ocornut
361432a0bb
TreeNode: fixed layout so that TreeNode("") or TreeNode("##HiddenLabel") may properly be used with SameLine(0,0). ( #7505 , #282 )
Also adjust some of the interact_bb padding, arbitrary interact padding not meaningful as empty label is likely to be followed by extra item. User likely to use ImGuiTreeNodeFlags_SpanAvailWidth.
7 months ago
ocornut
3caa79c8a5
Version 1.90.6 WIP
7 months ago
ocornut
f790d51665
Silent zealous/stupid warning introduced by Clang 16 (shipping with VS2022) with -Weverything. Pointers are now illegal!
7 months ago
ocornut
231cbee0fc
Version 1.90.5
7 months ago
GamingMinds-DanielC
4f9ba19e52
Drags, Sliders, Inputs: Reactivated decimal point replacement for SliderScalar and DragScalar. ( #7389 , #6719 , #2278 )
Amend/fix 4a242644
8 months ago
ocornut
9a2b598ec1
ListBox: Fixed text-baseline offset when using SameLine()+Text() after a labeled ListBox().
Visible in demo->basic->listbox
7 months ago
ocornut
25a492f330
ProgressBar: Fixed passing fraction==NaN from leading to a crash. ( #7451 )
7 months ago
ocornut
286cd5bd41
Internals, InputText: removed ImGuiInputSource_Clipboard. ( #4005 )
Added by f08566b4d
8 months ago
ocornut
e46d1e69ac
Version 1.90.5 WIP
8 months ago
ocornut
277ae93c41
Version 1.90.4
9 months ago
ocornut
8a14b71f22
Version 1.90.4 WIP
9 months ago
ocornut
5b6f03213d
Version 1.90.3
9 months ago
ocornut
11d73f03ee
Backends: Vulkan: Fix/amend 8901931
9 months ago
ocornut
915c6393ad
Version 1.90.3 WIP
9 months ago
ocornut
536090303a
Version 1.90.2
9 months ago
ocornut
70aa717a8e
Combo: Fixed not reusing windows optimally when used inside a popup stack.
9 months ago
ocornut
7d67623d15
InputText: Internal: ReloadUserBufXXX functions don't override revert value. ( #2890 ) fix accidental comment.
9 months ago
ocornut
a5e0e90c16
Nav: tweak RenderNavHighlight() syntax. ImGuiNavHighlightFlags_TypeThin -> ImGuiNavHighlightFlags_Compact.
9 months ago
ocornut
1e8fc01ddd
InputText: Internal: ReloadUserBufXXX functions don't override revert value. ( #2890 ) + rename
9 months ago
ocornut
a06dd7a27b
OpenPopup(): Added ImGuiPopupFlags_NoReopen. Nav, Menus: Fixed click on a BeginMenu() followed by right-arrow. ( #1497 , #1533 )
reopen
9 months ago
ocornut
06ce312745
InputText: Internal: added reload from user-buf feature. ( #2890 )
Very highly requested feature (#6962 , #5219 , #3290 , #4627 , #5054 , #3878 , #2881 , #1506 , #1216 , #968 ).
Also useful for interactive completion/selection popups (#2057 , #718 )
Based on @kudaba PR. Design for Inputtext V2 should make this obsolete.
9 months ago
ocornut
a201af7354
Added SetNextItemShortcut() wip function. ( #456 )
Mark widget as hovered. Amend d10641b
.
10 months ago
ocornut
4c2c09450a
Nav: keyboard/gamepad activation feedback properly timed instead of frame buffer. ( #456 )
Amend d10641b
10 months ago
ocornut
7c3fa7d049
Refactor: moved section in imgui_internal.h
10 months ago
ocornut
1844f903d5
Nav: space/enter poll check ownership. InputText: declare ownership of Enter key as it doesn't go through Shortcut
InputText: no need to call SetShortcutRouting() directly.
Tangential to experiments for #7237
10 months ago
ocornut
33fabdf392
Scrollbar() doesn't forcefully mark itself as hovered when held.
