987 Commits (0e95cf0decba5a9a53c49e66a6df831e39e0d86e)

Author SHA1 Message Date
Rokas Kupstys 0e95cf0dec Fix appending to windows causing a child window to be inserted to g.WindowsFocusOrder which eventually causes a crash. (#5515, #3496, #4797) 2 years ago
Rokas Kupstys e926a664d5 TabBar: Allow closing entire TabBar (possible docking only) when it contains user-appended buttons. (#5515) 2 years ago
ocornut 6ab5fd1da9 Tables,Columns: fixed a layout issue where SameLine() prior to a row change would set the next row in such state where subsequent SameLine() would move back to previous row. 2 years ago
ocornut 1480bc5d4e Added ImGuiKey_MouseXXX aliases. (#4921) Reworked SetItemUsingMouseWheel() to use this for ActiveId. (#2891) 2 years ago
ocornut 8b8a61bdf9 Removed io.NavInputs[] and ImGuiNavInput enum. Kept inline redirection code. (#4921, #4858, #787, #1599, #323) 2 years ago
ocornut a7a25ee19d Tools: Item Picker: Mouse button can be changed by holding Ctrl+Shift. (#2673) 2 years ago
ocornut 93f02ee0c6 Nav: Fixed moving window with gamepad or keyboard when running at very high framerate + removed ImGuiNavDirSourceFlags_RawKeyboard. 2 years ago
luigifcruz 82e10f1b61 Backends: Metal: Add dispatch synchronization. (#5447) 2 years ago
ocornut 467a1cd4a5 Misc: io.Framerate moving average now converge in 60 frames instead of 120. (#5236, #4138) 2 years ago
Stephen H. Gerstacker 67410d53f7 Backends: Metal, OSX: Various fixes (ARC / Autorelease fixes with metal-cpp and extensions). (#5403) 2 years ago
ocornut 609b935a8c InputText: added experimental io.ConfigInputTextEnterKeepActive feature to make pressing Enter keep the input active and select all text. 2 years ago
ocornut 24dfe6db8a Version 1.89 WIP 2 years ago
ocornut 9aae45eb4a Version 1.88 2 years ago
ocornut d51e5d2898 TabItem: revert support for SetNextItemOpen(true) at it creates too much ambiguity with p_open/close button vs Selected state. (#5262) 2 years ago
ocornut c4b9101759 TabBar: Tweak shrinking policy so that while resizing tabs that don't need shrinking keep their initial width more precisely. 2 years ago
ocornut 4b97296148 TabBar: TabItem() now reacts to SetNextItemWidth() and SetNextItemOpen(true). (#5262) 2 years ago
ocornut d3fd2630b7 Sliders: An initial click within the knob/grab doesn't shift its position. (#1946, #5328) + Adjust default GrabMinSize. 2 years ago
Rokas Kupstys 37a07858a9 Nav: Fixed inability to cancel nav in modal popups. (#5400) 2 years ago
ocornut 07efd7cc20 Renamed IMGUI_DISABLE_METRICS_WINDOW to IMGUI_DISABLE_DEBUG_TOOLS. 2 years ago
ocornut 27343efb0b Nav, Focus: Changed SetKeyboardFocusHere() to not behave if a drag or window moving is in progress + move KeepAliveID() call from Scrollbar() to ScrollbarEx() 2 years ago
ocornut ddcff10343 Settings: Fixed some SetNextWindowPos/SetNextWindowSize API calls not marking settings as dirty. 2 years ago
ocornut 1d6e34f3f9 Debug: Added ShowDebugLogWindow(). 2 years ago
ocornut 076d8fc868 Nav: Fixed issues with nav request being transferred to another window when calling SetKeyboardFocusHere() and simultaneous changing window focus. (#4449) 2 years ago
Rokas Kupstys 0b1bcfcc20 Menus: Separate menu sets by nav layer. (#3496, #4797) + Demo: Remove incorrect and useless suggestion to use PushID(). 2 years ago
ocornut a35e876978 InputText: Amends and tidying up: Fixed undo/redo state corruption when editing buffer in user callback. (#4947, #4949) 2 years ago
