ocornut
205874f5b1
Tab Bar: Fix reorderable tab bars. Fix misleading use of tab_max_width in TabBarLayout(). Misc amends, shortening. ( #3291 )
4 years ago
Louis Schnellbach
3422cb1308
Tab Bar: Various fixes. Tried to reduce code complexity. ( #3291 )
4 years ago
ocornut
5e5f25e2dd
Tab Bar: Rename named sections members into array. Various tidying up. ( #3291 )
4 years ago
Louis Schnellbach
7ac16c02cc
Tab Bar: Fix multiple width and position computation issue. ( #3291 )
4 years ago
ocornut
f23c39c395
Tab Bar: Fixed handling of scrolling policy with leading/trailing tabs. + warning fixes + bunch of renaming. ( #3291 )
Demo tweaks.
4 years ago
Louis Schnellbach
4a57a982be
Tab Bar: Added TabItemButton(), ImGuiTabItemFlags_Leading, ImGuiTabItemFlags_Trailing + demo. ( #3291 )
(squashed various commits by 2 authors)
4 years ago
ocornut
29836412e1
Internals, CollapsingHeader, TabItem: Standardized using a #CLOSE id prefix for TabItem and ColllapsingHeader (same as window)
4 years ago
ocornut
27d0c3afa9
Tab Bar: Fixed a small bug where scrolling buttons (with ImGuiTabBarFlags_FittingPolicyScroll) would generate an unnecessary extra draw call.
4 years ago
ocornut
afc1099fb5
Tab Bar: Fixed a small bug where closing a tab that is not selected would leave a tab hole for a frame.
4 years ago
ocornut
795cf6fcb5
Removed return value from OpenPopupOnItemClick(). Use IsWindowAppearing() after BeginPopup() for a similar result.
4 years ago
ocornut
a58a727781
Renamed OpenPopupContextItem() back to OpenPopupOnItemClick(), reverting 99ab5210
4 years ago
Louis Schnellbach
ec945f44b5
InputText: Added support for Page Up/Down in InputTextMultiline. ( #3430 )
+ fix stb_textedit.h to build with C language (amend fbf70070
)
4 years ago
omar
8eca736a7a
Update binary link
(contents of 20200412.zip's dx11.exe is flagged by Windows Defender, can't currently repro)
4 years ago
ocornut
c206a19373
Removed ImFont::DisplayOffset in favor of ImFontConfig::GlyphOffset. ( #1619 )
+ Fonts: AddFontDefault() adjust its vertical offset based on floor(size/13) instead of always +1.
4 years ago
Louis Schnellbach
fbf70070bb
InputText: Fixed minor inconsistency when pressing Down on the last line when it doesn't have a carriage return (it used to move to the end of the line)
+ fixed two of our typos in stb_textedit.h
4 years ago
ocornut
c47bcb25ed
Fix popup and tooltip positioning when not fitting in the screen. Amend fa42ccea8.
# Conflicts:
# docs/CHANGELOG.txt
4 years ago
Rokas Kupstys
b7b08f52a4
Fix popup and tooltip positioning when not fitting in the screen.
5 years ago
ocornut
825f699bde
Backends: OpenGL3: Amends ( #3467 , #1985 )
4 years ago
Julian Webb
2460f2abe3
Backends: OpenGL3: Fix to avoid calling glBindSampler() with version <= 3.2 ( #3467 , #1985 )
(nb: GLEW sets the define we previously used)
4 years ago
ocornut
645a6e0342
Bypass unnecessary formatting when using the TextColored()/TextWrapped()/TextDisabled() helpers with a "%s" format string. ( #3466 )
4 years ago
Bartosz Szreder
d2939ce0a1
Columns: Make sure the ClipRect is valid. ( #3475 )
4 years ago
Pierre-Loup Pagniez
a1597cff08
Backends: DX12: Fix D3D12 Debug Layer warning if scissor rect is 0 width or 0 height. ( #3472 , #3462 )
In the event where the scissor rect is 0 width or 0 height, don't call Draw, as it generates warnings if the D3D12 Debug Layer is enabled, and nothing would have been drawn anyway.
4 years ago
omar
a8f409a848
Examples: DX12: Enable breaking on any warning/error when debug interface is enabled. ( #3462 , #3472 ) + misc comments & minor fixes.
4 years ago
omar
e8447dea45
Backends: Vulkan: Removed unused shader code. Fix leaks. Avoid unnecessary pipeline creation for main viewport. Amend 41e2aa2
. ( #3459 )
4 years ago
omar
d8d58b038e
Backends, Examples: DX12: Clarify support for 32-bit building in project files and comments. ( #301 )
4 years ago
Michel Lesoinne
41e2aa2e7a
Backends: Vulkan: Separate the pipeline of the dear imgui created windows from the one created with the user's render-pass. ( #3455 , #3459 )
This is mostly for the benefit of multi-viewports.
