2 Commits (301c95603993d80c33a23d9c9ef21f8b7b64fdc1)

Author SHA1 Message Date
ocornut 301c956039 Examples: Windows: Added 'misc/debuggers/imgui.natstepfilter' file to all Visual Studio projects. (#3038) 2 years ago
ocornut 1b27ac982f Backends+Examples: SDL2: renamed imgui_impl_sdl.cpp/.h to imgui_impl_sdl2.cpp/.h. (#6146) 2 years ago
ocornut 091445a4a9 Examples: added all SDL examples to VS solution. 2 years ago
ocornut fba756176d Backends: SDL_Renderer: Amend 1d2d246, various tweaks, fixes, sync to latest. (#3926) 3 years ago
Sylvain 62b17f928e Backends: SDL_Renderer: Added renderer backend for SDL 2.0.17+ (#3926) 3 years ago
ocornut 020d1ced1d Examples: SDL2: Accomodate for vcpkg install having headers in SDL2/SDL.h vs SDL.h + vcpkg related comments. 3 years ago
ocornut 7fc144edde Examples: update all VS project files to VS2015. Update DX12 project Windows SDK to latest. 3 years ago
ocornut fdc2324d9a Moved 'misc/natvis/imgui.natvis' to 'misc/debuggers/imgui.natvis' 4 years ago
omar 9c8671e7b0 Tables: Add empty file, skeleton. 4 years ago
ocornut a7e21fb05f Moving backends code from examples/ to backends/ (step 3: fixing project files) 4 years ago
omar 209a6a751c Revert "Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain)" 4 years ago
omar a24578ec09 Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain) 4 years ago
omar 431aa4e456 Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while. 6 years ago
omar 35cbf9c052 Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings. 6 years ago
omar d0c98bf880 Examples: VS: Made project paths independant of SolutionDir so they can be built aside from the solution. 6 years ago
omar 01586d33f3 Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly (#2036) 6 years ago
omar 5a13e4dcde Examples: Renamed imgui_impl_sdl2.cpp to imgui_impl_sdl.cpp (#1870) + changelog bits 7 years ago
omar 8d58fbb5ed Examples: Renamed example folders. (#1870) 7 years ago
omar 85f9694bd4 Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). (#1870) 7 years ago
omar 9b9d9321cf Examples: SDL: Using %SDL2_DIR% in the .vcproj instead of %SDL_DIR%, the earlier is more standard. 7 years ago
omar 00b24f27c2 Examples: SDL: Added .vcproj files. 7 years ago
omar cd3dd886de Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (#1569) 7 years ago
omar c2e92ab61b Added imgui.natvis helper for visual studio users. Added to examples projects. 7 years ago
omar ba99900023 Examples: GLFW+GL2: Renamed imgui_impl_glfw.* to imgui_impl_glfw_gl2.* for consistency and to emphasis on GL2-ness. 7 years ago
omar 4c90529c62 Examples: Visual Studio projects: Disabled extraneous function-level check in Release build. 7 years ago
ocornut 5ae71aa04a Examples: Renaming opengl_example/ to opengl2_example/ for clarity (1/2 because git) 8 years ago
ocornut 3c384c2f10 Examples: Renaming opengl_example/ to opengl2_example/ for clarity (1/2 because git) 8 years ago
ocornut d673db3092 Examples: Added README into the Visual Studio solution to people are less likely to miss it. 9 years ago
ocornut 52a74701f5 Updated projects to reference new files (#219) 9 years ago
ocornut 7c9bd71512 Examples: MSVC: increase warning level from /W3 to /W4 for OpenGL examples 10 years ago
ocornut e2c4ba21bc Examples: Added 64-bit projects for MSVC 10 years ago
ocornut ef957b7878 Examples: Moved GLFW/GL3W to a common libs/ folder 10 years ago
ocornut 834085c90c Examples: Updated to GLFW 3.1 10 years ago
ocornut 4f27bd6ed3 Examples: Moved gl3w to opengl3_example directory + fixed msvc project paths 10 years ago
ocornut 545a57d253 Examples: Refactored opengl_example into a glfw specific file that can be copied and pasted. 10 years ago
ocornut 386cfada83 Examples: Windows examples don't link with imm32.lib by default. 10 years ago
ocornut 3ed38f3313 Replaced dependency on glew (inc. prebuilt one for Windows) by gl3w in source form 10 years ago
ocornut 00270b837f Examples: Desperate attempts removing link warnings under Windows. Screw standard librairies. 10 years ago
ocornut 9c4972ee9d Examples: msvc: output .exe in project directory (not in solution directory). 10 years ago
ocornut 0d63e0ce60 Examples: DirectX examples applications all have a Console for debugging. 10 years ago
ocornut b3a208901a Loading TTF file with stb_truetype. Broke setup API slightly. Font baked, packed with space for custom data. Embeds compressed ProggyClean. 10 years ago
omar 6c9edb6db0 Examples: removed LICENSE file from MSVC project. 10 years ago
omar 63ff0ad0ff Examples: OpenGL: fix accessing libraries via ProjectDir instead of SolutionDir 10 years ago
ocornut 9e16317382 Added DirectX11 example application (code is too long!) 10 years ago
ocornut 4b94454fb4 OpenGL/DirectX examples: support for international text input in UTF-8 + implement ImeSetInputScreenPosFn on Windows. 10 years ago
ocornut 26f54c7364 Added OpenGL and DirectX9 example applications 10 years ago