ocornut 64d6c30562 InputText: Fixed an undo-state corruption issue when editing buffer before reactivating item. (#4947) + Metrics: Added "InputText" section. 2 years ago
ocornut 65c4c0a490 IO: Added SetAppAcceptingEvents() function (#4921, #4858) 2 years ago
Warren Moore 7354009a73 Backends: Metal: Fixed null dereference inside command buffer completion handler. (#5363, #5365) 2 years ago
Rokas Kupstys f58bd817e2 Tables: Fix drawcall merging of last column. (#4843, #4844) 2 years ago
Quantum e23c5edd5f Settings: Fixed out-of-bounds read when .ini file on disk is empty. (#5351) 2 years ago
ocornut 697ce2d67b InputText: Fixed a one-frame display glitch where pressing Escape to revert after a deletion would lead to small garbage being displayed for one frame. (#3008) 2 years ago
ocornut ca222d30c8 Backends: OpenGL: Partially revert 1.86 change of using glBufferSubData(): now only done on Intel GPUs. (#4468, #3381, #2981, #4825, #4832, #5127) 2 years ago
ocornut 7bf07d2526 Renamed CaptureMouseFromApp() and CaptureKeyboardFromApp() to SetNextFrameWantCaptureMouse() and SetNextFrameWantCaptureKeyboard(). Added demo. (#5304, #4831, #4480, #533) 2 years ago
ocornut cb56b0b238 Removed leftover KeepAliveID() call in GetIDWithSeed() variant. (#5181) + doc tweaks. 2 years ago
ocornut e346059eef IO: Fixed input queue trickling of mouse wheel events. (#4921, #4821) 3 years ago
ocornut 60bea052a9 Backends: OpenGL3: Fix state corruption on OpenGL ES 2.0 due to not preserving GL_ELEMENT_ARRAY_BUFFER_BINDING and vertex attribute states. (amends) 3 years ago
Rokas Kupstys b7686a88e9 Backends: OpenGL3: Fix state corruption on OpenGL ES 2.0 due to not preserving GL_ELEMENT_ARRAY_BUFFER_BINDING and vertex attribute states. 3 years ago
thedmd 507a87354b DrawList: Circles disappear when using a radius < 0.5f (#3491) 3 years ago
ocornut 9e0517a134 DrawList: Fixed divide-by-zero or glitches with Radius/Rounding values close to zero. (#5249, #5293, #3491) 3 years ago
ocornut 6d27fecce1 Debug: added DebugTextEncoding() to help diagnose between text encoding issues and font loading issues. Simplified code + extracted DebugNodeFontGlyph(). 3 years ago
stuartcarnie e66fc22057 Backends: OSX: Removed ImGui_ImplOSX_HandleEvent() from backend API. Move event tracking (desktop only) to OSX backend. (#4821) 3 years ago
ocornut 26f817807c Backends: Vulkan: Don't use VK_PRESENT_MODE_MAX_ENUM_KHR as specs state it isn't part of the API. (#5254) 3 years ago
ocornut 3e5dde9a26 Tables: Fixed incorrect auto-fit of parent windows when using non-resizable weighted columns. (#5276) 3 years ago
cpichard 709bc03d6f Backends: GLFW: fixed ImGui_ImplGlfw_TranslateUntranslatedKey() for lower case letters on OSX (#5260, #5261) 3 years ago
noisewuwei e54db4ee70 Backends: OSX, Metal: Store backend data in a per-context struct, allowing to use these backends with multiple contexts. (#5203, #5221, #4141) 3 years ago
ocornut 04689979b4 Examples: Emscripten+WebGPU: Fix for latest spec rename of WGPURenderPassColorAttachment::clearColor to ::clearValue (#3632) 3 years ago
Dima Koltun b5b704d376 Windows: Fixed first-time windows appearing in negative coordinates. (#5215, #3414) 3 years ago
ocornut 5b29d14783 Layout: Fixed mixing up SameLine() and SetCursorPos() together. SameLine() is a stateful. 3 years ago
Andrea Palmatè 14ca75d4e7 Backends: SDL, OpenGL3: Small fixes for AmigaOS4. (#5190) + Allow redefining IM_COL32_XXX layout macros. (#5190, #767, #844) 3 years ago
ocornut 088487a3d4 Nav: Fixed nav movement in a scope with only one disabled item from focusing the disabled item. (#5189) 3 years ago