4 years ago
xndcn
6a546a500f
ImVector: fix max_size() for signed int value. Amend 444873404
( #3429 , #3460 )
4 years ago
HALX99
8a9ee9cded
Add const qualifier for parameter ImFontConfig of ImFont::AddGlyph ( #3461 )
4 years ago
omar
206d78a524
InputText: Fixed minor glitch when erasing trailing lines in InputTextMultiline(). Fixed cursor being partially covered after using Ctrl+End key.
Removed unncessary one-empty-line-worth-of-scrolling.
4 years ago
omar
36af398056
Sliders: Fixed using ImGuiSliderFlags_ClampOnInput with reverse sliders. ( #3432 , #3449 )
4 years ago
Rokas Kupstys
b2039aac67
Slider: Fixed to reach maximum value with inverted integer min/max ranges, both with signed and unsigned types. Added reverse Sliders to Demo. ( #3432 , #3449 )
4 years ago
omar
6461fd40ab
Examples: Fixed SDL+OpenGL2 and SDL+Vulkan examples not processing SDL_WINDOWEVENT_CLOSE events which tends to be needed in multi-viewport setting.
4 years ago
Michel Lesoinne
b25756be4a
Examples: Vulkan: Switch validation layer. Fix CMakeLists to find Vulkan the standard way. ( #3459 )
5 years ago
ocornut
751d153ca9
InputText: Fixed callback's helper DeleteChars() function when cursor is inside the deleted block. ( #3454 ).
4 years ago
ocornut
70289ab42c
Scrolling: Fixed edge snapping being applied prior to knowing ContentSize. ( #3452 )
Fix 473a01adb
.
4 years ago
ocornut
8db94cd992
Internals: Scroll related, comments & shallow tweaks.
4 years ago
ocornut
b73305be11
Examples: Vulkan: Reworked buffer resize handling, amend df89a16d
( #3390 , #2626 )
4 years ago
Valentin Vanelslande
9a9ee7f813
NavInitWindow: Change IMGUI_DEBUG_LOG to IMGUI_DEBUG_LOG_NAV ( #3450 )
4 years ago
ocornut
f4d062fa11
Nav: Added debug logging, extract bits of code into NavUpdateInitResult().
4 years ago
ocornut
a456d17dfc
Internals: Begin: update ->Hidden flags only on first begin of the frame. (ignore whitespace to see simple diff)
4 years ago
ocornut
ce230fc370
Internals: TabBar renaming and shuffling stuff around.
+ sneaking a readme change
4 years ago
ocornut
13f718337a
Internals: Added support for overriding locale decimal point, undocumented. ( #2278 ) + Misc doc update.
Doc: Mention IMGUI_VERSION_NUM in recent api breaking changes + textwrap some demo code.
4 years ago
ocornut
901d432cb7
Nav: Fixed using Alt to toggle the Menu layer when inside a Modal window. ( #787 ) Tidying up todo items.
4 years ago
ocornut
302896d488
Basic optimization for ShadeVertsLinearColorGradientKeepAlpha() - especially for debug overhead - since it's used massively by some of our experiments.
4 years ago
ocornut
093afd4f7f
Internals: Added Name to ImGuiDataTypeInfo + minor misc comments in BeginGroup().
4 years ago
ocornut
45499b8f2f
Window: Fixed using non-zero pivot in SetNextWindowPos() when the window is collapsed. ( #3433 )
4 years ago
Louis Schnellbach
8c80d533d9
Tab Bar: Fixed a small bug where toggling a tab bar from Reorderable to not Reorderable would leave tabs reordered in the tab list popup.
4 years ago
ocornut
b30d33378d
Nav: Activate InputSource as Gamepad when pressing any of the digital d-pad button.
4 years ago
ocornut
8d71bc2132
Internals: Nav: shallow refactor.
4 years ago
Rokas Kupstys
833eb771f2
Nav: Fix navigation resuming on first visible item when using gamepad.
In cases where navigation was requested with focused item out of view, clipping of current item rect resulted in an inverted rect, which was completely discarded and ImRect(0,0,0,0) was used as current point from which navigation scoring was calculated. IsInverted() check is completely removed as rect can no longer be inverted. Since rects are not initialized to ImRect(0,0,0,0) - old .Min.x != FLT_MAX check (which was changed in c7835dd189
) is not necessary either.
4 years ago