omar
3eba840053
Nav: Fixed a tap on AltGR (e.g. German keyboard) from navigation to the menu layer. (follow and extend on e.g #369 , #370 )
6 years ago
omar
9da48c16c5
TabBar: Added extra mis-usage error recovery. Past the assert, common mis-usage don't lead to hard crashes any more, facilitating integration with scripting languages. ( #1651 )
6 years ago
omar
0f83145aa8
TabBar: Fixed a crash when using BeginTabBar() recursively (didn't affect docking). ( #2371 )
Added ImPool::Contains() helper.
6 years ago
omar
cc3be5d428
InputText: Fixed an edge case crash that would happen if another widget sharing the same ID is being swapped with an InputText that has yet to be activated.
6 years ago
omar
2068dd509c
Examples: OpenGL: Fix for OSX not supporting OpenGL 4.5, we don't try to read GL_CLIP_ORIGIN even if the OpenGL headers/loader happens to define the value. ( #2366 , #2186 )
6 years ago
omar
7c51cba74f
InputInt, InputFloat, InputScalar: Fix to keep the label of the +/- buttons centered when style.FramePadding.x is abnormally larger than style.FramePadding.y. Since the buttons are meant to be square (to align with e.g. color button) we always use FramePadding.y. ( #2367 )
6 years ago
omar
257f5d204e
Version 1.69 WIP
6 years ago
omar
3c15dffc94
Version 1.68
6 years ago
omar
f5bf6e38d2
Font: Fixed assert when specifying duplicate/overlapping ranges within a same font. ( #2353 , #2233 )
6 years ago
omar
dd14adc731
Examples: Vulkan: Support draw_data->FramebufferScale correctly matching a79785c
for on Metal/GL2/GL3. ( #2306 , #1676 )
6 years ago
omar
76dbff37cd
Selectable: Tweaks for #2347 (demo, changelog, member position)
6 years ago
omar
3c07ec6a61
Made it illegal/assert when io.DisplayTime == 0.0f (with an exception for the first frame).
Causing too many subtle side-effect, e.g. IsNavInputPressed() would return true multiple times in a row.
6 years ago
omar
2206df9e7a
Demo: Added Auto-Scroll option in Log/Console. Comments. Removed some ImColor() uses.
6 years ago
omar
0236bc246f
Scrollbar: Fade out and disable interaction when too small, in order to facilitate using the resize grab on very small window, as well as reducing visual noise/overlap. (+1 squashed commits)
Internals: Added GetScrollbarID(). (#1185 )
6 years ago
omar
fcdf704dfa
Changelog: Added changelog from 1.40 to 1.47 (pasted from the Releases section) + some wrapping.
6 years ago
omar
417cf2237f
Font: Fixed high-level ImGui::CalcTextSize() used by most widgets from erroneously subtracting 1.0f*scale to calculated text width. Among noticeable side-effects, it would make sequences of repeated Text/SameLine calls not align the same as a single call, and create mismatch between high-level size calculation and those performed with the lower-level ImDrawList api. ( #792 )
6 years ago
omar
169e3981fd
Examples: OpenGL2: Added #define GL_SILENCE_DEPRECATION to cope with newer XCode warnings.
6 years ago
omar
d16dbc5b87
Examples: SDL: Using the SDL_WINDOW_ALLOW_HIGHDPI flag. ( #2306 , #1676 ) [ @rasky ]
6 years ago
omar
a79785c0b9
ImDrawData: Added FramebufferScale field (currently a copy of the value from io.DisplayFramebufferScale).
This is to allow render functions being written without pulling any data from ImGuiIO, allowing incoming multi-viewport feature to behave on Retina display and with multiple displays. If you are not using a custom binding, please update your render function code ahead of time, and use draw_data->FramebufferScale instead of io.DisplayFramebufferScale. (#2306 , #1676 )
Examples: Metal, OpenGL2, OpenGL3: Fixed offsetting of clipping rectangle with ImDrawData::DisplayPos != (0,0) when the display frame-buffer scale scale is not (1,1). While this doesn't make a difference when using master branch, this is effectively fixing support for multi-viewport with Mac Retina Displays on those examples. (#2306 ) Also using ImDrawData::FramebufferScale instead of io.DisplayFramebufferScale.
Examples: Clarified the use the ImDrawData::DisplayPos to offset clipping rectangles.
6 years ago
omar
afc36cf802
Window: Fixed initial width of collapsed windows not taking account of contents width (broken in 1.67). ( #2336 , #176 )
6 years ago
omar
1b63ded8fa
Tabs: Fixed border (when enabled) so it is aligned correctly mid-pixel and appears as bright as other borders.
6 years ago
omar
29d38b59d0
ListBox/InputTextMultiline: Better optimized when clipped / non-visible.