Weirdly as old as when dinosaurs roamed earth, aka first commit (per-1.0).
+ Minor alignment in both sense of the term :) Reduce padding in ImGuiNextItemData.
10 months ago
ocornut
095665977f
Nav: marking NavId as hovered in ButtonBehavior() doesn't check for ActiveId.
Aimed at allowing activating another item with a shortcut without losing NavId.
Initial logic from c2cb2a69
, with minor amends db5f1b79c
, cea78cc57
.
10 months ago
ocornut
d10641b04a
Nav: keyboard/gamepad activation mark widgets as held to give better visual feedback.
10 months ago
ocornut
29809d7220
Version 1.90.2 WIP
10 months ago
ocornut
d6cb3c923d
Version 1.90.1
10 months ago
ocornut
788bb58b6b
Metrics: Tweak, reorganize tools menu.
10 months ago
ocornut
7f9533b840
ColorPicker: Fixed saturation/value cursor radius not scaling properly.
+ Misc docs/comments.
10 months ago
ocornut
7938550d52
Comments and some extra line-wrapping in demo ( #3193 )
10 months ago
ocornut
4a2426449a
Drags, Sliders, Inputs: removed all attempts to filter non-numerical characters during text editing. ( #6810 , #7096 )
11 months ago
ocornut
036a6c875e
ColorEdit4: Further tweaks for very small sizes. ( #7120 , #7121 )
11 months ago
ocornut
0bd6489721
DragScalarN, SliderScalarN, InputScalarN, PushMultiItemsWidths: fixed multi-components width in tight space ( #7120 , #7121 )
+ extra tweak color ColorEdit4() label. Amend 86512ea
, 3464662
11 months ago
ocornut
e265610a0c
Fixes for MSVC code analyzer.
11 months ago
ocornut
0d582dabf3
Fixed warning (amend 54c1bde
)
11 months ago
ocornut
6cfe3ddf52
InputTextMultiline: Tabbing through a multi-line text editor using ImGuiInputTextFlags_AllowTabInput doesn't activate it. ( #3092 , #5759 , #787 )
11 months ago
ocornut
54c1bdeceb
Internals: removed unused ImGuiItemStatusFlags_FocusedByTabbing. ( #4449 )
Amend 1a7526d
11 months ago
ocornut
4afffa36e9
InputTextMultiline: Fixed Tab character input not repeating
(1.89.4 regression)
11 months ago
Nahor
34646627aa
ColorEdit4: improve components width computation to better distribute the error ( #7120 ) ( #7123 )
11 months ago
ocornut
9d8de45313
Image(): comment and minor refactor to resurface the fact that a border size may be added. ( #2118 )
Make more similar to ImageButton()
11 months ago
ocornut
c58d2c89c3
Tabs: Added ImGuiTabItemFlags_NoAssumedClosure to enable app to react on closure attempt. ( #7084 )
11 months ago
Johel Ernesto Guerrero Peña
1fd5ff7152
Avoid C++26 removed deprecated arithmetic conversion on enumerations. ( #7088 , #7089 . #2983 , #3040 )
11 months ago
ocornut
5768de79e2
InputText, ColorEdit, ColorPicker: better support for undocumented ImGuiItemFlags_ReadOnly flag. ( #7079 , #211 )
Amend fdc526e8f
11 months ago
ocornut
b112d73edb
Menus: amend to clarify/fix static analyzer warning. ( #6671 , #6926 )
11 months ago
ocornut
2ee40d3cf9
Menus: Tweaked hover slack logic, adding a timer to avoid situations where a slow vertical movements toward another parent BeginMenu() can keep the wrong child menu open. ( #6671 , #6926 )
11 months ago
ocornut
bce4db00bc
Drag and Drop: Fixed drop target highlight on items temporarily pushing a widened clip rect. ( #7049 , #4281 , #3272 )
12 months ago
ocornut
61b8197942
Misc: Renamed some defines in imstb_textedit.h to avoid conflicts when using unity/jumbo builds.
Bitting the bullet, as we rarely update this (and it is rarely updated) and it we may replace it anyhow.
12 months ago