ocornut
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2813a44dcc
|
Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486)
|
9 years ago |
ocornut
|
9e86d0e225
|
Examples: SDL/OpenGL: Tabs to spaces
|
9 years ago |
ocornut
|
87a6110994
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Examples: OpenGL3: Fix BindVertexArray/BindBuffer order (#527)
|
9 years ago |
ocornut
|
20ba769644
|
Allow windows with only a callback only to be functional + minor cleanup (#524)
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9 years ago |
ocornut
|
5b7a0b1b40
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InputText() added comment (#526)
|
9 years ago |
ocornut
|
07e379a950
|
Examples: DirectX9: Wastefully use a RGBA8 texture for the font texture to make compability more evident with user's textures (#521)
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9 years ago |
ocornut
|
dafedc3246
|
Demo: use locally defined strdup because compilers/standard librairies are an annoyance (#520)
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9 years ago |
ocornut
|
2c6bc95dd5
|
Demo: InputText password demo filters out blanks (#515)
|
9 years ago |
ocornut
|
b329a36d27
|
Moved declaration of SetItemAllowOverlap() to imgui.h (ref #517)
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9 years ago |
ocornut
|
62fe0b59bf
|
Updated todo list
|
9 years ago |
ocornut
|
2efaa9a86f
|
ImDrawList: fixed index overflow check broken by AddText(). Added extra assert. (#514)
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9 years ago |
ocornut
|
a3b00b79f2
|
Fixed removal of trailing draw command if it is a callback command
|
9 years ago |
ocornut
|
b671840d15
|
InputTex(): Comment (#512)
|
9 years ago |
ocornut
|
b1ec90d565
|
InputText() fixed clipping bounds of contents (#512)
|
9 years ago |
ocornut
|
7afd62ec57
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Tentative fix for GCC/Clang (#484, #504)
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9 years ago |
ocornut
|
595684e08c
|
Remove dependency on <new> header (#484, #504)
(Now expecting something to fail somewhere..)
|
9 years ago |
ocornut
|
3ee50af57e
|
Fixed clipping of child windows within parent not taking account of childouter clipping boundaries (including scrollbar, etc.) (#506)
|
9 years ago |
ocornut
|
005b897d7d
|
ProgressBar() handling of border size + storing border size in window structure (#503)
|
9 years ago |
ocornut
|
9f6b1ace8f
|
Tidying up internal FindBestPopupWindowPos()
|
9 years ago |
ocornut
|
94dc3df956
|
ColorEdit4: Empty label doesn't add InnerSpacing, like other widgets (ref #346)
|
9 years ago |
ocornut
|
b6fe5eb4b4
|
Cleaned up the top of imgui.h, documenting all types / forward declarations
|
9 years ago |
ocornut
|
d5fd87e806
|
Added IM_COL32 macros (ref #346)
|
9 years ago |
ocornut
|
570a9dadc4
|
Honoring exact width passed to PushItemWidth(), previously it would add extra FramePadding.x*2 over that width. (ref #346)
If you had manual pixel-perfect alignment in place it might affect you.
|
9 years ago |
ocornut
|
8f0f71c7ba
|
InputScalarEx(): removed unnecessary aabb computation.
|
9 years ago |
ocornut
|
2a505ebb9a
|
ColorEdit4(): removed unnecessary calls to scanf() when idle in hexadecimal edit mode.
|
9 years ago |
ocornut
|
56927cbb54
|
Begin(): made the close button explicitly set the boolean to false instead of toggling it (#499)
|
9 years ago |
ocornut
|
13b1e0ec9b
|
Merge branch 'master' of https://github.com/ocornut/imgui
|
9 years ago |
ocornut
|
b8f86ec4bd
|
Examples: OpenGL2/3 Makefile; Added -lGL to Linux build
|
9 years ago |
omar
|
d6be992bef
|
Travis CI: test adding osx
|
9 years ago |
ocornut
|
a81a5e5235
|
Commented Clang warning that's not compatible with all versions. Comments.
|
9 years ago |
ocornut
|
9e8795f4e2
|
Examples: Added extra comments
|
9 years ago |
ocornut
|
f144646c83
|
Merge branch 'master' of https://github.com/ocornut/imgui
|
9 years ago |
ocornut
|
e585204d82
|
ImFontAtlas: heuristic increase texture width up to 4096 with 4000+ glyphs. Various comments (#491)
|
9 years ago |
omar
|
39510d05ea
|
Update README.md
|
9 years ago |
ocornut
|
3922988dea
|
TreeNode(), CollapsingHeader() fixed not being to use "##" sequence in formatted label.
Removed DisableHideTextAfterDoubleHash hack used by Metrics window.
|
9 years ago |
ocornut
|
739e73b07b
|
CalcTextSize(): adding early out for empty displayed string (#487)
|
9 years ago |
ocornut
|
fc66365805
|
Added overlooked test for label_size.x>0 before calling RenderText for label in a few instances (#487)
|
9 years ago |
ocornut
|
31fe006c85
|
Examples: DirectX10 fixed ImGui_ImplDX10_NewFrame() from recreating device objects if render isn't called (g_pVB not set)
|
9 years ago |
ocornut
|
6277ffe00f
|
Examples: DirectX11: fixed ImGui_ImplDX11_NewFrame() from recreating device objects if render isn't called (g_pVB not set)
|
9 years ago |
ocornut
|
85725ff9c6
|
Added ImGuiWindowFlags_ForceVerticalScrollbar, ImGuiWindowFlags_ForceHorizontalScrollbar flags (#476)
|
9 years ago |
ocornut
|
76ca7c42ca
|
ImDrawList: Added PrimQuadUV() helper to ease custom rendering of textured quads
|
9 years ago |
ocornut
|
bf6f6ba858
|
Demo: extra comments and example for PushItemWidth(-1)
|
9 years ago |
ocornut
|
49fb7364b5
|
Examples: SDL2+OpenGL3: Fix context creation options (#468, #463)
|
9 years ago |
ocornut
|
35085a4480
|
Drag*, Slider* clarified that keyboard inputs aren't clamped (#413)
|
9 years ago |
ocornut
|
749e8fa345
|
Minor optimization so that mass-calling BeginPopupContext* functions can early out more commonly without hashing ID
|
9 years ago |
ocornut
|
81c86dd5e7
|
Various minor fixes following a pass of cppcheck static analyzer
|
9 years ago |
ocornut
|
8061a6ceea
|
ImVector: erase/insert uses Data/Data+Size directly.
|
9 years ago |
ocornut
|
4e3c6f64c0
|
Various minor fixes following a pass of cppcheck static analyzer
|
9 years ago |
ocornut
|
3aa4a108ed
|
Examples: SDL/OpenGL3: Fixed linking documentation for MacOSX (#463)
|
9 years ago |
ocornut
|
40ed6a51b0
|
Fixed ImGuITextBuffer::empty() - unused in core lib - from being utterly broken
|
9 years ago |