6 years ago
omar
5bdc7d7a6f
Menus: Tweaked horizontal overlap between parent and child menu (to help convey relative depth) from using style.ItemSpacing.x to style.ItemInnerSpacing.x, the later being expected to be smaller. ( #1086 )
6 years ago
omar
e3dd95d335
Added IsItemActivated() as an extension to the IsItemDeactivated/IsItemDeactivatedAfterEdit functions which are useful to implement variety of undo patterns. ( #820 , #956 , #1875 )
6 years ago
omar
c59611a3b3
InputText: Fixed redo buffer exhaustion handling (rare) which could corrupt the undo character buffer. ( #2333 )
6 years ago
omar
d38f4dc143
Tabs: Non-docking tab bars are storing names to allow tab list button + whole style scaling. Added ImGuiTabBarFlags_TabListPopupButton flag to show a popup button on manual tab bars. Locking FramePadding for the scope of a tab-bar to avoid sheering/clipping of tab item. Made scaling of tab ellipsis less awkward. ( #261 , #351 )
6 years ago
omar
f7c879eb60
RadioButton: Fixed label horizontal alignment to precisely match Checkbox(). + Internals: Checkbox, RadioButton: Single call to ItemSize() for flow layout purpose.
6 years ago
omar
ac6d474103
Removed io.DisplayVisibleMin/DisplayVisibleMax (which were marked obsolete and removed from viewport/docking branch already).
6 years ago
omar
5fc6899dc2
Examples: OpenGL3: Using GLSL 4.10 shaders for any GLSL version over 410 (e.g. 430, 450). ( #2329 ) [ @BrutPitt ]
6 years ago
omar
fb4f1ff7f6
InputText: Fixed a bug where ESCAPE would be first captured by the Keyboard Navigation code. ( #2321 , #787 )
6 years ago
omar
158995f271
InputText: Fixed a bug where ESCAPE would not restore the initial value in all situations. ( #2321 ) [ @relick ]
6 years ago
omar
ed240c910b
Demo: Fixed "Log" demo not initializing properly, leading to the first line not showing before a Clear. ( #2318 ) [ @bluescan ]
6 years ago
omar
8a4422b2fa
Fixed CloseCurrentPopup() on a child-menu of a modal incorrectly closing the modal. ( #2308 )
6 years ago
omar
b26ac92a12
Revert "Added PushID(size_t sz) helper (may not be useful/meaningful for non C/C++ languages)."
This reverts commit 20bc06af70
.
6 years ago
omar
20bc06af70
Added PushID(size_t sz) helper (may not be useful/meaningful for non C/C++ languages).
6 years ago
omar
c362a96a3f
When resizing from an edge, the border is more visible and better follow the rounded corners. Border rendering moved to RenderOuterBorders so it can be called in a different order for docking. ( #1495 , #822 )
6 years ago
omar
f14f93ef6e
Fixed range-version of PushID() and GetID() not honoring the ### operator to restart from the seed value.
6 years ago
omar
ea7206fd4f
Fixed using imgui_freetype.cpp in unity builds. ( #2302 )
6 years ago
omar
54ba8a643e
Removed trailing spaces from text files. ( #2038 , #2299 )
6 years ago
omar
00ffdb9fa9
ImGuiTextBuffer: Added append() function (unformatted).
6 years ago
omar
b8020032f9
Examples: Win32: Added support for mouse buttons 4 and 5 via WM_XBUTTON* messages. ( #2264 )
6 years ago
omar
bebb07f12d
ImFontAtlas: Added 0x2000-0x206F general punctuation range to default ChineseFull/ChineseSimplifiedCommon ranges. ( #2093 )
6 years ago
omar
872477548b
Examples: Win32: Using IsChild() to be compatible with windows created within a parent. ( #1951 , #2087 , #2156 , #2232 )
6 years ago
Gilad Reich
14c40242db
Examples: DirectX9: Explicitly disable fog (D3DRS_FOGENABLE) before drawing in case user state has it set. ( #2288 , #2290 )
6 years ago
omar
f2c92808f8
EditorConfig: Further tweaks ( #2038 )
6 years ago
omar
8cbb91261e
ImDrawList: Fixed AddCircle(), AddCircleFilled() angle step being off, which was visible when drawing a "circle" with a small number of segments (e.g. an hexagon). ( #2287 ) [ @baktery ]
+ Demo tweaks
6 years ago
omar
09f1cb642b
FreeType: Minor tweaks previous commit ( #2285 )
6 years ago
omar
f435aa193b
Examples: Win32: Added support for XInput games (if ImGuiConfigFlags_NavEnableGamepad is enabled).
6 years ago
omar
133f112af0
Examples: Win32: Using GetForegroundWindow() instead of GetActiveWindow() to be compatible with windows created in a different thread. ( #1951 , #2087 , #2156 , #2232 ) [many people]
6 years ago
omar
95ee99e6aa
Version 1.68 WIP
6 years ago