicit ID using Pos only. ( #7945 , #1485 , #143 )
Perhaps a better approach would be to: store last non-zero ID + count successive zero ID and combine then.
2 months ago